glslang/Test/baseResults/spv.simpleFunctionCall.frag.out
Dejan Mircevski ed55bcd9f8 Don't remove SPIR-V blocks before codegen.
A removed block releases its instructions, so Module::idToInstruction
suddenly contains dangling references.  The original motivation for
block removal was to skip some unreachable blocks, but that's already
achieved by InReadableOrder.cpp.

Also updated stale comments.
2016-01-19 21:18:14 -05:00

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spv.simpleFunctionCall.frag
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 23
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 12 17
ExecutionMode 4 OriginLowerLeft
Source GLSL 150
Name 4 "main"
Name 9 "foo("
Name 12 "BaseColor"
Name 17 "gl_FragColor"
Name 20 "bigColor"
Name 22 "d"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeFunction 7(fvec4)
11: TypePointer Input 7(fvec4)
12(BaseColor): 11(ptr) Variable Input
16: TypePointer Output 7(fvec4)
17(gl_FragColor): 16(ptr) Variable Output
19: TypePointer UniformConstant 7(fvec4)
20(bigColor): 19(ptr) Variable UniformConstant
21: TypePointer UniformConstant 6(float)
22(d): 21(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
18: 7(fvec4) FunctionCall 9(foo()
Store 17(gl_FragColor) 18
Return
FunctionEnd
9(foo(): 7(fvec4) Function None 8
10: Label
13: 7(fvec4) Load 12(BaseColor)
ReturnValue 13
FunctionEnd