24 lines
		
	
	
		
			811 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			811 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
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float PixelShaderFunction()
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{
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    // TODO: All of the below should fail, although presently the first failure
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    // aborts compilation and the rest are skipped.  Having a separate test for
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    // each would be cumbersome.
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    vector<void, 2>    r00;  // cannot declare vectors of voids
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    matrix<void, 2, 3> r01;  // cannot declare matrices of voids
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    vector<float, 2, 3> r02;  // too many parameters to vector
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    matrix<float, 2>    r03;  // not enough parameters to matrix
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    int three = 3;
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    vector<void, three> r04; // size must be a literal constant integer
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    matrix<void, three, three> r05; // size must be a literal constant integer
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    vector<vector<int, 3>, 3> r06;  // type must be a simple scalar
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    vector<float3, 3> r07;          // type must be a simple scalar
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    return 0.0;
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}
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