* [glslang] Refine implicit array size interfaces. Help to check builtin and other variables if across stages.
		
			
				
	
	
		
			11 lines
		
	
	
		
			122 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
		
			122 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 460 core
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void f1(float x)
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{
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    gl_ClipDistance[6] = x;
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    gl_CullDistance[1] = x;
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}
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void main(){
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  f1(0.1);
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} |