10 lines
		
	
	
		
			129 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			10 lines
		
	
	
		
			129 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 450
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| 
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| layout(constant_id = 3) const int a = 2;
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| 
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| layout(push_constant) uniform pc { float f; };
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| 
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| void main()
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| {
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| }
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