Previously, the type names in the nonsemantic shader debug info would be "int", "uint", or "float" for all numeric types. This change makes the correct names such as "int8_t" or "float16_t" get emitted.
643 lines
38 KiB
Plaintext
643 lines
38 KiB
Plaintext
spv.debuginfo.hlsl.vert
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 495
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Capability Shader
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Extension "SPV_KHR_non_semantic_info"
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2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 6 "main" 444 447 451 454 457 460 464 468 476 480 483 486 489 492
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1: String ""
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9: String "float"
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12: String "uint"
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24: String "int"
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29: String "instanceRot"
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31: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed entry-point main
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed hlsl-offsets
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#line 1
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"
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36: String "UV"
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43: String "instanceScale"
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47: String "instanceTexIndex"
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51: String "VSInput"
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60: String "Pos"
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64: String "LightVec"
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71: String "VSOutput"
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76: String "@main"
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82: String "input"
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92: String "output"
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125: String "s"
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136: String "modelview"
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141: String "lightPos"
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145: String "globSpeed"
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149: String "UBO"
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152: String "ubo"
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169: String "c"
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184: String "mx"
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219: String "my"
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253: String "mz"
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273: String "rotMat"
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302: String "gRotMat"
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329: String "locPos"
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343: String "pos"
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408: String "lPos"
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Name 6 "main"
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Name 27 "VSInput"
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MemberName 27(VSInput) 0 "Pos"
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MemberName 27(VSInput) 1 "Normal"
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MemberName 27(VSInput) 2 "UV"
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MemberName 27(VSInput) 3 "Color"
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MemberName 27(VSInput) 4 "instancePos"
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MemberName 27(VSInput) 5 "instanceRot"
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MemberName 27(VSInput) 6 "instanceScale"
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MemberName 27(VSInput) 7 "instanceTexIndex"
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Name 58 "VSOutput"
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MemberName 58(VSOutput) 0 "Pos"
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MemberName 58(VSOutput) 1 "Normal"
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MemberName 58(VSOutput) 2 "Color"
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MemberName 58(VSOutput) 3 "UV"
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MemberName 58(VSOutput) 4 "ViewVec"
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MemberName 58(VSOutput) 5 "LightVec"
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Name 75 "@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;"
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Name 74 "input"
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Name 90 "output"
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Name 123 "s"
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Name 134 "UBO"
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MemberName 134(UBO) 0 "projection"
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MemberName 134(UBO) 1 "modelview"
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MemberName 134(UBO) 2 "lightPos"
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MemberName 134(UBO) 3 "locSpeed"
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MemberName 134(UBO) 4 "globSpeed"
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Name 150 "ubo"
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MemberName 150(ubo) 0 "ubo"
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Name 156 ""
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Name 167 "c"
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Name 182 "mx"
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Name 217 "my"
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Name 251 "mz"
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Name 271 "rotMat"
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Name 300 "gRotMat"
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Name 327 "locPos"
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Name 341 "pos"
