Previously, the type names in the nonsemantic shader debug info would be "int", "uint", or "float" for all numeric types. This change makes the correct names such as "int8_t" or "float16_t" get emitted.
627 lines
38 KiB
Plaintext
627 lines
38 KiB
Plaintext
spv.debuginfo.hlsl.tese
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 461
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Capability Tessellation
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Extension "SPV_KHR_non_semantic_info"
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2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationEvaluation 6 "main" 352 367 376 385 392 398 438 442 446 449 452 455 458
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ExecutionMode 6 Quads
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1: String ""
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9: String "float"
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12: String "uint"
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26: String "TessLevelOuter"
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28: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed entry-point main
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed hlsl-offsets
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#line 1
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"
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32: String "TessLevelInner"
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35: String "ConstantsHSOutput"
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49: String "Pos"
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52: String "Normal"
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56: String "UV"
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60: String "HSOutput"
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68: String "WorldPos"
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78: String "DSOutput"
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85: String "@main"
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91: String "input"
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95: String "TessCoord"
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98: String "patch"
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107: String "output"
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118: String "uv1"
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121: String "int"
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137: String "uv2"
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160: String "n1"
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172: String "n2"
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194: String "pos1"
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206: String "pos2"
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218: String "pos"
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230: String "type.2d.image"
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231: String "@type.2d.image"
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236: String "displacementMapTexture"
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241: String "type.sampler"
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242: String "@type.sampler"
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246: String "displacementMapSampler"
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250: String "type.sampled.image"
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251: String "@type.sampled.image"
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265: String "modelview"
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270: String "lightPos"
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274: String "frustumPlanes"
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277: String "tessellatedEdgeSize"
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281: String "viewportDim"
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285: String "UBO"
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288: String "ubo"
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Name 6 "main"
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Name 24 "ConstantsHSOutput"
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MemberName 24(ConstantsHSOutput) 0 "TessLevelOuter"
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MemberName 24(ConstantsHSOutput) 1 "TessLevelInner"
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Name 47 "HSOutput"
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MemberName 47(HSOutput) 0 "Pos"
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MemberName 47(HSOutput) 1 "Normal"
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MemberName 47(HSOutput) 2 "UV"
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Name 63 "DSOutput"
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MemberName 63(DSOutput) 0 "Pos"
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MemberName 63(DSOutput) 1 "Normal"
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MemberName 63(DSOutput) 2 "UV"
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MemberName 63(DSOutput) 3 "ViewVec"
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MemberName 63(DSOutput) 4 "LightVec"
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MemberName 63(DSOutput) 5 "EyePos"
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MemberName 63(DSOutput) 6 "WorldPos"
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Name 84 "@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];"
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Name 81 "input"
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Name 82 "TessCoord"
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Name 83 "patch"
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Name 105 "output"
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Name 116 "uv1"
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Name 135 "uv2"
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Name 158 "n1"
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Name 170 "n2"
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Name 192 "pos1"
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Name 204 "pos2"
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Name 216 "pos"
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Name 234 "displacementMapTexture"
