12 lines
		
	
	
		
			122 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			122 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 450
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| 
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| in float  inf;
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| out vec4  outf4;
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| 
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| vec3 dead_fn() { return vec3(0); }
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| 
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| void main()
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| {
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|     outf4 = vec4(inf);
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| }
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