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Name 406 "lPos"
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Name 442 "input"
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Name 444 "input.Pos"
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Name 447 "input.Normal"
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Name 451 "input.UV"
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Name 454 "input.Color"
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Name 457 "input.instancePos"
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Name 460 "input.instanceRot"
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Name 464 "input.instanceScale"
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Name 468 "input.instanceTexIndex"
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Name 471 "flattenTemp"
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Name 472 "param"
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Name 476 "@entryPointOutput.Pos"
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Name 480 "@entryPointOutput.Normal"
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Name 483 "@entryPointOutput.Color"
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Name 486 "@entryPointOutput.UV"
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Name 489 "@entryPointOutput.ViewVec"
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Name 492 "@entryPointOutput.LightVec"
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MemberDecorate 134(UBO) 0 RowMajor
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MemberDecorate 134(UBO) 0 Offset 0
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MemberDecorate 134(UBO) 0 MatrixStride 16
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MemberDecorate 134(UBO) 1 RowMajor
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MemberDecorate 134(UBO) 1 Offset 64
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MemberDecorate 134(UBO) 1 MatrixStride 16
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MemberDecorate 134(UBO) 2 Offset 128
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MemberDecorate 134(UBO) 3 Offset 144
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MemberDecorate 134(UBO) 4 Offset 148
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MemberDecorate 150(ubo) 0 Offset 0
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Decorate 150(ubo) Block
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Decorate 156 DescriptorSet 0
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Decorate 156 Binding 0
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Decorate 444(input.Pos) Location 0
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Decorate 447(input.Normal) Location 1
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Decorate 451(input.UV) Location 2
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Decorate 454(input.Color) Location 3
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Decorate 457(input.instancePos) Location 4
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Decorate 460(input.instanceRot) Location 5
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Decorate 464(input.instanceScale) Location 6
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Decorate 468(input.instanceTexIndex) Location 7
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Decorate 476(@entryPointOutput.Pos) BuiltIn Position
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Decorate 480(@entryPointOutput.Normal) Location 0
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Decorate 483(@entryPointOutput.Color) Location 1
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Decorate 486(@entryPointOutput.UV) Location 2
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Decorate 489(@entryPointOutput.ViewVec) Location 3
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Decorate 492(@entryPointOutput.LightVec) Location 4
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4: TypeVoid
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5: TypeFunction 4
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8: TypeFloat 32
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11: TypeInt 32 0
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14: 11(int) Constant 32
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15: 11(int) Constant 6
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16: 11(int) Constant 0
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13: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 14 15 16
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17: 11(int) Constant 3
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10: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 14 17 16
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18: TypeVector 8(float) 3
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19: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 17
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20: TypeVector 8(float) 2
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21: 11(int) Constant 2
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22: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 21
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23: TypeInt 32 1
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26: 11(int) Constant 4
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25: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 24 14 26 16
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27(VSInput): TypeStruct 18(fvec3) 18(fvec3) 20(fvec2) 18(fvec3) 18(fvec3) 18(fvec3) 8(float) 23(int)
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30: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 31
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32: 11(int) Constant 35
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33: 11(int) Constant 40
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28: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 29 19 30 32 33 16 16 17
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34: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 29 19 30 32 33 16 16 17
