10 lines
		
	
	
		
			96 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			10 lines
		
	
	
		
			96 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
struct A {
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    float a[];
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};
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RWStructuredBuffer <A> B;
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float main() {
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    return B[0].a[0];
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}
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