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Name 244 "displacementMapSampler"
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Name 263 "UBO"
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MemberName 263(UBO) 0 "projection"
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MemberName 263(UBO) 1 "modelview"
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MemberName 263(UBO) 2 "lightPos"
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MemberName 263(UBO) 3 "frustumPlanes"
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MemberName 263(UBO) 4 "displacementFactor"
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MemberName 263(UBO) 5 "tessellationFactor"
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MemberName 263(UBO) 6 "viewportDim"
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MemberName 263(UBO) 7 "tessellatedEdgeSize"
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Name 286 "ubo"
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MemberName 286(ubo) 0 "ubo"
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Name 291 ""
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Name 350 "input"
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Name 352 "input.TessLevelOuter"
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Name 367 "input.TessLevelInner"
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Name 374 "TessCoord"
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Name 376 "TessCoord"
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Name 382 "patch"
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Name 385 "patch.Pos"
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Name 392 "patch.Normal"
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Name 398 "patch.UV"
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Name 430 "flattenTemp"
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Name 432 "param"
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Name 434 "param"
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Name 438 "@entryPointOutput.Pos"
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Name 442 "@entryPointOutput.Normal"
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Name 446 "@entryPointOutput.UV"
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Name 449 "@entryPointOutput.ViewVec"
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Name 452 "@entryPointOutput.LightVec"
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Name 455 "@entryPointOutput.EyePos"
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Name 458 "@entryPointOutput.WorldPos"
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Decorate 234(displacementMapTexture) DescriptorSet 0
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Decorate 234(displacementMapTexture) Binding 1
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Decorate 244(displacementMapSampler) DescriptorSet 0
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Decorate 244(displacementMapSampler) Binding 1
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Decorate 261 ArrayStride 16
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MemberDecorate 263(UBO) 0 RowMajor
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MemberDecorate 263(UBO) 0 Offset 0
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MemberDecorate 263(UBO) 0 MatrixStride 16
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MemberDecorate 263(UBO) 1 RowMajor
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MemberDecorate 263(UBO) 1 Offset 64
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MemberDecorate 263(UBO) 1 MatrixStride 16
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MemberDecorate 263(UBO) 2 Offset 128
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MemberDecorate 263(UBO) 3 Offset 144
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MemberDecorate 263(UBO) 4 Offset 240
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MemberDecorate 263(UBO) 5 Offset 244
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MemberDecorate 263(UBO) 6 Offset 248
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MemberDecorate 263(UBO) 7 Offset 256
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MemberDecorate 286(ubo) 0 Offset 0
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Decorate 286(ubo) Block
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Decorate 291 DescriptorSet 0
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Decorate 291 Binding 0
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Decorate 352(input.TessLevelOuter) Patch
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Decorate 352(input.TessLevelOuter) BuiltIn TessLevelOuter
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Decorate 367(input.TessLevelInner) Patch
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Decorate 367(input.TessLevelInner) BuiltIn TessLevelInner
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Decorate 376(TessCoord) Patch
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Decorate 376(TessCoord) BuiltIn TessCoord
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Decorate 385(patch.Pos) BuiltIn Position
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Decorate 392(patch.Normal) Location 0
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Decorate 398(patch.UV) Location 1
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Decorate 438(@entryPointOutput.Pos) BuiltIn Position
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Decorate 442(@entryPointOutput.Normal) Location 0
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Decorate 446(@entryPointOutput.UV) Location 1
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Decorate 449(@entryPointOutput.ViewVec) Location 2
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Decorate 452(@entryPointOutput.LightVec) Location 3
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Decorate 455(@entryPointOutput.EyePos) Location 4
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Decorate 458(@entryPointOutput.WorldPos) Location 5
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4: TypeVoid
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5: TypeFunction 4
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8: TypeFloat 32
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11: TypeInt 32 0
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14: 11(int) Constant 32
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15: 11(int) Constant 6