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37: 11(int) Constant 30
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38: 11(int) Constant 31
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35: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 36 22 30 37 38 16 16 17
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39: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 29 19 30 32 33 16 16 17
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40: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 29 19 30 32 33 16 16 17
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41: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 29 19 30 32 33 16 16 17
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44: 11(int) Constant 36
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45: 11(int) Constant 41
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42: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 43 10 30 44 45 16 16 17
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48: 11(int) Constant 37
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49: 11(int) Constant 42
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46: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 47 25 30 48 49 16 16 17
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52: 11(int) Constant 1
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54: 11(int) Constant 5
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53: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 52 26 30 54
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50: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 51 52 30 16 16 53 51 16 17 28 34 35 39 40 41 42 46
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55: TypePointer Function 27(VSInput)
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56: TypeVector 8(float) 4
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57: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 26
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58(VSOutput): TypeStruct 56(fvec4) 18(fvec3) 18(fvec3) 18(fvec3) 18(fvec3) 18(fvec3)
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61: 11(int) Constant 53
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62: 11(int) Constant 13
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59: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 60 57 30 61 62 16 16 17
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65: 11(int) Constant 58
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63: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 64 19 30 65 48 16 16 17
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66: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 64 19 30 65 48 16 16 17
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67: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 64 19 30 65 48 16 16 17
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68: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 64 19 30 65 48 16 16 17
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69: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 64 19 30 65 48 16 16 17
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70: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 71 52 30 16 16 53 71 16 17 59 63 66 67 68 69
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72: TypeFunction 58(VSOutput) 55(ptr)
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73: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 70 50
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77: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 76 73 30 16 16 53 76 17 16
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81: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 82 50 30 16 16 77 26 52
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84: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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88: 11(int) Constant 63
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89: TypePointer Function 58(VSOutput)
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91: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 92 70 30 88 16 77 26
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94: 8(float) Constant 0
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95: 56(fvec4) ConstantComposite 94 94 94 94
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96: 18(fvec3) ConstantComposite 94 94 94
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97:58(VSOutput) ConstantComposite 95 96 96 96 96 96
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99: 11(int) Constant 64
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100: 23(int) Constant 2
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101: 23(int) Constant 3
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102: TypePointer Function 18(fvec3)
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107: 11(int) Constant 65
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108: TypePointer Function 20(fvec2)
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111: 23(int) Constant 7
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112: TypePointer Function 23(int)
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121: 11(int) Constant 68
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122: TypePointer Function 8(float)
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124: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 125 10 30 121 16 77 26
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127: 23(int) Constant 5
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130: TypeMatrix 56(fvec4) 4
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132: TypeBool
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133: 132(bool) ConstantTrue
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131: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 57 26 133
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134(UBO): TypeStruct 130 130 56(fvec4) 8(float) 8(float)
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137: 11(int) Constant 43
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138: 11(int) Constant 20
