glslang/Test/baseResults/terminate.frag.out
Jesse Hall 74e8f05b9f
Implement GL_EXT_terminate_invocation (#2454)
* Implement GL_EXT_terminate_invocation.

* terminateInvocation: declare the SPV extension

* Update test results for spirv-tools and bison version bumps

Co-authored-by: John Kessenich <cepheus@frii.com>
2020-11-09 09:30:01 -07:00

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terminate.frag
ERROR: 0:3: 'terminateInvocation' : undeclared identifier
ERROR: 0:9: '' : syntax error, unexpected TERMINATE_INVOCATION, expecting COMMA or SEMICOLON
ERROR: 2 compilation errors. No code generated.
Shader version: 400
Requested GL_EXT_terminate_invocation
ERROR: node is still EOpNull!
0:3 Function Definition: foo( ( global void)
0:3 Function Parameters:
0:3 Sequence
0:3 'terminateInvocation' ( temp float)
0:? Linker Objects
Linked fragment stage:
Shader version: 400
Requested GL_EXT_terminate_invocation
ERROR: node is still EOpNull!
0:? Linker Objects