 7573a2ab7f
			
		
	
	
		7573a2ab7f
		
	
	
	
	
		
			
			If a shader includes a mixture of several stages, such as HS and GS, the non-stage output geometry should be ignored, lest it conflict with the stage output.
 7573a2ab7f
			
		
	
	
		7573a2ab7f
		
	
	
	
	
		
			
			If a shader includes a mixture of several stages, such as HS and GS, the non-stage output geometry should be ignored, lest it conflict with the stage output.