551 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			551 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
hlsl.samplebias.array.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:24  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:24    Function Parameters: 
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0:?     Sequence
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0:27      Sequence
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0:27        move second child to first child (temp 4-component vector of float)
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0:27          'txval10' (temp 4-component vector of float)
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0:27          texture (temp 4-component vector of float)
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0:27            Construct combined texture-sampler (temp sampler1DArray)
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0:27              'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:27            Constant:
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0:27              0.500000
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0:28      Sequence
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0:28        move second child to first child (temp 4-component vector of int)
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0:28          'txval11' (temp 4-component vector of int)
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0:28          texture (temp 4-component vector of int)
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0:28            Construct combined texture-sampler (temp isampler1DArray)
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0:28              'g_tTex1di4' (uniform itexture1DArray)
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0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.200000
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0:?               0.300000
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0:28            Constant:
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0:28              0.500000
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0:29      Sequence
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0:29        move second child to first child (temp 4-component vector of uint)
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0:29          'txval12' (temp 4-component vector of uint)
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0:29          texture (temp 4-component vector of uint)
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0:29            Construct combined texture-sampler (temp usampler1DArray)
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0:29              'g_tTex1du4' (uniform utexture1DArray)
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0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.300000
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0:?               0.400000
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0:29            Constant:
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0:29              0.500000
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0:31      Sequence
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0:31        move second child to first child (temp 4-component vector of float)
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0:31          'txval20' (temp 4-component vector of float)
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0:31          texture (temp 4-component vector of float)
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0:31            Construct combined texture-sampler (temp sampler2DArray)
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0:31              'g_tTex2df4' (uniform texture2DArray)
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0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:31            Constant:
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0:31              0.500000
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0:32      Sequence
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0:32        move second child to first child (temp 4-component vector of int)
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0:32          'txval21' (temp 4-component vector of int)
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0:32          texture (temp 4-component vector of int)
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0:32            Construct combined texture-sampler (temp isampler2DArray)
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0:32              'g_tTex2di4' (uniform itexture2DArray)
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0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.300000
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0:?               0.400000
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0:?               0.500000
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0:32            Constant:
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0:32              0.500000
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0:33      Sequence
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0:33        move second child to first child (temp 4-component vector of uint)
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0:33          'txval22' (temp 4-component vector of uint)
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0:33          texture (temp 4-component vector of uint)
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0:33            Construct combined texture-sampler (temp usampler2DArray)
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0:33              'g_tTex2du4' (uniform utexture2DArray)
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0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.500000
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0:?               0.600000
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0:?               0.700000
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0:33            Constant:
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0:33              0.500000
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0:35      Sequence
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0:35        move second child to first child (temp 4-component vector of float)
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0:35          'txval40' (temp 4-component vector of float)
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0:35          texture (temp 4-component vector of float)
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0:35            Construct combined texture-sampler (temp samplerCubeArray)