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135: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 136 131 30 137 138 16 16 17
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139: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 136 131 30 137 138 16 16 17
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142: 11(int) Constant 44
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143: 11(int) Constant 17
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140: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 141 57 30 142 143 16 16 17
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146: 11(int) Constant 46
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144: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 145 10 30 146 143 16 16 17
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147: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 145 10 30 146 143 16 16 17
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148: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 149 52 30 121 16 53 149 16 17 135 139 140 144 147
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150(ubo): TypeStruct 134(UBO)
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153: 11(int) Constant 49
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151: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 152 148 30 153 48 16 16 17
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154: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 152 52 30 121 16 53 152 16 17 151
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155: TypePointer Uniform 150(ubo)
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156: 155(ptr) Variable Uniform
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158: 11(int) Constant 8
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157: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 154 30 121 16 53 1 156 158
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159: 23(int) Constant 0
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160: TypePointer Uniform 8(float)
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166: 11(int) Constant 69
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168: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 169 10 30 166 16 77 26
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178: 11(int) Constant 71
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179: TypeMatrix 18(fvec3) 3
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180: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 19 17 133
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181: TypePointer Function 179
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183: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 184 180 30 178 16 77 26
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190: 11(int) Constant 72
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193: 8(float) Constant 1065353216
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200: 11(int) Constant 76
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208: 11(int) Constant 77
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216: 11(int) Constant 79
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218: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 219 180 30 216 16 77 26
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225: 11(int) Constant 81
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234: 11(int) Constant 84
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242: 11(int) Constant 85
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250: 11(int) Constant 87
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252: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 253 180 30 250 16 77 26
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256: 11(int) Constant 88
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261: 11(int) Constant 89
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270: 11(int) Constant 91
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272: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 273 180 30 270 16 77 26
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281: 11(int) Constant 94
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284: 23(int) Constant 4
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290: 11(int) Constant 95
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298: 11(int) Constant 96
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299: TypePointer Function 130
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301: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 302 131 30 298 16 77 26
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308: TypePointer Function 56(fvec4)
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311: 11(int) Constant 97
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312: 23(int) Constant 1
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313: 56(fvec4) ConstantComposite 94 193 94 94
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316: 11(int) Constant 98
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322: 11(int) Constant 99
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323: 56(fvec4) ConstantComposite 94 94 94 193
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326: 11(int) Constant 101
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328: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 329 57 30 326 16 77 26
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340: 11(int) Constant 102
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342: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 343 57 30 340 16 77 26
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347: 23(int) Constant 6
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359: 11(int) Constant 104
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363: TypePointer Uniform 130
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372: 11(int) Constant 105
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391: 11(int) Constant 107
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405: 11(int) Constant 108
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407: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 408 19 30 405 16 77 26
