From the command line, the debug options "stack", with -gVS enabling all of generateDebugInfo, emitNonSemanticShaderDebugInfo and emitNonSemanticShaderDebugSource, however the programmatic interface allows setting the latter options without the former. In this case, the string corresponding to the source filename never gets emitted and some debuginfo instructions end up with zero ID operands, resulting in invalid SPIR-V. Fixes #3240
365 lines
23 KiB
Plaintext
365 lines
23 KiB
Plaintext
spv.debuginfo.glsl.geom
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 256
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Capability Geometry
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Capability MultiViewport
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Extension "SPV_KHR_non_semantic_info"
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2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 14 "main" 62 94 113 123 126 157 196 205 222 234 240 243
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ExecutionMode 14 Triangles
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ExecutionMode 14 Invocations 2
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ExecutionMode 14 OutputTriangleStrip
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ExecutionMode 14 OutputVertices 3
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1: String ""
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9: String "uint"
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15: String "main"
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18: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed entry-point main
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#line 1
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"
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29: String "int"
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34: String "i"
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50: String "bool"
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57: String "float"
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64: String "outNormal"
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77: String "projection"
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81: String "modelview"
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84: String "lightPos"
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87: String "UBO"
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91: String "ubo"
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96: String "gl_InvocationID"
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115: String "inNormal"
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125: String "outColor"
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128: String "inColor"
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137: String "pos"
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143: String "gl_Position"
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146: String "gl_PointSize"
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149: String "gl_CullDistance"
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153: String "gl_PerVertex"
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159: String "gl_in"
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168: String "worldPos"
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180: String "lPos"
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198: String "outLightVec"
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207: String "outViewVec"
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236: String "gl_ViewportIndex"
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242: String "gl_PrimitiveID"
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245: String "gl_PrimitiveIDIn"
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SourceExtension "GL_ARB_viewport_array"
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Name 14 "main"
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Name 32 "i"
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Name 62 "outNormal"
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Name 75 "UBO"
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MemberName 75(UBO) 0 "projection"
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MemberName 75(UBO) 1 "modelview"
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MemberName 75(UBO) 2 "lightPos"
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Name 89 "ubo"
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Name 94 "gl_InvocationID"
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Name 113 "inNormal"
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Name 123 "outColor"
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Name 126 "inColor"
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Name 135 "pos"
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Name 141 "gl_PerVertex"
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MemberName 141(gl_PerVertex) 0 "gl_Position"
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MemberName 141(gl_PerVertex) 1 "gl_PointSize"
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MemberName 141(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 141(gl_PerVertex) 3 "gl_CullDistance"
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Name 157 "gl_in"
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Name 166 "worldPos"
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Name 178 "lPos"
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Name 196 "outLightVec"
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Name 205 "outViewVec"
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Name 213 "gl_PerVertex"
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MemberName 213(gl_PerVertex) 0 "gl_Position"
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MemberName 213(gl_PerVertex) 1 "gl_PointSize"
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MemberName 213(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 213(gl_PerVertex) 3 "gl_CullDistance"
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Name 222 ""
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Name 234 "gl_ViewportIndex"
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Name 240 "gl_PrimitiveID"
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Name 243 "gl_PrimitiveIDIn"
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Decorate 62(outNormal) Location 0
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Decorate 71 ArrayStride 64
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Decorate 73 ArrayStride 64
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MemberDecorate 75(UBO) 0 ColMajor
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MemberDecorate 75(UBO) 0 Offset 0
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MemberDecorate 75(UBO) 0 MatrixStride 16
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MemberDecorate 75(UBO) 1 ColMajor
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MemberDecorate 75(UBO) 1 Offset 128
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MemberDecorate 75(UBO) 1 MatrixStride 16
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MemberDecorate 75(UBO) 2 Offset 256
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Decorate 75(UBO) Block
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Decorate 89(ubo) DescriptorSet 0
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Decorate 89(ubo) Binding 0
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Decorate 94(gl_InvocationID) BuiltIn InvocationId
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Decorate 113(inNormal) Location 0
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Decorate 123(outColor) Location 1
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Decorate 126(inColor) Location 1
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MemberDecorate 141(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 141(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 141(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 141(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 141(gl_PerVertex) Block
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Decorate 196(outLightVec) Location 3
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Decorate 205(outViewVec) Location 2
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MemberDecorate 213(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 213(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 213(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 213(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 213(gl_PerVertex) Block
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Decorate 234(gl_ViewportIndex) BuiltIn ViewportIndex
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Decorate 240(gl_PrimitiveID) BuiltIn PrimitiveId
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Decorate 243(gl_PrimitiveIDIn) BuiltIn PrimitiveId
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4: TypeVoid
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5: TypeFunction 4
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7: TypeInt 32 0
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10: 7(int) Constant 32
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11: 7(int) Constant 6
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12: 7(int) Constant 0
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8: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 10 11 12
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13: 7(int) Constant 3
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6: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
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17: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 18
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20: 7(int) Constant 1
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21: 7(int) Constant 4
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22: 7(int) Constant 2
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19: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 20 21 17 22
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16: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 15 6 17 12 12 19 15 13 12
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27: 7(int) Constant 49
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28: TypeInt 32 1
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30: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 29 10 21 12
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31: TypePointer Function 28(int)
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33: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 34 30 17 27 12 16 21