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0:35              'g_tTexcdf4' (uniform textureCubeArray)
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0:35              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:?               0.400000
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0:35            Constant:
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0:35              0.500000
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0:36      Sequence
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0:36        move second child to first child (temp 4-component vector of int)
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0:36          'txval41' (temp 4-component vector of int)
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0:36          texture (temp 4-component vector of int)
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0:36            Construct combined texture-sampler (temp isamplerCubeArray)
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0:36              'g_tTexcdi4' (uniform itextureCubeArray)
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0:36              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.400000
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0:?               0.500000
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0:?               0.600000
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0:?               0.700000
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0:36            Constant:
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0:36              0.500000
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0:37      Sequence
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0:37        move second child to first child (temp 4-component vector of uint)
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0:37          'txval42' (temp 4-component vector of uint)
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0:37          texture (temp 4-component vector of uint)
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0:37            Construct combined texture-sampler (temp usamplerCubeArray)
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0:37              'g_tTexcdu4' (uniform utextureCubeArray)
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0:37              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.700000
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0:?               0.800000
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0:?               0.900000
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0:?               1.000000
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0:37            Constant:
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0:37              0.500000
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0:39      move second child to first child (temp 4-component vector of float)
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0:39        Color: direct index for structure (temp 4-component vector of float)
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0:39          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:39          Constant:
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0:39            0 (const int)
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0:39        Constant:
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0:39          1.000000
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0:39          1.000000
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0:39          1.000000
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0:39          1.000000
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0:40      move second child to first child (temp float)
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0:40        Depth: direct index for structure (temp float)
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0:40          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:40          Constant:
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0:40            1 (const int)
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0:40        Constant:
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0:40          1.000000
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0:42      Sequence
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0:42        Sequence
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0:42          move second child to first child (temp 4-component vector of float)
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0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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0:42            Color: direct index for structure (temp 4-component vector of float)
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0:42              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:42              Constant:
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0:42                0 (const int)
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0:42          move second child to first child (temp float)
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0:?             'Depth' (out float FragDepth)
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0:42            Depth: direct index for structure (temp float)
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0:42              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:42              Constant:
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0:42                1 (const int)
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0:42        Branch: Return
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0:?   Linker Objects
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0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:?     'g_tTex1di4' (uniform itexture1DArray)
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0:?     'g_tTex1du4' (uniform utexture1DArray)
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0:?     'g_tTex2df4' (uniform texture2DArray)
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0:?     'g_tTex2di4' (uniform itexture2DArray)
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0:?     'g_tTex2du4' (uniform utexture2DArray)
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0:?     'g_tTexcdf4' (uniform textureCubeArray)
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0:?     'g_tTexcdi4' (uniform itextureCubeArray)
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0:?     'g_tTexcdu4' (uniform utextureCubeArray)
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0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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0:?     'Depth' (out float FragDepth)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:24  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:24    Function Parameters: 
