313 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			313 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
 | |
| // Copyright (C) 2016 Google, Inc.
 | |
| //
 | |
| // All rights reserved.
 | |
| //
 | |
| // Redistribution and use in source and binary forms, with or without
 | |
| // modification, are permitted provided that the following conditions
 | |
| // are met:
 | |
| //
 | |
| //    Redistributions of source code must retain the above copyright
 | |
| //    notice, this list of conditions and the following disclaimer.
 | |
| //
 | |
| //    Redistributions in binary form must reproduce the above
 | |
| //    copyright notice, this list of conditions and the following
 | |
| //    disclaimer in the documentation and/or other materials provided
 | |
| //    with the distribution.
 | |
| //
 | |
| //    Neither the name of Google Inc. nor the names of its
 | |
| //    contributors may be used to endorse or promote products derived
 | |
| //    from this software without specific prior written permission.
 | |
| //
 | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 | |
| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 | |
| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 | |
| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 | |
| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 | |
| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 | |
| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 | |
| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 | |
| // POSSIBILITY OF SUCH DAMAGE.
 | |
| 
 | |
| #ifndef GLSLANG_GTESTS_TEST_FIXTURE_H
 | |
| #define GLSLANG_GTESTS_TEST_FIXTURE_H
 | |
| 
 | |
| #include <stdint.h>
 | |
| #include <fstream>
 | |
| #include <sstream>
 | |
| #include <streambuf>
 | |
| #include <tuple>
 | |
| 
 | |
| #include <gtest/gtest.h>
 | |
| 
 | |
| #include "SPIRV/GlslangToSpv.h"
 | |
| #include "SPIRV/disassemble.h"
 | |
| #include "SPIRV/doc.h"
 | |
| #include "StandAlone/DefaultResourceLimits.h"
 | |
| #include "glslang/Public/ShaderLang.h"
 | |
| 
 | |
| #include "Initializer.h"
 | |
| #include "Settings.h"
 | |
| 
 | |
| // We need CMake to provide us the absolute path to the directory containing
 | |
| // test files, so we are certain to find those files no matter where the test
 | |
| // harness binary is generated. This provides out-of-source build capability.
 | |
| #ifndef GLSLANG_TEST_DIRECTORY
 | |
| #error \
 | |
|     "GLSLANG_TEST_DIRECTORY needs to be defined for gtest to locate test files."
 | |
| #endif
 | |
| 
 | |
| namespace glslangtest {
 | |
| 
 | |
| // This function is used to provide custom test name suffixes based on the
 | |
| // shader source file names. Otherwise, the test name suffixes will just be
 | |
| // numbers, which are not quite obvious.
 | |
| std::string FileNameAsCustomTestName(
 | |
|     const ::testing::TestParamInfo<std::string>& info);
 | |
| 
 | |
| // Enum for shader compilation semantics.
 | |
| enum class Semantics {
 | |
|     OpenGL,
 | |
|     Vulkan,
 | |
| };
 | |
| 
 | |
| // Enum for compilation target.
 | |
| enum class Target {
 | |
|     AST,
 | |
|     Spirv,
 | |
| };
 | |
| 
 | |
| EShLanguage GetGlslLanguageForStage(const std::string& stage);
 | |
| 
 | |
| EShMessages GetSpirvMessageOptionsForSemanticsAndTarget(Semantics semantics,
 | |
|                                                         Target target);
 | |
| 
 | |
| // Reads the content of the file at the given |path|. On success, returns true
 | |
| // and the contents; otherwise, returns false and an empty string.
 | |
| std::pair<bool, std::string> ReadFile(const std::string& path);
 | |
| 
 | |
| // Writes the given |contents| into the file at the given |path|. Returns true
 | |
| // on successful output.
 | |
| bool WriteFile(const std::string& path, const std::string& contents);
 | |
| 
 | |
| // Returns the suffix of the given |name|.
 | |
| std::string GetSuffix(const std::string& name);
 | |
| 
 | |
| // Base class for glslang integration tests. It contains many handy utility-like
 | |
| // methods such as reading shader source files, compiling into AST/SPIR-V, and
 | |
| // comparing with expected outputs.
 | |
| //
 | |
| // To write value-Parameterized tests:
 | |
| //   using ValueParamTest = GlslangTest<::testing::TestWithParam<std::string>>;
 | |
| // To use as normal fixture:
 | |
| //   using FixtureTest = GlslangTest<::testing::Test>;
 | |
| template <typename GT>
 | |
| class GlslangTest : public GT {
 | |
| public:
 | |
|     GlslangTest()
 | |
|         : defaultVersion(100),
 | |
|           defaultProfile(ENoProfile),
 | |
|           forceVersionProfile(false),
 | |
|           isForwardCompatible(false) {}
 | |
| 
 | |
|     // Tries to load the contents from the file at the given |path|. On success,
 | |
|     // writes the contents into |contents|. On failure, errors out.