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36: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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37: 28(int) Constant 0
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48: 28(int) Constant 3
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49: TypeBool
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51: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 50 10 22 12
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55: 7(int) Constant 51
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56: TypeFloat 32
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58: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 57 10 13 12
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59: TypeVector 56(float) 3
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60: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 58 13
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61: TypePointer Output 59(fvec3)
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62(outNormal): 61(ptr) Variable Output
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65: 7(int) Constant 8
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63: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 64 60 17 55 12 19 64 62(outNormal) 65
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66: TypeVector 56(float) 4
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67: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 58 21
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68: TypeMatrix 66(fvec4) 4
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70: 49(bool) ConstantTrue
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69: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 67 21 70
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71: TypeArray 68 22
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72: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 69 22
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73: TypeArray 68 22
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74: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 69 22
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75(UBO): TypeStruct 71 73 66(fvec4)
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78: 7(int) Constant 34
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79: 7(int) Constant 7
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76: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 77 72 17 78 79 12 12 13
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82: 7(int) Constant 35
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80: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 81 74 17 82 79 12 12 13
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85: 7(int) Constant 36
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83: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 84 67 17 85 79 12 12 13
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86: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 87 20 17 55 12 19 87 12 13 76 80 83
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88: TypePointer Uniform 75(UBO)
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89(ubo): 88(ptr) Variable Uniform
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90: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 91 86 17 55 12 19 91 89(ubo) 65
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92: 28(int) Constant 1
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93: TypePointer Input 28(int)
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94(gl_InvocationID): 93(ptr) Variable Input
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95: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 96 30 17 55 12 19 96 94(gl_InvocationID) 65
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98: TypePointer Uniform 68
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101: TypeMatrix 59(fvec3) 3
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102: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 60 13 70
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110: TypeArray 59(fvec3) 13
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111: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 60 13
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112: TypePointer Input 110
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113(inNormal): 112(ptr) Variable Input
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114: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 115 111 17 55 12 19 115 113(inNormal) 65
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117: TypePointer Input 59(fvec3)
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122: 7(int) Constant 52
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123(outColor): 61(ptr) Variable Output
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124: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 125 60 17 122 12 19 125 123(outColor) 65
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126(inColor): 112(ptr) Variable Input
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127: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 128 111 17 122 12 19 128 126(inColor) 65
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133: 7(int) Constant 54
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134: TypePointer Function 66(fvec4)
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136: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 137 67 17 133 12 16 21
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139: TypeArray 56(float) 20
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140: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 58 20
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141(gl_PerVertex): TypeStruct 66(fvec4) 56(float) 139 139
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144: 7(int) Constant 23
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142: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 143 67 17 22 144 12 12 13
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147: 7(int) Constant 41
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145: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 146 58 17 22 147 12 12 13
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150: 7(int) Constant 84
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148: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 149 140 17 22 150 12 12 13
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151: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 149 140 17 22 150 12 12 13
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152: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 153 20 17 133 12 19 153 12 13 142 145 148 151
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154: TypeArray 141(gl_PerVertex) 13
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155: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 152 13
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156: TypePointer Input 154
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157(gl_in): 156(ptr) Variable Input
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158: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 159 155 17 133 12 19 159 157(gl_in) 65
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161: TypePointer Input 66(fvec4)
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165: 7(int) Constant 55
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167: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 168 67 17 165 12 16 21
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176: 7(int) Constant 57
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177: TypePointer Function 59(fvec3)
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179: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 180 60 17 176 12 16 21
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185: 28(int) Constant 2
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186: TypePointer Uniform 66(fvec4)
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195: 7(int) Constant 58
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196(outLightVec): 61(ptr) Variable Output
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197: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 198 60 17 195 12 19 198 196(outLightVec) 65
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204: 7(int) Constant 59
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205(outViewVec): 61(ptr) Variable Output
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206: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 207 60 17 204 12 19 207 205(outViewVec) 65
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212: 7(int) Constant 61
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213(gl_PerVertex): TypeStruct 66(fvec4) 56(float) 139 139
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215: 7(int) Constant 215
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214: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 143 67 17 22 215 12 12 13
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217: 7(int) Constant 233
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216: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 146 58 17 22 217 12 12 13
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218: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 149 140 17 13 79 12 12 13
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219: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 149 140 17 13 79 12 12 13
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220: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 153 20 17 212 12 19 153 12 13 214 216 218 219
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221: TypePointer Output 213(gl_PerVertex)
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222: 221(ptr) Variable Output
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223: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 220 17 212 12 19 1 222 65
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229: TypePointer Output 66(fvec4)
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232: 7(int) Constant 64
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233: TypePointer Output 28(int)
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234(gl_ViewportIndex): 233(ptr) Variable Output
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235: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 236 30 17 232 12 19 236 234(gl_ViewportIndex) 65
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239: 7(int) Constant 65
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240(gl_PrimitiveID): 233(ptr) Variable Output
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241: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 242 30 17 239 12 19 242 240(gl_PrimitiveID) 65