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16: 11(int) Constant 0
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13: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 14 15 16
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17: 11(int) Constant 3
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10: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 14 17 16
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18: 11(int) Constant 4
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19: TypeArray 8(float) 18
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20: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 10 18
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21: 11(int) Constant 2
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22: TypeArray 8(float) 21
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23: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 10 21
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24(ConstantsHSOutput): TypeStruct 19 22
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27: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 28
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29: 11(int) Constant 51
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30: 11(int) Constant 25
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25: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 26 20 27 29 30 16 16 17
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33: 11(int) Constant 52
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31: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 32 23 27 33 30 16 16 17
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36: 11(int) Constant 1
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38: 11(int) Constant 5
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37: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 36 18 27 38
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34: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 35 36 27 16 16 37 35 16 17 25 31
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39: TypePointer Function 24(ConstantsHSOutput)
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40: TypeVector 8(float) 2
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41: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 21
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42: TypePointer Function 40(fvec2)
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43: TypeVector 8(float) 4
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44: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 18
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45: TypeVector 8(float) 3
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46: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 17
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47(HSOutput): TypeStruct 43(fvec4) 45(fvec3) 40(fvec2)
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50: 11(int) Constant 44
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48: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 49 44 27 50 14 16 16 17
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53: 11(int) Constant 45
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54: 11(int) Constant 35
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51: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 46 27 53 54 16 16 17
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57: 11(int) Constant 46
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58: 11(int) Constant 31
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55: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 56 41 27 57 58 16 16 17
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59: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 60 36 27 16 16 37 60 16 17 48 51 55
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61: TypeArray 47(HSOutput) 18
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62: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 59 18
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63(DSOutput): TypeStruct 43(fvec4) 45(fvec3) 40(fvec2) 45(fvec3) 45(fvec3) 45(fvec3) 45(fvec3)
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65: 11(int) Constant 57
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66: 11(int) Constant 13
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64: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 49 44 27 65 66 16 16 17
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69: 11(int) Constant 63
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70: 11(int) Constant 37
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67: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 68 46 27 69 70 16 16 17
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72: 11(int) Constant 59
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71: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 56 41 27 72 58 16 16 17
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73: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 68 46 27 69 70 16 16 17
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74: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 68 46 27 69 70 16 16 17
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75: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 68 46 27 69 70 16 16 17
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76: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 68 46 27 69 70 16 16 17
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77: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 78 36 27 16 16 37 78 16 17 64 67 71 73 74 75 76
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79: TypeFunction 63(DSOutput) 39(ptr) 42(ptr) 61
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80: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 77 34 41 59
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86: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 85 80 27 16 16 37 85 17 16
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90: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 91 34 27 16 16 86 18 36
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93: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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94: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 95 41 27 16 16 86 18 21
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97: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 98 59 27 16 16 86 18 17