 | |
|     void tryLoadFile(const std::string& path, const std::string& tag,
 | |
|                      std::string* contents)
 | |
|     {
 | |
|         bool fileReadOk;
 | |
|         std::tie(fileReadOk, *contents) = ReadFile(path);
 | |
|         ASSERT_TRUE(fileReadOk) << "Cannot open " << tag << " file: " << path;
 | |
|     }
 | |
| 
 | |
|     // Checks the equality of |expected| and |real|. If they are not equal,
 | |
|     // write
 | |
|     // |real| to the given file named as |fname| if update mode is on.
 | |
|     void checkEqAndUpdateIfRequested(const std::string& expected,
 | |
|                                      const std::string& real,
 | |
|                                      const std::string& fname)
 | |
|     {
 | |
|         // In order to output the message we want under proper circumstances, we
 | |
|         // need the following operator<< stuff.
 | |
|         EXPECT_EQ(expected, real)
 | |
|             << (GlobalTestSettings.updateMode
 | |
|                     ? ("Mismatch found and update mode turned on - "
 | |
|                        "flushing expected result output.")
 | |
|                     : "");
 | |
| 
 | |
|         // Update the expected output file if requested.
 | |
|         // It looks weird to duplicate the comparison between expected_output
 | |
|         // and
 | |
|         // stream.str(). However, if creating a variable for the comparison
 | |
|         // result,
 | |
|         // we cannot have pretty print of the string diff in the above.
 | |
|         if (GlobalTestSettings.updateMode && expected != real) {
 | |
|             EXPECT_TRUE(WriteFile(fname, real)) << "Flushing failed";
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // A struct for holding all the information returned by glslang compilation
 | |
|     // and linking.
 | |
|     struct GlslangResult {
 | |
|         const std::string compilationOutput;
 | |
|         const std::string compilationError;
 | |
|         const std::string linkingOutput;
 | |
|         const std::string linkingError;
 | |
|         const std::string spirvWarningsErrors;
 | |
|         const std::string spirv;  // Optional SPIR-V disassembly text.
 | |
|     };
 | |
| 
 | |
|     // Compiles and linkes the given GLSL |source| code of the given shader
 | |
|     // |stage| into the given |target| under the given |semantics|. Returns
 | |
|     // a GlslangResult instance containing all the information generated
 | |
|     // during the process. If |target| is Target::Spirv, also disassembles
 | |
|     // the result and returns disassembly text.
 | |
|     GlslangResult compileGlsl(const std::string& source,
 | |
|                               const std::string& stage, Semantics semantics,
 | |
|                               Target target)
 | |
|     {
 | |
|         const char* shaderStrings = source.data();
 | |
|         const int shaderLengths = static_cast<int>(source.size());
 | |
|         const EShLanguage language = GetGlslLanguageForStage(stage);
 | |
| 
 | |
|         glslang::TShader shader(language);
 | |
|         shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
 | |
|         const EShMessages messages =
 | |
|             GetSpirvMessageOptionsForSemanticsAndTarget(semantics, target);
 | |
|         // Reinitialize glslang if the semantics change.
 | |
|         GlslangInitializer::InitializationToken token =
 | |
|             GlobalTestSettings.initializer->acquire(messages);
 | |
|         bool success =
 | |
|             shader.parse(&glslang::DefaultTBuiltInResource, defaultVersion,
 | |
|                          isForwardCompatible, messages);
 | |
| 
 | |
|         glslang::TProgram program;
 | |
|         program.addShader(&shader);
 | |
|         success &= program.link(messages);
 | |
| 
 | |
|         spv::SpvBuildLogger logger;
 | |
| 
 | |
|         if (success && target == Target::Spirv) {
 | |
|             std::vector<uint32_t> spirv_binary;
 | |
|             glslang::GlslangToSpv(*program.getIntermediate(language),
 | |
|                                   spirv_binary, &logger);
 | |
| 
 | |
|             std::ostringstream disassembly_stream;
 | |
|             spv::Parameterize();
 | |
|             spv::Disassemble(disassembly_stream, spirv_binary);
 | |
|             return {shader.getInfoLog(), shader.getInfoDebugLog(),
 | |
|                     program.getInfoLog(), program.getInfoDebugLog(),
 | |
|                     logger.getAllMessages(), disassembly_stream.str()};
 | |
|         } else {
 | |
|             return {shader.getInfoLog(), shader.getInfoDebugLog(),
 | |
|                     program.getInfoLog(), program.getInfoDebugLog(),
 | |
|                     "", ""};
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void loadFileCompileAndCheck(const std::string& testDir,
 | |
|                                  const std::string& testName,
 | |
|                                  Semantics semantics, Target target)
 | |
|     {
 | |
|         const std::string inputFname = testDir + "/" + testName;
 | |
|         const std::string expectedOutputFname =
 | |
|             testDir + "/baseResults/" + testName + ".out";
 | |
|         std::string input, expectedOutput;
 | |
| 
 | |
|         tryLoadFile(inputFname, "input", &input);
 | |
|         tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
 | |
| 
 | |
|         GlslangResult result =
 | |
|             compileGlsl(input, GetSuffix(testName), semantics, target);
 | |
| 
 | |
|         // Generate the hybrid output in the way of glslangValidator.
