25 lines
		
	
	
		
			464 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			464 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 450
 | 
						|
 | 
						|
#extension GL_EXT_buffer_reference : enable
 | 
						|
 | 
						|
layout(buffer_reference, std430) buffer blockType {
 | 
						|
    layout(offset = 0)  int a;
 | 
						|
    layout(offset = 4)  int b;
 | 
						|
    layout(offset = 8)  int c;
 | 
						|
    layout(offset = 12) int d;
 | 
						|
    layout(offset = 16) int e;
 | 
						|
};
 | 
						|
 | 
						|
layout(std430, buffer_reference) buffer t2 {
 | 
						|
    blockType f;
 | 
						|
    blockType g;
 | 
						|
} t;
 | 
						|
 | 
						|
layout(std430) buffer t3 {
 | 
						|
    t2 f;
 | 
						|
} u;
 | 
						|
 | 
						|
void main() {
 | 
						|
    t.f = blockType(u.f);
 | 
						|
}
 |