- support C++11 style brackets [[...]] - support namespaces [[vk::...]] - support these on parameter declarations in functions - support location, binding/set, input attachments
		
			
				
	
	
		
			19 lines
		
	
	
		
			331 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			331 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
struct S {
 | 
						|
    float2 f;
 | 
						|
};
 | 
						|
 | 
						|
[[vk::binding(1)]]
 | 
						|
StructuredBuffer<S> buffer1;
 | 
						|
 | 
						|
[[vk::binding(3, 2)]]
 | 
						|
StructuredBuffer<S> buffer3;
 | 
						|
 | 
						|
[[vk::input_attachment_index(4)]]
 | 
						|
Texture2D<float4> attach;
 | 
						|
 | 
						|
[[vk::location(7)]] float4
 | 
						|
main([[vk::location(8)]] float4 input: A) : B
 | 
						|
{
 | 
						|
    return input + attach.Load(float2(0.5));
 | 
						|
}
 |