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0:?     Sequence
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0:27      Sequence
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0:27        move second child to first child (temp 4-component vector of float)
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0:27          'txval10' (temp 4-component vector of float)
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0:27          texture (temp 4-component vector of float)
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0:27            Construct combined texture-sampler (temp sampler1DArray)
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0:27              'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:27            Constant:
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0:27              0.500000
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0:28      Sequence
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0:28        move second child to first child (temp 4-component vector of int)
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0:28          'txval11' (temp 4-component vector of int)
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0:28          texture (temp 4-component vector of int)
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0:28            Construct combined texture-sampler (temp isampler1DArray)
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0:28              'g_tTex1di4' (uniform itexture1DArray)
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0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.200000
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0:?               0.300000
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0:28            Constant:
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0:28              0.500000
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0:29      Sequence
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0:29        move second child to first child (temp 4-component vector of uint)
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0:29          'txval12' (temp 4-component vector of uint)
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0:29          texture (temp 4-component vector of uint)
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0:29            Construct combined texture-sampler (temp usampler1DArray)
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0:29              'g_tTex1du4' (uniform utexture1DArray)
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0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.300000
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0:?               0.400000
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0:29            Constant:
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0:29              0.500000
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0:31      Sequence
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0:31        move second child to first child (temp 4-component vector of float)
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0:31          'txval20' (temp 4-component vector of float)
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0:31          texture (temp 4-component vector of float)
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0:31            Construct combined texture-sampler (temp sampler2DArray)
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0:31              'g_tTex2df4' (uniform texture2DArray)
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0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:31            Constant:
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0:31              0.500000
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0:32      Sequence
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0:32        move second child to first child (temp 4-component vector of int)
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0:32          'txval21' (temp 4-component vector of int)
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0:32          texture (temp 4-component vector of int)
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0:32            Construct combined texture-sampler (temp isampler2DArray)
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0:32              'g_tTex2di4' (uniform itexture2DArray)
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0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.300000
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0:?               0.400000
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0:?               0.500000
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0:32            Constant:
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0:32              0.500000
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0:33      Sequence
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0:33        move second child to first child (temp 4-component vector of uint)
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0:33          'txval22' (temp 4-component vector of uint)
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0:33          texture (temp 4-component vector of uint)
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0:33            Construct combined texture-sampler (temp usampler2DArray)
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0:33              'g_tTex2du4' (uniform utexture2DArray)
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0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.500000
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0:?               0.600000
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0:?               0.700000
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0:33            Constant:
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0:33              0.500000
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0:35      Sequence
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0:35        move second child to first child (temp 4-component vector of float)
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0:35          'txval40' (temp 4-component vector of float)
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0:35          texture (temp 4-component vector of float)
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0:35            Construct combined texture-sampler (temp samplerCubeArray)
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0:35              'g_tTexcdf4' (uniform textureCubeArray)
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0:35              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:?               0.400000