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410: TypePointer Uniform 56(fvec4)
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425: 11(int) Constant 109
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432: 11(int) Constant 110
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438: 11(int) Constant 111
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443: TypePointer Input 18(fvec3)
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444(input.Pos): 443(ptr) Variable Input
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447(input.Normal): 443(ptr) Variable Input
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450: TypePointer Input 20(fvec2)
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451(input.UV): 450(ptr) Variable Input
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454(input.Color): 443(ptr) Variable Input
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457(input.instancePos): 443(ptr) Variable Input
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460(input.instanceRot): 443(ptr) Variable Input
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463: TypePointer Input 8(float)
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464(input.instanceScale): 463(ptr) Variable Input
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467: TypePointer Input 23(int)
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468(input.instanceTexIndex): 467(ptr) Variable Input
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475: TypePointer Output 56(fvec4)
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476(@entryPointOutput.Pos): 475(ptr) Variable Output
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479: TypePointer Output 18(fvec3)
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480(@entryPointOutput.Normal): 479(ptr) Variable Output
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483(@entryPointOutput.Color): 479(ptr) Variable Output
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486(@entryPointOutput.UV): 479(ptr) Variable Output
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489(@entryPointOutput.ViewVec): 479(ptr) Variable Output
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492(@entryPointOutput.LightVec): 479(ptr) Variable Output
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Line 1 62 1
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6(main): 4 Function None 5
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7: Label
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442(input): 55(ptr) Variable Function
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471(flattenTemp): 89(ptr) Variable Function
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472(param): 55(ptr) Variable Function
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Line 1 62 0
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445: 18(fvec3) Load 444(input.Pos)
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446: 102(ptr) AccessChain 442(input) 159
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Store 446 445
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448: 18(fvec3) Load 447(input.Normal)
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449: 102(ptr) AccessChain 442(input) 312
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Store 449 448
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452: 20(fvec2) Load 451(input.UV)
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453: 108(ptr) AccessChain 442(input) 100
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Store 453 452
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455: 18(fvec3) Load 454(input.Color)
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456: 102(ptr) AccessChain 442(input) 101
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Store 456 455
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458: 18(fvec3) Load 457(input.instancePos)
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459: 102(ptr) AccessChain 442(input) 284
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Store 459 458
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461: 18(fvec3) Load 460(input.instanceRot)
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462: 102(ptr) AccessChain 442(input) 127
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Store 462 461
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465: 8(float) Load 464(input.instanceScale)
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466: 122(ptr) AccessChain 442(input) 347
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Store 466 465
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469: 23(int) Load 468(input.instanceTexIndex)
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470: 112(ptr) AccessChain 442(input) 111
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Store 470 469
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473: 27(VSInput) Load 442(input)
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Store 472(param) 473
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474:58(VSOutput) FunctionCall 75(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;) 472(param)
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Store 471(flattenTemp) 474
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477: 308(ptr) AccessChain 471(flattenTemp) 159
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478: 56(fvec4) Load 477
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Store 476(@entryPointOutput.Pos) 478
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481: 102(ptr) AccessChain 471(flattenTemp) 312
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482: 18(fvec3) Load 481
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Store 480(@entryPointOutput.Normal) 482
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484: 102(ptr) AccessChain 471(flattenTemp) 100
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485: 18(fvec3) Load 484
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Store 483(@entryPointOutput.Color) 485
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487: 102(ptr) AccessChain 471(flattenTemp) 101