 | |
|         std::ostringstream stream;
 | |
| 
 | |
|         const auto outputIfNotEmpty = [&stream](const std::string& str) {
 | |
|             if (!str.empty()) stream << str << "\n";
 | |
|         };
 | |
| 
 | |
|         stream << testName << "\n";
 | |
|         outputIfNotEmpty(result.compilationOutput);
 | |
|         outputIfNotEmpty(result.compilationError);
 | |
|         outputIfNotEmpty(result.linkingOutput);
 | |
|         outputIfNotEmpty(result.linkingError);
 | |
|         stream << result.spirvWarningsErrors;
 | |
|         if (target == Target::Spirv) {
 | |
|             stream
 | |
|                 << (result.spirv.empty()
 | |
|                         ? "SPIR-V is not generated for failed compile or link\n"
 | |
|                         : result.spirv);
 | |
|         }
 | |
| 
 | |
|         checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
 | |
|                                     expectedOutputFname);
 | |
|     }
 | |
| 
 | |
|     // Preprocesses the given GLSL |source| code. On success, returns true, the
 | |
|     // preprocessed shader, and warning messages. Otherwise, returns false, an
 | |
|     // empty string, and error messages.
 | |
|     std::tuple<bool, std::string, std::string> preprocessGlsl(
 | |
|         const std::string& source)
 | |
|     {
 | |
|         const char* shaderStrings = source.data();
 | |
|         const int shaderLengths = static_cast<int>(source.size());
 | |
| 
 | |
|         glslang::TShader shader(EShLangVertex);
 | |
|         shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
 | |
|         std::string ppShader;
 | |
|         glslang::TShader::ForbidInclude includer;
 | |
|         const bool success = shader.preprocess(
 | |
|             &glslang::DefaultTBuiltInResource, defaultVersion, defaultProfile,
 | |
|             forceVersionProfile, isForwardCompatible, EShMsgOnlyPreprocessor,
 | |
|             &ppShader, includer);
 | |
| 
 | |
|         std::string log = shader.getInfoLog();
 | |
|         log += shader.getInfoDebugLog();
 | |
|         if (success) {
 | |
|             return std::make_tuple(true, ppShader, log);
 | |
|         } else {
 | |
|             return std::make_tuple(false, "", log);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void loadFilePreprocessAndCheck(const std::string& testDir,
 | |
|                                     const std::string& testName)
 | |
|     {
 | |
|         const std::string inputFname = testDir + "/" + testName;
 | |
|         const std::string expectedOutputFname =
 | |
|             testDir + "/baseResults/" + testName + ".out";
 | |
|         const std::string expectedErrorFname =
 | |
|             testDir + "/baseResults/" + testName + ".err";
 | |
|         std::string input, expectedOutput, expectedError;
 | |
| 
 | |
|         tryLoadFile(inputFname, "input", &input);
 | |
|         tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
 | |
|         tryLoadFile(expectedErrorFname, "expected error", &expectedError);
 | |
| 
 | |
|         bool ppOk;
 | |
|         std::string output, error;
 | |
|         std::tie(ppOk, output, error) = preprocessGlsl(input);
 | |
|         if (!output.empty()) output += '\n';
 | |
|         if (!error.empty()) error += '\n';
 | |
| 
 | |
|         checkEqAndUpdateIfRequested(expectedOutput, output,
 | |
|                                     expectedOutputFname);
 | |
|         checkEqAndUpdateIfRequested(expectedError, error,
 | |
|                                     expectedErrorFname);
 | |
|     }
 | |
| 
 | |
| private:
 | |
|     const int defaultVersion;
 | |
|     const EProfile defaultProfile;
 | |
|     const bool forceVersionProfile;
 | |
|     const bool isForwardCompatible;
 | |
| };
 | |
| 
 | |
| }  // namespace glslangtest
 | |
| 
 | |
| #endif  // GLSLANG_GTESTS_TEST_FIXTURE_H
 | 