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0:35            Constant:
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0:35              0.500000
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0:36      Sequence
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0:36        move second child to first child (temp 4-component vector of int)
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0:36          'txval41' (temp 4-component vector of int)
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0:36          texture (temp 4-component vector of int)
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0:36            Construct combined texture-sampler (temp isamplerCubeArray)
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0:36              'g_tTexcdi4' (uniform itextureCubeArray)
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0:36              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.400000
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0:?               0.500000
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0:?               0.600000
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0:?               0.700000
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0:36            Constant:
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0:36              0.500000
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0:37      Sequence
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0:37        move second child to first child (temp 4-component vector of uint)
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0:37          'txval42' (temp 4-component vector of uint)
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0:37          texture (temp 4-component vector of uint)
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0:37            Construct combined texture-sampler (temp usamplerCubeArray)
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0:37              'g_tTexcdu4' (uniform utextureCubeArray)
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						|
0:37              'g_sSamp' (layout(binding=0 ) uniform sampler)
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						|
0:?             Constant:
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0:?               0.700000
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0:?               0.800000
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0:?               0.900000
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0:?               1.000000
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0:37            Constant:
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0:37              0.500000
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0:39      move second child to first child (temp 4-component vector of float)
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0:39        Color: direct index for structure (temp 4-component vector of float)
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0:39          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:39          Constant:
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0:39            0 (const int)
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0:39        Constant:
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0:39          1.000000
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0:39          1.000000
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0:39          1.000000
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0:39          1.000000
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0:40      move second child to first child (temp float)
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0:40        Depth: direct index for structure (temp float)
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0:40          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:40          Constant:
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0:40            1 (const int)
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0:40        Constant:
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0:40          1.000000
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0:42      Sequence
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0:42        Sequence
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0:42          move second child to first child (temp 4-component vector of float)
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0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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0:42            Color: direct index for structure (temp 4-component vector of float)
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0:42              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:42              Constant:
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0:42                0 (const int)
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0:42          move second child to first child (temp float)
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0:?             'Depth' (out float FragDepth)
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0:42            Depth: direct index for structure (temp float)
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0:42              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:42              Constant:
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0:42                1 (const int)
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0:42        Branch: Return
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0:?   Linker Objects
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0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:?     'g_tTex1di4' (uniform itexture1DArray)
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0:?     'g_tTex1du4' (uniform utexture1DArray)
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0:?     'g_tTex2df4' (uniform texture2DArray)
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0:?     'g_tTex2di4' (uniform itexture2DArray)
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0:?     'g_tTex2du4' (uniform utexture2DArray)
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0:?     'g_tTexcdf4' (uniform textureCubeArray)
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0:?     'g_tTexcdi4' (uniform itextureCubeArray)
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0:?     'g_tTexcdu4' (uniform utextureCubeArray)
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0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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0:?     'Depth' (out float FragDepth)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 139