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103: 11(int) Constant 70
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104: TypePointer Function 63(DSOutput)
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106: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 107 77 27 103 16 86 18
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109: 8(float) Constant 0
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110: 43(fvec4) ConstantComposite 109 109 109 109
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111: 45(fvec3) ConstantComposite 109 109 109
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112: 40(fvec2) ConstantComposite 109 109
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113:63(DSOutput) ConstantComposite 110 111 112 111 111 111 111
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115: 11(int) Constant 71
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117: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 118 41 27 115 16 86 18
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120: TypeInt 32 1
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122: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 121 14 18 16
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123: 120(int) Constant 0
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124: 120(int) Constant 2
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126: 120(int) Constant 1
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128: TypePointer Function 8(float)
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134: 11(int) Constant 72
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136: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 137 41 27 134 16 86 18
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139: 120(int) Constant 3
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147: 11(int) Constant 73
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156: 11(int) Constant 75
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157: TypePointer Function 45(fvec3)
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159: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 160 46 27 156 16 86 18
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169: 11(int) Constant 76
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171: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 172 46 27 169 16 86 18
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181: 11(int) Constant 77
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190: 11(int) Constant 80
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191: TypePointer Function 43(fvec4)
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193: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 194 44 27 190 16 86 18
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203: 11(int) Constant 81
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205: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 206 44 27 203 16 86 18
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215: 11(int) Constant 82
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217: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 218 44 27 215 16 86 18
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227: 11(int) Constant 84
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228: TypeImage 8(float) 2D sampled format:Unknown
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232: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
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229: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 230 16 27 227 16 37 231 232 17
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233: TypePointer UniformConstant 228
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234(displacementMapTexture): 233(ptr) Variable UniformConstant
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237: 11(int) Constant 8
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235: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 236 229 27 227 16 37 236 234(displacementMapTexture) 237
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239: TypeSampler
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240: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 241 36 27 227 16 37 242 232 17
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243: TypePointer UniformConstant 239
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244(displacementMapSampler): 243(ptr) Variable UniformConstant
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245: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 246 240 27 227 16 37 246 244(displacementMapSampler) 237
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248: TypeSampledImage 228
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249: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 250 16 27 227 16 37 251 232 17
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257: TypeMatrix 43(fvec4) 4
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259: TypeBool
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260: 259(bool) ConstantTrue
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258: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 44 18 260
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261: TypeArray 43(fvec4) 15
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262: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 44 15
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263(UBO): TypeStruct 257 257 43(fvec4) 261 8(float) 8(float) 40(fvec2) 8(float)
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266: 11(int) Constant 29
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267: 11(int) Constant 20
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264: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 265 258 27 266 267 16 16 17
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268: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 265 258 27 266 267 16 16 17
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271: 11(int) Constant 30
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272: 11(int) Constant 17
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269: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 270 44 27 271 272 16 16 17
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275: 11(int) Constant 22
