18 lines
		
	
	
		
			405 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			405 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
struct PS_OUTPUT { float4 color : SV_Target0; };
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PS_OUTPUT main()
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{
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    // Evaluates to a sequence: 3, 4, 5, 6, 7, 8, and a float2(9,10), float2(11,12) sequence
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    (int(3));
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    (int(3) + int(1));
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    (int(3) + int(1) + int(1));
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    (((int(6))));
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    (int(7.0));
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    ((int((2)) ? 8 : 8));
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    (float2(9, 10), float2(11, 12));
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    PS_OUTPUT ps_output;
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    ps_output.color = 1.0;
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    return ps_output;
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}
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