 7ba6341a05
			
		
	
	
		7ba6341a05
		
	
	
	
	
		
			
			Before, it was only including explicit interface, sufficient for IO-Block-declared oriented interface, but not sufficient for all modes GLSL might be used with SPIR-V. Two things are accomplished now: 1) each id will appear exactly once 2) the OpEntryPoint list will union static use with declarations
		
			
				
	
	
		
			63 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
| spv.whileLoop.frag
 | |
| 
 | |
| Linked fragment stage:
 | |
| 
 | |
| 
 | |
| // Module Version 10000
 | |
| // Generated by (magic number): 80001
 | |
| // Id's are bound by 34
 | |
| 
 | |
|                               Capability Shader
 | |
|                1:             ExtInstImport  "GLSL.std.450"
 | |
|                               MemoryModel Logical GLSL450
 | |
|                               EntryPoint Fragment 4  "main" 11 32
 | |
|                               ExecutionMode 4 OriginLowerLeft
 | |
|                               Source GLSL 110
 | |
|                               Name 4  "main"
 | |
|                               Name 9  "color"
 | |
|                               Name 11  "BaseColor"
 | |
|                               Name 22  "d"
 | |
|                               Name 27  "bigColor"
 | |
|                               Name 32  "gl_FragColor"
 | |
|                2:             TypeVoid
 | |
|                3:             TypeFunction 2
 | |
|                6:             TypeFloat 32
 | |
|                7:             TypeVector 6(float) 4
 | |
|                8:             TypePointer Function 7(fvec4)
 | |
|               10:             TypePointer Input 7(fvec4)
 | |
|    11(BaseColor):     10(ptr) Variable Input
 | |
|               16:             TypeInt 32 0
 | |
|               17:     16(int) Constant 0
 | |
|               18:             TypePointer Function 6(float)
 | |
|               21:             TypePointer UniformConstant 6(float)
 | |
|            22(d):     21(ptr) Variable UniformConstant
 | |
|               24:             TypeBool
 | |
|               26:             TypePointer UniformConstant 7(fvec4)
 | |
|     27(bigColor):     26(ptr) Variable UniformConstant
 | |
|               31:             TypePointer Output 7(fvec4)
 | |
| 32(gl_FragColor):     31(ptr) Variable Output
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
|         9(color):      8(ptr) Variable Function
 | |
|               12:    7(fvec4) Load 11(BaseColor)
 | |
|                               Store 9(color) 12
 | |
|                               Branch 13
 | |
|               13:             Label
 | |
|               19:     18(ptr) AccessChain 9(color) 17
 | |
|               20:    6(float) Load 19
 | |
|               23:    6(float) Load 22(d)
 | |
|               25:    24(bool) FOrdLessThan 20 23
 | |
|                               LoopMerge 14 13 None
 | |
|                               BranchConditional 25 15 14
 | |
|               15:               Label
 | |
|               28:    7(fvec4)   Load 27(bigColor)
 | |
|               29:    7(fvec4)   Load 9(color)
 | |
|               30:    7(fvec4)   FAdd 29 28
 | |
|                                 Store 9(color) 30
 | |
|                                 Branch 13
 | |
|               14:             Label
 | |
|               33:    7(fvec4) Load 9(color)
 | |
|                               Store 32(gl_FragColor) 33
 | |
|                               Return
 | |
|                               FunctionEnd
 |