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                              Capability Shader
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                              Capability Sampled1D
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                              Capability SampledCubeArray
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 130 134
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                              ExecutionMode 4 OriginUpperLeft
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                              Name 4  "main"
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                              Name 9  "txval10"
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                              Name 12  "g_tTex1df4"
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						|
                              Name 16  "g_sSamp"
 | 
						|
                              Name 29  "txval11"
 | 
						|
                              Name 32  "g_tTex1di4"
 | 
						|
                              Name 43  "txval12"
 | 
						|
                              Name 46  "g_tTex1du4"
 | 
						|
                              Name 54  "txval20"
 | 
						|
                              Name 57  "g_tTex2df4"
 | 
						|
                              Name 65  "txval21"
 | 
						|
                              Name 68  "g_tTex2di4"
 | 
						|
                              Name 75  "txval22"
 | 
						|
                              Name 78  "g_tTex2du4"
 | 
						|
                              Name 87  "txval40"
 | 
						|
                              Name 90  "g_tTexcdf4"
 | 
						|
                              Name 97  "txval41"
 | 
						|
                              Name 100  "g_tTexcdi4"
 | 
						|
                              Name 107  "txval42"
 | 
						|
                              Name 110  "g_tTexcdu4"
 | 
						|
                              Name 120  "PS_OUTPUT"
 | 
						|
                              MemberName 120(PS_OUTPUT) 0  "Color"
 | 
						|
                              MemberName 120(PS_OUTPUT) 1  "Depth"
 | 
						|
                              Name 122  "psout"
 | 
						|
                              Name 130  "Color"
 | 
						|
                              Name 134  "Depth"
 | 
						|
                              Name 138  "g_tTex1df4a"
 | 
						|
                              Decorate 12(g_tTex1df4) DescriptorSet 0
 | 
						|
                              Decorate 12(g_tTex1df4) Binding 0
 | 
						|
                              Decorate 16(g_sSamp) DescriptorSet 0
 | 
						|
                              Decorate 16(g_sSamp) Binding 0
 | 
						|
                              Decorate 32(g_tTex1di4) DescriptorSet 0
 | 
						|
                              Decorate 46(g_tTex1du4) DescriptorSet 0
 | 
						|
                              Decorate 57(g_tTex2df4) DescriptorSet 0
 | 
						|
                              Decorate 68(g_tTex2di4) DescriptorSet 0
 | 
						|
                              Decorate 78(g_tTex2du4) DescriptorSet 0
 | 
						|
                              Decorate 90(g_tTexcdf4) DescriptorSet 0
 | 
						|
                              Decorate 100(g_tTexcdi4) DescriptorSet 0
 | 
						|
                              Decorate 110(g_tTexcdu4) DescriptorSet 0
 | 
						|
                              Decorate 130(Color) Location 0
 | 
						|
                              Decorate 134(Depth) BuiltIn FragDepth
 | 
						|
                              Decorate 138(g_tTex1df4a) DescriptorSet 0
 | 
						|
                              Decorate 138(g_tTex1df4a) Binding 1
 | 
						|
               2:             TypeVoid
 | 
						|
               3:             TypeFunction 2
 | 
						|
               6:             TypeFloat 32
 | 
						|
               7:             TypeVector 6(float) 4
 | 
						|
               8:             TypePointer Function 7(fvec4)
 | 
						|
              10:             TypeImage 6(float) 1D array sampled format:Unknown
 | 
						|
              11:             TypePointer UniformConstant 10
 | 
						|
  12(g_tTex1df4):     11(ptr) Variable UniformConstant
 | 
						|
              14:             TypeSampler
 | 
						|
              15:             TypePointer UniformConstant 14
 | 
						|
     16(g_sSamp):     15(ptr) Variable UniformConstant
 | 
						|
              18:             TypeSampledImage 10
 | 
						|
              20:             TypeVector 6(float) 2
 | 
						|
              21:    6(float) Constant 1036831949
 | 
						|
              22:    6(float) Constant 1045220557
 | 
						|
              23:   20(fvec2) ConstantComposite 21 22
 | 
						|
              24:    6(float) Constant 1056964608
 | 
						|
              26:             TypeInt 32 1
 | 
						|
              27:             TypeVector 26(int) 4
 | 
						|
              28:             TypePointer Function 27(ivec4)
 | 
						|
              30:             TypeImage 26(int) 1D array sampled format:Unknown
 | 
						|
              31:             TypePointer UniformConstant 30
 | 
						|
  32(g_tTex1di4):     31(ptr) Variable UniformConstant
 | 
						|
              35:             TypeSampledImage 30
 | 
						|
              37:    6(float) Constant 1050253722
 | 
						|
              38:   20(fvec2) ConstantComposite 22 37
 | 
						|
              40:             TypeInt 32 0
 | 
						|
              41:             TypeVector 40(int) 4
 | 
						|
              42:             TypePointer Function 41(ivec4)
 | 
						|
              44:             TypeImage 40(int) 1D array sampled format:Unknown
 | 
						|
              45:             TypePointer UniformConstant 44
 | 
						|
  46(g_tTex1du4):     45(ptr) Variable UniformConstant
 | 
						|
              49:             TypeSampledImage 44
 | 
						|
              51:    6(float) Constant 1053609165
 | 
						|
              52:   20(fvec2) ConstantComposite 37 51
 | 
						|
              55:             TypeImage 6(float) 2D array sampled format:Unknown
 | 
						|
              56:             TypePointer UniformConstant 55
 | 
						|
  57(g_tTex2df4):     56(ptr) Variable UniformConstant
 | 
						|
              60:             TypeSampledImage 55
 | 
						|
              62:             TypeVector 6(float) 3
 | 
						|
              63:   62(fvec3) ConstantComposite 21 22 37
 | 
						|
              66:             TypeImage 26(int) 2D array sampled format:Unknown
 | 
						|
              67:             TypePointer UniformConstant 66
 | 
						|
  68(g_tTex2di4):     67(ptr) Variable UniformConstant
 | 
						|
              71:             TypeSampledImage 66
 | 
						|
              73:   62(fvec3) ConstantComposite 37 51 24
 | 
						|
