352 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			352 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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//Copyright (C) 2002-2005  3Dlabs Inc. Ltd.
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//Copyright (C) 2012-2013 LunarG, Inc.
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//
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//All rights reserved.
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//
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//Redistribution and use in source and binary forms, with or without
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//modification, are permitted provided that the following conditions
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//are met:
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//
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//    Redistributions of source code must retain the above copyright
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//    notice, this list of conditions and the following disclaimer.
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//
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//    Redistributions in binary form must reproduce the above
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//    copyright notice, this list of conditions and the following
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//    disclaimer in the documentation and/or other materials provided
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//    with the distribution.
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//
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//    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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//    contributors may be used to endorse or promote products derived
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//    from this software without specific prior written permission.
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//
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//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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//POSSIBILITY OF SUCH DAMAGE.
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//
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//
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// Symbol table for parsing.  Most functionaliy and main ideas
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// are documented in the header file.
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//
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#include "SymbolTable.h"
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namespace glslang {
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//
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// TType helper function needs a place to live.
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//
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//
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// Recursively generate mangled names.
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//
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void TType::buildMangledName(TString& mangledName)
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{
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    if (isMatrix())
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        mangledName += 'm';
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    else if (isVector())
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        mangledName += 'v';
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    switch (basicType) {
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    case EbtFloat:              mangledName += 'f';      break;
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    case EbtDouble:             mangledName += 'd';      break;
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    case EbtInt:                mangledName += 'i';      break;
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    case EbtUint:               mangledName += 'u';      break;
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    case EbtInt64:              mangledName += "i64";    break;
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    case EbtUint64:             mangledName += "u64";    break;
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    case EbtBool:               mangledName += 'b';      break;
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    case EbtAtomicUint:         mangledName += "au";     break;
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    case EbtSampler:
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        switch (sampler.type) {
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        case EbtInt:   mangledName += "i"; break;
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        case EbtUint:  mangledName += "u"; break;
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        default: break; // some compilers want this
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        }
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        if (sampler.image)
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            mangledName += "I";  // a normal image
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        else if (sampler.sampler)
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            mangledName += "p";  // a "pure" sampler
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        else if (!sampler.combined)
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            mangledName += "t";  // a "pure" texture
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        else
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            mangledName += "s";  // traditional combined sampler
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        if (sampler.arrayed)
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            mangledName += "A";
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        if (sampler.shadow)
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            mangledName += "S";
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        if (sampler.external)
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            mangledName += "E";
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        switch (sampler.dim) {
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        case Esd1D:       mangledName += "1";  break;
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        case Esd2D:       mangledName += "2";  break;
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        case Esd3D:       mangledName += "3";  break;
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        case EsdCube:     mangledName += "C";  break;
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        case EsdRect:     mangledName += "R2"; break;
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        case EsdBuffer:   mangledName += "B";  break;
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        case EsdSubpass:  mangledName += "P";  break;
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        default: break; // some compilers want this
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        }
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        if (sampler.ms)
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            mangledName += "M";
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        break;
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    case EbtStruct:
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        mangledName += "struct-";
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        if (typeName)
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            mangledName += *typeName;
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        for (unsigned int i = 0; i < structure->size(); ++i) {
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            mangledName += '-';
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            (*structure)[i].type->buildMangledName(mangledName);
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        }
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    default:
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        break;
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    }
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    if (getVectorSize() > 0)
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        mangledName += static_cast<char>('0' + getVectorSize());
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    else {
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        mangledName += static_cast<char>('0' + getMatrixCols());
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        mangledName += static_cast<char>('0' + getMatrixRows());
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    }
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    if (arraySizes) {
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        const int maxSize = 11;
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        char buf[maxSize];
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        for (int i = 0; i < arraySizes->getNumDims(); ++i) {
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            if (arraySizes->getDimNode(i)) {
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                if (arraySizes->getDimNode(i)->getAsSymbolNode())
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                    snprintf(buf, maxSize, "s%d", arraySizes->getDimNode(i)->getAsSymbolNode()->getId());
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                else
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                    snprintf(buf, maxSize, "s%p", arraySizes->getDimNode(i));
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            } else
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                snprintf(buf, maxSize, "%d", arraySizes->getDimSize(i));
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            mangledName += '[';
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            mangledName += buf;
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            mangledName += ']';
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        }
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    }
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}
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//
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// Dump functions.
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//
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void TVariable::dump(TInfoSink& infoSink) const
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{
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    infoSink.debug << getName().c_str() << ": " << type.getStorageQualifierString() << " " << type.getBasicTypeString();
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    if (type.isArray()) {
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        infoSink.debug << "[0]";
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    }
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    infoSink.debug << "\n";
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}
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void TFunction::dump(TInfoSink& infoSink) const
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{
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    infoSink.debug << getName().c_str() << ": " <<  returnType.getBasicTypeString() << " " << getMangledName().c_str() << "\n";
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}
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void TAnonMember::dump(TInfoSink& TInfoSink) const
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{
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    TInfoSink.debug << "anonymous member " << getMemberNumber() << " of " << getAnonContainer().getName().c_str() << "\n";
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}
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void TSymbolTableLevel::dump(TInfoSink &infoSink) const
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{
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    tLevel::const_iterator it;
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    for (it = level.begin(); it != level.end(); ++it)
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        (*it).second->dump(infoSink);
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}
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void TSymbolTable::dump(TInfoSink &infoSink) const
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{
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    for (int level = currentLevel(); level >= 0; --level) {
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        infoSink.debug << "LEVEL " << level << "\n";
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        table[level]->dump(infoSink);
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    }
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}
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//
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// Functions have buried pointers to delete.
