31 lines
		
	
	
		
			387 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			387 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
float4 PixelShaderFunction(float4 input) : COLOR0
 | 
						|
{
 | 
						|
    int x;
 | 
						|
    x;
 | 
						|
    {
 | 
						|
        float x;
 | 
						|
        x;
 | 
						|
        {
 | 
						|
            bool x;
 | 
						|
            x;
 | 
						|
            {
 | 
						|
                float3 x;
 | 
						|
                x;
 | 
						|
            }
 | 
						|
            x;
 | 
						|
        }
 | 
						|
        x;
 | 
						|
    }
 | 
						|
    x;
 | 
						|
 | 
						|
    if (x > 0)
 | 
						|
        bool x;
 | 
						|
 | 
						|
    while (x > 0)
 | 
						|
        bool x;
 | 
						|
 | 
						|
    do {
 | 
						|
        bool x;
 | 
						|
    } while (x > 0);
 | 
						|
}
 |