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488: 18(fvec3) Load 487
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Store 486(@entryPointOutput.UV) 488
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490: 102(ptr) AccessChain 471(flattenTemp) 284
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491: 18(fvec3) Load 490
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Store 489(@entryPointOutput.ViewVec) 491
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493: 102(ptr) AccessChain 471(flattenTemp) 127
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494: 18(fvec3) Load 493
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Store 492(@entryPointOutput.LightVec) 494
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Return
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FunctionEnd
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Line 1 62 1
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75(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;):58(VSOutput) Function None 72
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74(input): 55(ptr) FunctionParameter
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78: Label
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90(output): 89(ptr) Variable Function
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123(s): 122(ptr) Variable Function
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167(c): 122(ptr) Variable Function
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182(mx): 181(ptr) Variable Function
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217(my): 181(ptr) Variable Function
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251(mz): 181(ptr) Variable Function
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271(rotMat): 181(ptr) Variable Function
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300(gRotMat): 299(ptr) Variable Function
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327(locPos): 308(ptr) Variable Function
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341(pos): 308(ptr) Variable Function
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406(lPos): 102(ptr) Variable Function
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79: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 77
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80: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 16 16 16 16
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83: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 81 74(input) 84
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85: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 77 75(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;)
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86: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 77
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87: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 88 88 16 16
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93: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 91 90(output) 84
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Store 90(output) 97
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98: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 99 99 16 16
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103: 102(ptr) AccessChain 74(input) 101
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104: 18(fvec3) Load 103
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105: 102(ptr) AccessChain 90(output) 100
|
|
Store 105 104
|
|
106: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 107 107 16 16
|
|
109: 108(ptr) AccessChain 74(input) 100
|
|
110: 20(fvec2) Load 109
|
|
113: 112(ptr) AccessChain 74(input) 111
|
|
114: 23(int) Load 113
|
|
115: 8(float) ConvertSToF 114
|
|
116: 8(float) CompositeExtract 110 0
|
|
117: 8(float) CompositeExtract 110 1
|
|
118: 18(fvec3) CompositeConstruct 116 117 115
|
|
119: 102(ptr) AccessChain 90(output) 101
|
|
Store 119 118
|
|
120: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 121 121 16 16
|
|
126: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 124 123(s) 84
|
|
128: 122(ptr) AccessChain 74(input) 127 16
|
|
129: 8(float) Load 128
|
|
161: 160(ptr) AccessChain 156 159 101
|
|
162: 8(float) Load 161
|
|
163: 8(float) FAdd 129 162
|
|
164: 8(float) ExtInst 3(GLSL.std.450) 13(Sin) 163
|
|
Store 123(s) 164
|
|
165: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 166 166 16 16
|
|
170: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 168 167(c) 84
|
|
171: 122(ptr) AccessChain 74(input) 127 16
|
|
172: 8(float) Load 171
|
|
173: 160(ptr) AccessChain 156 159 101
|
|
174: 8(float) Load 173
|
|
175: 8(float) FAdd 172 174
|
|
176: 8(float) ExtInst 3(GLSL.std.450) 14(Cos) 175
|
|
Store 167(c) 176
|
|
177: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 178 178 16 16
|
|
185: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 183 182(mx) 84
|
|
186: 8(float) Load 167(c)
|
|
187: 8(float) Load 123(s)
|
|
188: 8(float) FNegate 187
|
|
189: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 190 190 16 16
|
|
191: 8(float) Load 123(s)
|
|
192: 8(float) Load 167(c)
|
|
194: 18(fvec3) CompositeConstruct 186 188 94
|
|
195: 18(fvec3) CompositeConstruct 191 192 94
|
|
196: 18(fvec3) CompositeConstruct 94 94 193
|
|
197: 179 CompositeConstruct 194 195 196
|
|
198: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 178 178 16 16
|
|
Store 182(mx) 197
|
|
199: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 200 200 16 16
|
|
201: 122(ptr) AccessChain 74(input) 127 52
|
|
202: 8(float) Load 201
|
|
203: 160(ptr) AccessChain 156 159 101
|
|
204: 8(float) Load 203
|
|
205: 8(float) FAdd 202 204
|
|
206: 8(float) ExtInst 3(GLSL.std.450) 13(Sin) 205
|
|
Store 123(s) 206
|
|
207: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 208 208 16 16
|
|
209: 122(ptr) AccessChain 74(input) 127 52
|
|
210: 8(float) Load 209
|
|
211: 160(ptr) AccessChain 156 159 101
|
|
212: 8(float) Load 211
|
|
213: 8(float) FAdd 210 212
|
|
214: 8(float) ExtInst 3(GLSL.std.450) 14(Cos) 213
|
|
Store 167(c) 214
|
|
215: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 216 216 16 16
|
|
