7 lines
		
	
	
		
			93 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			7 lines
		
	
	
		
			93 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 460
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| 
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| void main()
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| {
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|     int a = gl_BaseVertex + gl_BaseInstance + gl_DrawID;
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| }
 | 
