14 lines
		
	
	
		
			147 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			147 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 310 es
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| precision mediump float;
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| 
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| float func(float a)
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| {
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|     return -a;
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|     a = a * -1.0;
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| }
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| 
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| void main()
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| {
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|     gl_Position.x = func(0.0);
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| }
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