              76:             TypeImage 40(int) 2D array sampled format:Unknown
 | 
						|
              77:             TypePointer UniformConstant 76
 | 
						|
  78(g_tTex2du4):     77(ptr) Variable UniformConstant
 | 
						|
              81:             TypeSampledImage 76
 | 
						|
              83:    6(float) Constant 1058642330
 | 
						|
              84:    6(float) Constant 1060320051
 | 
						|
              85:   62(fvec3) ConstantComposite 24 83 84
 | 
						|
              88:             TypeImage 6(float) Cube array sampled format:Unknown
 | 
						|
              89:             TypePointer UniformConstant 88
 | 
						|
  90(g_tTexcdf4):     89(ptr) Variable UniformConstant
 | 
						|
              93:             TypeSampledImage 88
 | 
						|
              95:    7(fvec4) ConstantComposite 21 22 37 51
 | 
						|
              98:             TypeImage 26(int) Cube array sampled format:Unknown
 | 
						|
              99:             TypePointer UniformConstant 98
 | 
						|
 100(g_tTexcdi4):     99(ptr) Variable UniformConstant
 | 
						|
             103:             TypeSampledImage 98
 | 
						|
             105:    7(fvec4) ConstantComposite 51 24 83 84
 | 
						|
             108:             TypeImage 40(int) Cube array sampled format:Unknown
 | 
						|
             109:             TypePointer UniformConstant 108
 | 
						|
 110(g_tTexcdu4):    109(ptr) Variable UniformConstant
 | 
						|
             113:             TypeSampledImage 108
 | 
						|
             115:    6(float) Constant 1061997773
 | 
						|
             116:    6(float) Constant 1063675494
 | 
						|
             117:    6(float) Constant 1065353216
 | 
						|
             118:    7(fvec4) ConstantComposite 84 115 116 117
 | 
						|
  120(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
 | 
						|
             121:             TypePointer Function 120(PS_OUTPUT)
 | 
						|
             123:     26(int) Constant 0
 | 
						|
             124:    7(fvec4) ConstantComposite 117 117 117 117
 | 
						|
             126:     26(int) Constant 1
 | 
						|
             127:             TypePointer Function 6(float)
 | 
						|
             129:             TypePointer Output 7(fvec4)
 | 
						|
      130(Color):    129(ptr) Variable Output
 | 
						|
             133:             TypePointer Output 6(float)
 | 
						|
      134(Depth):    133(ptr) Variable Output
 | 
						|
138(g_tTex1df4a):     11(ptr) Variable UniformConstant
 | 
						|
         4(main):           2 Function None 3
 | 
						|
               5:             Label
 | 
						|
      9(txval10):      8(ptr) Variable Function
 | 
						|
     29(txval11):     28(ptr) Variable Function
 | 
						|
     43(txval12):     42(ptr) Variable Function
 | 
						|
     54(txval20):      8(ptr) Variable Function
 | 
						|
     65(txval21):     28(ptr) Variable Function
 | 
						|
     75(txval22):     42(ptr) Variable Function
 | 
						|
     87(txval40):      8(ptr) Variable Function
 | 
						|
     97(txval41):     28(ptr) Variable Function
 | 
						|
    107(txval42):     42(ptr) Variable Function
 | 
						|
      122(psout):    121(ptr) Variable Function
 | 
						|
              13:          10 Load 12(g_tTex1df4)
 | 
						|
              17:          14 Load 16(g_sSamp)
 | 
						|
              19:          18 SampledImage 13 17
 | 
						|
              25:    7(fvec4) ImageSampleImplicitLod 19 23 Bias 24
 | 
						|
                              Store 9(txval10) 25
 | 
						|
              33:          30 Load 32(g_tTex1di4)
 | 
						|
              34:          14 Load 16(g_sSamp)
 | 
						|
              36:          35 SampledImage 33 34
 | 
						|
              39:   27(ivec4) ImageSampleImplicitLod 36 38 Bias 24
 | 
						|
                              Store 29(txval11) 39
 | 
						|
              47:          44 Load 46(g_tTex1du4)
 | 
						|
              48:          14 Load 16(g_sSamp)
 | 
						|
              50:          49 SampledImage 47 48
 | 
						|
              53:   41(ivec4) ImageSampleImplicitLod 50 52 Bias 24
 | 
						|
                              Store 43(txval12) 53
 | 
						|
              58:          55 Load 57(g_tTex2df4)
 | 
						|
              59:          14 Load 16(g_sSamp)
 | 
						|
              61:          60 SampledImage 58 59
 | 
						|
              64:    7(fvec4) ImageSampleImplicitLod 61 63 Bias 24
 | 
						|
                              Store 54(txval20) 64
 | 
						|
              69:          66 Load 68(g_tTex2di4)
 | 
						|
              70:          14 Load 16(g_sSamp)
 | 
						|
              72:          71 SampledImage 69 70
 | 
						|
              74:   27(ivec4) ImageSampleImplicitLod 72 73 Bias 24
 | 
						|
                              Store 65(txval21) 74
 | 
						|
              79:          76 Load 78(g_tTex2du4)
 | 
						|
              80:          14 Load 16(g_sSamp)
 | 
						|
              82:          81 SampledImage 79 80
 | 
						|
              86:   41(ivec4) ImageSampleImplicitLod 82 85 Bias 24
 | 
						|
                              Store 75(txval22) 86
 | 
						|
              91:          88 Load 90(g_tTexcdf4)
 | 
						|
              92:          14 Load 16(g_sSamp)
 | 
						|
              94:          93 SampledImage 91 92
 | 
						|
              96:    7(fvec4) ImageSampleImplicitLod 94 95 Bias 24
 | 
						|
                              Store 87(txval40) 96
 | 
						|
             101:          98 Load 100(g_tTexcdi4)
 | 
						|
             102:          14 Load 16(g_sSamp)
 | 
						|
             104:         103 SampledImage 101 102
 | 
						|
             106:   27(ivec4) ImageSampleImplicitLod 104 105 Bias 24
 | 
						|
                              Store 97(txval41) 106
 | 
						|
             111:         108 Load 110(g_tTexcdu4)
 | 
						|
             112:          14 Load 16(g_sSamp)
 | 
						|
             114:         113 SampledImage 111 112
 | 
						|
             119:   41(ivec4) ImageSampleImplicitLod 114 118 Bias 24
 | 
						|
                              Store 107(txval42) 119
 | 
						|
             125:      8(ptr) AccessChain 122(psout) 123
 | 
						|
                              Store 125 124
 | 
						|
             128:    127(ptr) AccessChain 122(psout) 126
 | 
						|
                              Store 128 117
 | 
						|
             131:      8(ptr) AccessChain 122(psout) 123
 | 
						|
             132:    7(fvec4) Load 131
 | 
						|
                              Store 130(Color) 132
 | 
						|
             135:    127(ptr) AccessChain 122(psout) 126
 | 
						|
             136:    6(float) Load 135
 | 
						|
                              Store 134(Depth) 136
 | 
						|
                              Return
 | 
						|
                              FunctionEnd
 |