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273: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 274 262 27 58 275 16 16 17
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278: 11(int) Constant 27
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276: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 277 10 27 54 278 16 16 17
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279: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 277 10 27 54 278 16 16 17
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282: 11(int) Constant 34
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280: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 281 41 27 282 267 16 16 17
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283: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 277 10 27 54 278 16 16 17
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284: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 285 36 27 227 16 37 285 16 17 264 268 269 273 276 279 280 283
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286(ubo): TypeStruct 263(UBO)
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287: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 288 284 27 70 70 16 16 17
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289: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 288 36 27 227 16 37 288 16 17 287
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290: TypePointer Uniform 286(ubo)
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291: 290(ptr) Variable Uniform
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292: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 289 27 227 16 37 1 291 237
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293: 120(int) Constant 4
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294: TypePointer Uniform 8(float)
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303: 11(int) Constant 86
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305: TypePointer Uniform 257
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314: 11(int) Constant 89
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320: 11(int) Constant 90
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321: TypePointer Uniform 43(fvec4)
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331: 11(int) Constant 91
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332: 120(int) Constant 6
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337: 11(int) Constant 92
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338: 120(int) Constant 5
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346: 11(int) Constant 93
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351: TypePointer Input 19
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352(input.TessLevelOuter): 351(ptr) Variable Input
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353: TypePointer Input 8(float)
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366: TypePointer Input 22
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367(input.TessLevelInner): 366(ptr) Variable Input
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375: TypePointer Input 45(fvec3)
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376(TessCoord): 375(ptr) Variable Input
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381: TypePointer Function 61
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383: TypeArray 43(fvec4) 18
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384: TypePointer Input 383
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385(patch.Pos): 384(ptr) Variable Input
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386: TypePointer Input 43(fvec4)
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390: TypeArray 45(fvec3) 18
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391: TypePointer Input 390
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392(patch.Normal): 391(ptr) Variable Input
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396: TypeArray 40(fvec2) 18
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397: TypePointer Input 396
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398(patch.UV): 397(ptr) Variable Input
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399: TypePointer Input 40(fvec2)
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437: TypePointer Output 43(fvec4)
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438(@entryPointOutput.Pos): 437(ptr) Variable Output
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441: TypePointer Output 45(fvec3)
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442(@entryPointOutput.Normal): 441(ptr) Variable Output
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445: TypePointer Output 40(fvec2)
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446(@entryPointOutput.UV): 445(ptr) Variable Output
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449(@entryPointOutput.ViewVec): 441(ptr) Variable Output
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452(@entryPointOutput.LightVec): 441(ptr) Variable Output
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455(@entryPointOutput.EyePos): 441(ptr) Variable Output
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458(@entryPointOutput.WorldPos): 441(ptr) Variable Output
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Line 1 68 1
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6(main): 4 Function None 5
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7: Label
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350(input): 39(ptr) Variable Function
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374(TessCoord): 42(ptr) Variable Function
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382(patch): 381(ptr) Variable Function
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430(flattenTemp): 104(ptr) Variable Function
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432(param): 39(ptr) Variable Function
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434(param): 42(ptr) Variable Function
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Line 1 68 0
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354: 353(ptr) AccessChain 352(input.TessLevelOuter) 123
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355: 8(float) Load 354
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356: 128(ptr) AccessChain 350(input) 123 123
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Store 356 355