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243(gl_PrimitiveIDIn): 93(ptr) Variable Input
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244: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 245 30 17 239 12 19 245 243(gl_PrimitiveIDIn) 65
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248: 7(int) Constant 66
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255: 7(int) Constant 68
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Line 1 47 15
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14(main): 4 Function None 5
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23: Label
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32(i): 31(ptr) Variable Function
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135(pos): 134(ptr) Variable Function
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166(worldPos): 134(ptr) Variable Function
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178(lPos): 177(ptr) Variable Function
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24: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 16 14(main)
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25: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 16
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26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 27 27 12 12
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35: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 33 32(i) 36
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Store 32(i) 37
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Branch 38
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38: Label
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42: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 16
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43: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 27 27 12 12
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LoopMerge 40 41 None
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Branch 44
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44: Label
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45: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 16
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46: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 27 27 12 12
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47: 28(int) Load 32(i)
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52: 49(bool) SLessThan 47 48
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BranchConditional 52 39 40
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39: Label
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53: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 16
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54: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 55 55 12 12
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97: 28(int) Load 94(gl_InvocationID)
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99: 98(ptr) AccessChain 89(ubo) 92 97
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100: 68 Load 99
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103: 66(fvec4) CompositeExtract 100 0
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104: 59(fvec3) VectorShuffle 103 103 0 1 2
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105: 66(fvec4) CompositeExtract 100 1
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106: 59(fvec3) VectorShuffle 105 105 0 1 2
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107: 66(fvec4) CompositeExtract 100 2
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108: 59(fvec3) VectorShuffle 107 107 0 1 2
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109: 101 CompositeConstruct 104 106 108
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116: 28(int) Load 32(i)
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118: 117(ptr) AccessChain 113(inNormal) 116
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119: 59(fvec3) Load 118
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120: 59(fvec3) MatrixTimesVector 109 119
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Store 62(outNormal) 120
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121: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 122 122 12 12
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129: 28(int) Load 32(i)
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130: 117(ptr) AccessChain 126(inColor) 129
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131: 59(fvec3) Load 130
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Store 123(outColor) 131
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132: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 133 133 12 12
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138: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 136 135(pos) 36
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160: 28(int) Load 32(i)
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162: 161(ptr) AccessChain 157(gl_in) 160 37
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163: 66(fvec4) Load 162
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Store 135(pos) 163
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164: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 165 165 12 12
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169: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 167 166(worldPos) 36
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170: 28(int) Load 94(gl_InvocationID)
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171: 98(ptr) AccessChain 89(ubo) 92 170
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172: 68 Load 171
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173: 66(fvec4) Load 135(pos)
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174: 66(fvec4) MatrixTimesVector 172 173
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Store 166(worldPos) 174
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175: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 176 176 12 12
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181: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 179 178(lPos) 36
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182: 28(int) Load 94(gl_InvocationID)
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183: 98(ptr) AccessChain 89(ubo) 92 182
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184: 68 Load 183
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187: 186(ptr) AccessChain 89(ubo) 185
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188: 66(fvec4) Load 187
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189: 66(fvec4) MatrixTimesVector 184 188
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190: 56(float) CompositeExtract 189 0
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191: 56(float) CompositeExtract 189 1
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192: 56(float) CompositeExtract 189 2
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193: 59(fvec3) CompositeConstruct 190 191 192
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Store 178(lPos) 193
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194: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 195 195 12 12
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199: 59(fvec3) Load 178(lPos)
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200: 66(fvec4) Load 166(worldPos)
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201: 59(fvec3) VectorShuffle 200 200 0 1 2
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202: 59(fvec3) FSub 199 201
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Store 196(outLightVec) 202
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203: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 204 204 12 12
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208: 66(fvec4) Load 166(worldPos)
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209: 59(fvec3) VectorShuffle 208 208 0 1 2
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210: 59(fvec3) FNegate 209
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Store 205(outViewVec) 210
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211: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 212 212 12 12
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224: 28(int) Load 94(gl_InvocationID)
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225: 98(ptr) AccessChain 89(ubo) 37 224
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226: 68 Load 225
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227: 66(fvec4) Load 166(worldPos)
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228: 66(fvec4) MatrixTimesVector 226 227
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230: 229(ptr) AccessChain 222 37
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Store 230 228
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231: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 232 232 12 12
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237: 28(int) Load 94(gl_InvocationID)
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Store 234(gl_ViewportIndex) 237
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238: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 239 239 12 12
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246: 28(int) Load 243(gl_PrimitiveIDIn)
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Store 240(gl_PrimitiveID) 246
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247: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 248 248 12 12
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EmitVertex
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Branch 41
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41: Label
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249: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 16
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250: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 27 27 12 12
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251: 28(int) Load 32(i)
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252: 28(int) IAdd 251 92
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Store 32(i) 252
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Branch 38
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40: Label
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253: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 16
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254: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 17 255 255 12 12
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EndPrimitive
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Return
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FunctionEnd
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