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//
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TFunction::~TFunction()
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{
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    for (TParamList::iterator i = parameters.begin(); i != parameters.end(); ++i)
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        delete (*i).type;
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}
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//
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// Symbol table levels are a map of pointers to symbols that have to be deleted.
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//
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TSymbolTableLevel::~TSymbolTableLevel()
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{
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    for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
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        delete (*it).second;
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    delete [] defaultPrecision;
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}
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//
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// Change all function entries in the table with the non-mangled name
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// to be related to the provided built-in operation.
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//
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void TSymbolTableLevel::relateToOperator(const char* name, TOperator op)
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{
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    tLevel::const_iterator candidate = level.lower_bound(name);
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    while (candidate != level.end()) {
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        const TString& candidateName = (*candidate).first;
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        TString::size_type parenAt = candidateName.find_first_of('(');
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        if (parenAt != candidateName.npos && candidateName.compare(0, parenAt, name) == 0) {
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            TFunction* function = (*candidate).second->getAsFunction();
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            function->relateToOperator(op);
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        } else
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            break;
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        ++candidate;
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    }
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}
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// Make all function overloads of the given name require an extension(s).
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// Should only be used for a version/profile that actually needs the extension(s).
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void TSymbolTableLevel::setFunctionExtensions(const char* name, int num, const char* const extensions[])
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{
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    tLevel::const_iterator candidate = level.lower_bound(name);
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    while (candidate != level.end()) {
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        const TString& candidateName = (*candidate).first;
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        TString::size_type parenAt = candidateName.find_first_of('(');
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        if (parenAt != candidateName.npos && candidateName.compare(0, parenAt, name) == 0) {
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            TSymbol* symbol = candidate->second;
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            symbol->setExtensions(num, extensions);
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        } else
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            break;
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        ++candidate;
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    }
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}
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//
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// Make all symbols in this table level read only.
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//
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void TSymbolTableLevel::readOnly()
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{
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    for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
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        (*it).second->makeReadOnly();
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}
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//
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// Copy a symbol, but the copy is writable; call readOnly() afterward if that's not desired.
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//
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TSymbol::TSymbol(const TSymbol& copyOf)
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{
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    name = NewPoolTString(copyOf.name->c_str());
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    uniqueId = copyOf.uniqueId;
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    writable = true;
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}
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TVariable::TVariable(const TVariable& copyOf) : TSymbol(copyOf)
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{	
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    type.deepCopy(copyOf.type);
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    userType = copyOf.userType;
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    numExtensions = 0;
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    extensions = 0;
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    if (copyOf.numExtensions != 0)
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        setExtensions(copyOf.numExtensions, copyOf.extensions);
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    if (! copyOf.constArray.empty()) {
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        assert(! copyOf.type.isStruct());
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        TConstUnionArray newArray(copyOf.constArray, 0, copyOf.constArray.size());
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        constArray = newArray;
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    }
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    // don't support specialization-constant subtrees in cloned tables
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    constSubtree = nullptr;
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}
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TVariable* TVariable::clone() const
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{
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    TVariable *variable = new TVariable(*this);
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    return variable;
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}
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TFunction::TFunction(const TFunction& copyOf) : TSymbol(copyOf)
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{	
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    for (unsigned int i = 0; i < copyOf.parameters.size(); ++i) {
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        TParameter param;
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        parameters.push_back(param);
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        parameters.back().copyParam(copyOf.parameters[i]);
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    }
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    numExtensions = 0;
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    extensions = 0;
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    if (copyOf.extensions != 0)
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        setExtensions(copyOf.numExtensions, copyOf.extensions);
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    returnType.deepCopy(copyOf.returnType);
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    mangledName = copyOf.mangledName;
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    op = copyOf.op;
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    defined = copyOf.defined;
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    prototyped = copyOf.prototyped;
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}
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TFunction* TFunction::clone() const
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{
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    TFunction *function = new TFunction(*this);
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    return function;
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}
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TAnonMember* TAnonMember::clone() const
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{
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    // Anonymous members of a given block should be cloned at a higher level,
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    // where they can all be assured to still end up pointing to a single
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    // copy of the original container.
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    assert(0);
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    return 0;
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}
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TSymbolTableLevel* TSymbolTableLevel::clone() const
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{
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    TSymbolTableLevel *symTableLevel = new TSymbolTableLevel();
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    symTableLevel->anonId = anonId;
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    std::vector<bool> containerCopied(anonId, false);
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    tLevel::const_iterator iter;
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    for (iter = level.begin(); iter != level.end(); ++iter) {
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        const TAnonMember* anon = iter->second->getAsAnonMember();
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        if (anon) {
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            // Insert all the anonymous members of this same container at once,
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            // avoid inserting the other members in the future, once this has been done,
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            // allowing them to all be part of the same new container.
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            if (! containerCopied[anon->getAnonId()]) {
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                TVariable* container = anon->getAnonContainer().clone();
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                container->changeName(NewPoolTString(""));
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                // insert the whole container
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                symTableLevel->insert(*container, false);
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                containerCopied[anon->getAnonId()] = true;
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            }
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        } else
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            symTableLevel->insert(*iter->second->clone(), false);
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    }
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    return symTableLevel;
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}
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void TSymbolTable::copyTable(const TSymbolTable& copyOf)
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{
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    assert(adoptedLevels == copyOf.adoptedLevels);
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    uniqueId = copyOf.uniqueId;
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    noBuiltInRedeclarations = copyOf.noBuiltInRedeclarations;
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    separateNameSpaces = copyOf.separateNameSpaces;
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    for (unsigned int i = copyOf.adoptedLevels; i < copyOf.table.size(); ++i)
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        table.push_back(copyOf.table[i]->clone());
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}
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} // end namespace glslang
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