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357: 353(ptr) AccessChain 352(input.TessLevelOuter) 126
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358: 8(float) Load 357
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359: 128(ptr) AccessChain 350(input) 123 126
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Store 359 358
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360: 353(ptr) AccessChain 352(input.TessLevelOuter) 124
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361: 8(float) Load 360
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362: 128(ptr) AccessChain 350(input) 123 124
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Store 362 361
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363: 353(ptr) AccessChain 352(input.TessLevelOuter) 139
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364: 8(float) Load 363
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365: 128(ptr) AccessChain 350(input) 123 139
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Store 365 364
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368: 353(ptr) AccessChain 367(input.TessLevelInner) 123
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369: 8(float) Load 368
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370: 128(ptr) AccessChain 350(input) 126 123
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Store 370 369
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371: 353(ptr) AccessChain 367(input.TessLevelInner) 126
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372: 8(float) Load 371
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373: 128(ptr) AccessChain 350(input) 126 126
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Store 373 372
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377: 45(fvec3) Load 376(TessCoord)
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378: 8(float) CompositeExtract 377 0
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379: 8(float) CompositeExtract 377 1
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380: 40(fvec2) CompositeConstruct 378 379
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Store 374(TessCoord) 380
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|
387: 386(ptr) AccessChain 385(patch.Pos) 123
|
|
388: 43(fvec4) Load 387
|
|
389: 191(ptr) AccessChain 382(patch) 123 123
|
|
Store 389 388
|
|
393: 375(ptr) AccessChain 392(patch.Normal) 123
|
|
394: 45(fvec3) Load 393
|
|
395: 157(ptr) AccessChain 382(patch) 123 126
|
|
Store 395 394
|
|
400: 399(ptr) AccessChain 398(patch.UV) 123
|
|
401: 40(fvec2) Load 400
|
|
402: 42(ptr) AccessChain 382(patch) 123 124
|
|
Store 402 401
|
|
403: 386(ptr) AccessChain 385(patch.Pos) 126
|
|
404: 43(fvec4) Load 403
|
|
405: 191(ptr) AccessChain 382(patch) 126 123
|
|
Store 405 404
|
|
406: 375(ptr) AccessChain 392(patch.Normal) 126
|
|
407: 45(fvec3) Load 406
|
|
408: 157(ptr) AccessChain 382(patch) 126 126
|
|
Store 408 407
|
|
409: 399(ptr) AccessChain 398(patch.UV) 126
|
|
410: 40(fvec2) Load 409
|
|
411: 42(ptr) AccessChain 382(patch) 126 124
|
|
Store 411 410
|
|
412: 386(ptr) AccessChain 385(patch.Pos) 124
|
|
413: 43(fvec4) Load 412
|
|
414: 191(ptr) AccessChain 382(patch) 124 123
|
|
Store 414 413
|
|
415: 375(ptr) AccessChain 392(patch.Normal) 124
|
|
416: 45(fvec3) Load 415
|
|
417: 157(ptr) AccessChain 382(patch) 124 126
|
|
Store 417 416
|
|
418: 399(ptr) AccessChain 398(patch.UV) 124
|
|
419: 40(fvec2) Load 418
|
|
420: 42(ptr) AccessChain 382(patch) 124 124
|
|
Store 420 419
|
|
421: 386(ptr) AccessChain 385(patch.Pos) 139
|
|
422: 43(fvec4) Load 421
|
|
423: 191(ptr) AccessChain 382(patch) 139 123
|
|
Store 423 422
|
|
424: 375(ptr) AccessChain 392(patch.Normal) 139
|
|
425: 45(fvec3) Load 424
|
|
426: 157(ptr) AccessChain 382(patch) 139 126
|
|
Store 426 425
|
|
427: 399(ptr) AccessChain 398(patch.UV) 139
|
|
428: 40(fvec2) Load 427
|
|
429: 42(ptr) AccessChain 382(patch) 139 124
|
|
Store 429 428
|
|
431: 61 Load 382(patch)
|
|
433:24(ConstantsHSOutput) Load 350(input)
|
|
Store 432(param) 433
|
|
435: 40(fvec2) Load 374(TessCoord)
|
|
Store 434(param) 435
|
|
436:63(DSOutput) FunctionCall 84(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];) 432(param) 434(param) 431
|
|
Store 430(flattenTemp) 436
|
|
439: 191(ptr) AccessChain 430(flattenTemp) 123
|
|
440: 43(fvec4) Load 439
|
|
Store 438(@entryPointOutput.Pos) 440
|
|
443: 157(ptr) AccessChain 430(flattenTemp) 126
|
|
444: 45(fvec3) Load 443
|
|
Store 442(@entryPointOutput.Normal) 444
|
|
447: 42(ptr) AccessChain 430(flattenTemp) 124
|
|
448: 40(fvec2) Load 447
|
|
Store 446(@entryPointOutput.UV) 448
|
|
450: 157(ptr) AccessChain 430(flattenTemp) 139
|
|
451: 45(fvec3) Load 450
|
|
Store 449(@entryPointOutput.ViewVec) 451
|
|
453: 157(ptr) AccessChain 430(flattenTemp) 293
|
|
454: 45(fvec3) Load 453
|
|
Store 452(@entryPointOutput.LightVec) 454
|
|
456: 157(ptr) AccessChain 430(flattenTemp) 338
|
|
457: 45(fvec3) Load 456
|
|
Store 455(@entryPointOutput.EyePos) 457
|
|
459: 157(ptr) AccessChain 430(flattenTemp) 332
|
|
460: 45(fvec3) Load 459
|
|
Store 458(@entryPointOutput.WorldPos) 460
|
|
Return
|
|
FunctionEnd
|
|
Line 1 68 1
|
|
84(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];):63(DSOutput) Function None 79
|
|
81(input): 39(ptr) FunctionParameter
|
|
82(TessCoord): 42(ptr) FunctionParameter
|
|
83(patch): 61 FunctionParameter
|
|
87: Label
|
|
105(output): 104(ptr) Variable Function
|
|
116(uv1): 42(ptr) Variable Function
|
|
135(uv2): 42(ptr) Variable Function
|
|
158(n1): 157(ptr) Variable Function
|
|
170(n2): 157(ptr) Variable Function
|
|
192(pos1): 191(ptr) Variable Function
|
|
204(pos2): 191(ptr) Variable Function
|
|
216(pos): 191(ptr) Variable Function
|
|
88: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 86
|
|
89: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 16 16 16 16
|
|
92: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 90 81(input) 93
|
|
96: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 94 82(TessCoord) 93
|
|
99: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 97 83(patch) 93
|
|
100: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 86 84(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];)
|
|
101: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 86
|
|
102: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 103 103 16 16
|
|
108: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 106 105(output) 93
|
|
Store 105(output) 113
|
|
114: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 115 115 16 16
