100 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
spv.structure.frag
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Linked fragment stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 60
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 45 54
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                              ExecutionMode 4 OriginUpperLeft
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                              Source GLSL 140
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                              Name 4  "main"
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                              Name 8  "scale"
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                              Name 18  "lunarStruct1"
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                              MemberName 18(lunarStruct1) 0  "i"
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                              MemberName 18(lunarStruct1) 1  "f"
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                              MemberName 18(lunarStruct1) 2  "color"
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                              Name 21  "lunarStruct2"
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                              MemberName 21(lunarStruct2) 0  "i"
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                              MemberName 21(lunarStruct2) 1  "f"
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                              MemberName 21(lunarStruct2) 2  "s1_1"
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                              Name 24  "foo2"
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                              Name 45  "gl_FragColor"
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                              Name 50  "samp2D"
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                              Name 54  "coord"
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                              Name 59  "foo"
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                              Decorate 50(samp2D) DescriptorSet 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypePointer Function 6(float)
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               9:    6(float) Constant 0
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              10:             TypeInt 32 1
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              11:             TypeInt 32 0
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              12:     11(int) Constant 5
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              13:             TypeArray 10(int) 12
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              14:     11(int) Constant 4
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              15:             TypeArray 6(float) 14
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              16:             TypeVector 6(float) 4
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              17:             TypeArray 16(fvec4) 12
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18(lunarStruct1):             TypeStruct 10(int) 15 17
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              19:     11(int) Constant 7
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              20:             TypeArray 18(lunarStruct1) 19
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21(lunarStruct2):             TypeStruct 13 6(float) 20
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              22:             TypeArray 21(lunarStruct2) 12
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              23:             TypePointer Private 22
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        24(foo2):     23(ptr) Variable Private
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              25:     10(int) Constant 3
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              26:     10(int) Constant 0
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              27:     10(int) Constant 4
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              28:             TypePointer Private 10(int)
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              31:             TypeBool
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              35:     10(int) Constant 2
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              36:     11(int) Constant 0
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              37:             TypePointer Private 6(float)
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              41:     10(int) Constant 1
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              44:             TypePointer Output 16(fvec4)
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45(gl_FragColor):     44(ptr) Variable Output
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              47:             TypeImage 6(float) 2D sampled format:Unknown
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              48:             TypeSampledImage 47
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              49:             TypePointer UniformConstant 48
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      50(samp2D):     49(ptr) Variable UniformConstant
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              52:             TypeVector 6(float) 2
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              53:             TypePointer Input 52(fvec2)
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       54(coord):     53(ptr) Variable Input
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              58:             TypePointer Private 18(lunarStruct1)
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         59(foo):     58(ptr) Variable Private
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         4(main):           2 Function None 3
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               5:             Label
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        8(scale):      7(ptr) Variable Function
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                              Store 8(scale) 9
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              29:     28(ptr) AccessChain 24(foo2) 25 26 27
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              30:     10(int) Load 29
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              32:    31(bool) SGreaterThan 30 26
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                              SelectionMerge 34 None
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                              BranchConditional 32 33 40
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              33:               Label
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              38:     37(ptr)   AccessChain 24(foo2) 25 35 35 35 25 36
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              39:    6(float)   Load 38
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                                Store 8(scale) 39
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                                Branch 34
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              40:               Label
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              42:     37(ptr)   AccessChain 24(foo2) 25 35 35 41 25
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              43:    6(float)   Load 42
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                                Store 8(scale) 43
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                                Branch 34
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              34:             Label
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              46:    6(float) Load 8(scale)
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              51:          48 Load 50(samp2D)
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              55:   52(fvec2) Load 54(coord)
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              56:   16(fvec4) ImageSampleImplicitLod 51 55
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              57:   16(fvec4) VectorTimesScalar 56 46
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                              Store 45(gl_FragColor) 57
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                              Return
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                              FunctionEnd
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