|
|
119: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 117 116(uv1) 93
|
|
125: 40(fvec2) CompositeExtract 83(patch) 0 2
|
|
127: 40(fvec2) CompositeExtract 83(patch) 1 2
|
|
129: 128(ptr) AccessChain 82(TessCoord) 16
|
|
130: 8(float) Load 129
|
|
131: 40(fvec2) CompositeConstruct 130 130
|
|
132: 40(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 125 127 131
|
|
Store 116(uv1) 132
|
|
133: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 134 134 16 16
|
|
138: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 136 135(uv2) 93
|
|
140: 40(fvec2) CompositeExtract 83(patch) 3 2
|
|
141: 40(fvec2) CompositeExtract 83(patch) 2 2
|
|
142: 128(ptr) AccessChain 82(TessCoord) 16
|
|
143: 8(float) Load 142
|
|
144: 40(fvec2) CompositeConstruct 143 143
|
|
145: 40(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 140 141 144
|
|
Store 135(uv2) 145
|
|
146: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 147 147 16 16
|
|
148: 40(fvec2) Load 116(uv1)
|
|
149: 40(fvec2) Load 135(uv2)
|
|
150: 128(ptr) AccessChain 82(TessCoord) 36
|
|
151: 8(float) Load 150
|
|
152: 40(fvec2) CompositeConstruct 151 151
|
|
153: 40(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 148 149 152
|
|
154: 42(ptr) AccessChain 105(output) 124
|
|
Store 154 153
|
|
155: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 156 156 16 16
|
|
161: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 159 158(n1) 93
|
|
162: 45(fvec3) CompositeExtract 83(patch) 0 1
|
|
163: 45(fvec3) CompositeExtract 83(patch) 1 1
|
|
164: 128(ptr) AccessChain 82(TessCoord) 16
|
|
165: 8(float) Load 164
|
|
166: 45(fvec3) CompositeConstruct 165 165 165
|
|
167: 45(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 162 163 166
|
|
Store 158(n1) 167
|
|
168: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 169 169 16 16
|
|
173: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 171 170(n2) 93
|
|
174: 45(fvec3) CompositeExtract 83(patch) 3 1
|
|
175: 45(fvec3) CompositeExtract 83(patch) 2 1
|
|
176: 128(ptr) AccessChain 82(TessCoord) 16
|
|
177: 8(float) Load 176
|
|
178: 45(fvec3) CompositeConstruct 177 177 177
|
|
179: 45(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 174 175 178
|
|
Store 170(n2) 179
|
|
180: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 181 181 16 16
|
|
182: 45(fvec3) Load 158(n1)
|
|
183: 45(fvec3) Load 170(n2)
|
|
184: 128(ptr) AccessChain 82(TessCoord) 36
|
|
185: 8(float) Load 184
|
|
186: 45(fvec3) CompositeConstruct 185 185 185
|
|
187: 45(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 182 183 186
|
|
188: 157(ptr) AccessChain 105(output) 126
|
|
Store 188 187
|
|
189: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 190 190 16 16
|
|
195: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 193 192(pos1) 93
|
|
196: 43(fvec4) CompositeExtract 83(patch) 0 0
|
|
197: 43(fvec4) CompositeExtract 83(patch) 1 0
|
|
198: 128(ptr) AccessChain 82(TessCoord) 16
|
|
199: 8(float) Load 198
|
|
200: 43(fvec4) CompositeConstruct 199 199 199 199
|
|
201: 43(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 196 197 200
|
|
Store 192(pos1) 201
|
|
202: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 203 203 16 16
|
|
207: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 205 204(pos2) 93
|
|
208: 43(fvec4) CompositeExtract 83(patch) 3 0
|
|
209: 43(fvec4) CompositeExtract 83(patch) 2 0
|
|
210: 128(ptr) AccessChain 82(TessCoord) 16
|
|
211: 8(float) Load 210
|
|
212: 43(fvec4) CompositeConstruct 211 211 211 211
|
|
213: 43(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 208 209 212
|
|
Store 204(pos2) 213
|
|
214: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 215 215 16 16
|
|
219: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 217 216(pos) 93
|
|
220: 43(fvec4) Load 192(pos1)
|
|
221: 43(fvec4) Load 204(pos2)
|
|
222: 128(ptr) AccessChain 82(TessCoord) 36
|
|
223: 8(float) Load 222
|
|
224: 43(fvec4) CompositeConstruct 223 223 223 223
|
|
225: 43(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 220 221 224
|
|
Store 216(pos) 225
|
|
226: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 227 227 16 16
|
|
238: 228 Load 234(displacementMapTexture)
|
|
247: 239 Load 244(displacementMapSampler)
|
|
252: 248 SampledImage 238 247
|
|
253: 42(ptr) AccessChain 105(output) 124
|
|
254: 40(fvec2) Load 253
|
|
255: 43(fvec4) ImageSampleExplicitLod 252 254 Lod 109
|
|
256: 8(float) CompositeExtract 255 0
|
|
295: 294(ptr) AccessChain 291 123 293
|
|
296: 8(float) Load 295
|
|
297: 8(float) FMul 256 296
|
|
298: 128(ptr) AccessChain 216(pos) 36
|
|
299: 8(float) Load 298
|
|
300: 8(float) FSub 299 297
|
|
301: 128(ptr) AccessChain 216(pos) 36
|
|
Store 301 300
|
|
302: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 303 303 16 16
|
|
304: 43(fvec4) Load 216(pos)
|
|
306: 305(ptr) AccessChain 291 123 126
|
|
307: 257 Load 306
|
|
308: 43(fvec4) VectorTimesMatrix 304 307
|
|
309: 305(ptr) AccessChain 291 123 123
|
|
310: 257 Load 309
|
|
311: 43(fvec4) VectorTimesMatrix 308 310
|
|
312: 191(ptr) AccessChain 105(output) 123
|
|
Store 312 311
|
|
313: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 314 314 16 16
|
|
315: 43(fvec4) Load 216(pos)
|
|
316: 45(fvec3) VectorShuffle 315 315 0 1 2
|
|
317: 45(fvec3) FNegate 316
|
|
318: 157(ptr) AccessChain 105(output) 139
|
|
Store 318 317
|
|
319: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 320 320 16 16
|
|
322: 321(ptr) AccessChain 291 123 124
|
|
323: 43(fvec4) Load 322
|
|
324: 45(fvec3) VectorShuffle 323 323 0 1 2
|
|
325: 157(ptr) AccessChain 105(output) 139
|
|
326: 45(fvec3) Load 325
|
|
327: 45(fvec3) FAdd 324 326
|
|
328: 45(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 327
|
|
329: 157(ptr) AccessChain 105(output) 293
|
|
Store 329 328
|
|
330: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 331 331 16 16
|
|
333: 43(fvec4) Load 216(pos)
|
|
334: 45(fvec3) VectorShuffle 333 333 0 1 2
|
|
335: 157(ptr) AccessChain 105(output) 332
|
|
Store 335 334
|
|
336: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 337 337 16 16
|
|
339: 43(fvec4) Load 216(pos)
|
|
340: 305(ptr) AccessChain 291 123 126
|
|
341: 257 Load 340
|
|
342: 43(fvec4) VectorTimesMatrix 339 341
|
|
343: 45(fvec3) VectorShuffle 342 342 0 1 2
|
|
344: 157(ptr) AccessChain 105(output) 338
|
|
Store 344 343
|
|
345: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 346 346 16 16
|
|
347:63(DSOutput) Load 105(output)
|
|
ReturnValue 347
|
|
FunctionEnd
|