220: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 218 217(my) 84
|
|
221: 8(float) Load 167(c)
|
|
222: 8(float) Load 123(s)
|
|
223: 8(float) FNegate 222
|
|
224: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 225 225 16 16
|
|
226: 8(float) Load 123(s)
|
|
227: 8(float) Load 167(c)
|
|
228: 18(fvec3) CompositeConstruct 221 94 223
|
|
229: 18(fvec3) CompositeConstruct 94 193 94
|
|
230: 18(fvec3) CompositeConstruct 226 94 227
|
|
231: 179 CompositeConstruct 228 229 230
|
|
232: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 216 216 16 16
|
|
Store 217(my) 231
|
|
233: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 234 234 16 16
|
|
235: 122(ptr) AccessChain 74(input) 127 21
|
|
236: 8(float) Load 235
|
|
237: 160(ptr) AccessChain 156 159 101
|
|
238: 8(float) Load 237
|
|
239: 8(float) FAdd 236 238
|
|
240: 8(float) ExtInst 3(GLSL.std.450) 13(Sin) 239
|
|
Store 123(s) 240
|
|
241: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 242 242 16 16
|
|
243: 122(ptr) AccessChain 74(input) 127 21
|
|
244: 8(float) Load 243
|
|
245: 160(ptr) AccessChain 156 159 101
|
|
246: 8(float) Load 245
|
|
247: 8(float) FAdd 244 246
|
|
248: 8(float) ExtInst 3(GLSL.std.450) 14(Cos) 247
|
|
Store 167(c) 248
|
|
249: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 250 250 16 16
|
|
254: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 252 251(mz) 84
|
|
255: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 256 256 16 16
|
|
257: 8(float) Load 167(c)
|
|
258: 8(float) Load 123(s)
|
|
259: 8(float) FNegate 258
|
|
260: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 261 261 16 16
|
|
262: 8(float) Load 123(s)
|
|
263: 8(float) Load 167(c)
|
|
264: 18(fvec3) CompositeConstruct 193 94 94
|
|
265: 18(fvec3) CompositeConstruct 94 257 259
|
|
266: 18(fvec3) CompositeConstruct 94 262 263
|
|
267: 179 CompositeConstruct 264 265 266
|
|
268: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 250 250 16 16
|
|
Store 251(mz) 267
|
|
269: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 270 270 16 16
|
|
274: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 272 271(rotMat) 84
|
|
275: 179 Load 182(mx)
|
|
276: 179 Load 217(my)
|
|
277: 179 MatrixTimesMatrix 275 276
|
|
278: 179 Load 251(mz)
|
|
279: 179 MatrixTimesMatrix 277 278
|
|
Store 271(rotMat) 279
|
|
280: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 281 281 16 16
|
|
282: 122(ptr) AccessChain 74(input) 127 52
|
|
283: 8(float) Load 282
|
|
285: 160(ptr) AccessChain 156 159 284
|
|
286: 8(float) Load 285
|
|
287: 8(float) FAdd 283 286
|
|
288: 8(float) ExtInst 3(GLSL.std.450) 13(Sin) 287
|
|
Store 123(s) 288
|
|
289: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 290 290 16 16
|
|
291: 122(ptr) AccessChain 74(input) 127 52
|
|
292: 8(float) Load 291
|
|
293: 160(ptr) AccessChain 156 159 284
|
|
294: 8(float) Load 293
|
|
295: 8(float) FAdd 292 294
|
|
296: 8(float) ExtInst 3(GLSL.std.450) 14(Cos) 295
|
|
Store 167(c) 296
|
|
297: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 298 298 16 16
|
|
303: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 301 300(gRotMat) 84
|
|
304: 8(float) Load 167(c)
|
|
305: 8(float) Load 123(s)
|
|
306: 8(float) FNegate 305
|
|
307: 56(fvec4) CompositeConstruct 304 94 306 94
|
|
309: 308(ptr) AccessChain 300(gRotMat) 159
|
|
Store 309 307
|
|
310: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 311 311 16 16
|
|
314: 308(ptr) AccessChain 300(gRotMat) 312
|
|
Store 314 313
|
|
315: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 316 316 16 16
|
|
317: 8(float) Load 123(s)
|
|
318: 8(float) Load 167(c)
|
|
319: 56(fvec4) CompositeConstruct 317 94 318 94
|
|
320: 308(ptr) AccessChain 300(gRotMat) 100
|
|
Store 320 319
|
|
321: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 322 322 16 16
|
|
324: 308(ptr) AccessChain 300(gRotMat) 101
|
|
Store 324 323
|
|
325: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 326 326 16 16
|
|
330: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 328 327(locPos) 84
|
|
331: 102(ptr) AccessChain 74(input) 159
|
|
332: 18(fvec3) Load 331
|
|
333: 179 Load 271(rotMat)
|
|
334: 18(fvec3) VectorTimesMatrix 332 333
|
|
335: 8(float) CompositeExtract 334 0
|
|
336: 8(float) CompositeExtract 334 1
|
|
337: 8(float) CompositeExtract 334 2
|
|
338: 56(fvec4) CompositeConstruct 335 336 337 193
|
|
Store 327(locPos) 338
|
|
339: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 340 340 16 16
|
|
344: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 342 341(pos) 84
|
|
345: 56(fvec4) Load 327(locPos)
|
|
346: 18(fvec3) VectorShuffle 345 345 0 1 2
|
|
348: 122(ptr) AccessChain 74(input) 347
|
|
349: 8(float) Load 348
|
|
350: 18(fvec3) VectorTimesScalar 346 349
|
|
351: 102(ptr) AccessChain 74(input) 284
|
|
352: 18(fvec3) Load 351
|
|
353: 18(fvec3) FAdd 350 352
|
|
354: 8(float) CompositeExtract 353 0
|
|
355: 8(float) CompositeExtract 353 1
|
|
356: 8(float) CompositeExtract 353 2
|
|
357: 56(fvec4) CompositeConstruct 354 355 356 193
|
|
Store 341(pos) 357
|
|
358: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 359 359 16 16
|
|
360: 56(fvec4) Load 341(pos)
|
|
361: 130 Load 300(gRotMat)
|
|
362: 56(fvec4) VectorTimesMatrix 360 361
|
|
364: 363(ptr) AccessChain 156 159 312
|
|
365: 130 Load 364
|
|
366: 56(fvec4) VectorTimesMatrix 362 365
|
|
367: 363(ptr) AccessChain 156 159 159
|
|
368: 130 Load 367
|
|
369: 56(fvec4) VectorTimesMatrix 366 368
|
|
370: 308(ptr) AccessChain 90(output) 159
|
|
Store 370 369
|
|
371: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 372 372 16 16
|
|
373: 102(ptr) AccessChain 74(input) 312
|
|
374: 18(fvec3) Load 373
|
|
375: 179 Load 271(rotMat)
|
|
376: 18(fvec3) VectorTimesMatrix 374 375
|
|
377: 130 Load 300(gRotMat)
|
|
378: 363(ptr) AccessChain 156 159 312
|
|
379: 130 Load 378
|
|
380: 130 MatrixTimesMatrix 377 379
|
|
381: 56(fvec4) CompositeExtract 380 0
|
|
382: 18(fvec3) VectorShuffle 381 381 0 1 2
|
|
383: 56(fvec4) CompositeExtract 380 1
|
|
384: 18(fvec3) VectorShuffle 383 383 0 1 2
|
|
385: 56(fvec4) CompositeExtract 380 2
|
|
386: 18(fvec3) VectorShuffle 385 385 0 1 2
|
|
387: 179 CompositeConstruct 382 384 386
|
|
388: 18(fvec3) VectorTimesMatrix 376 387
|
|
389: 102(ptr) AccessChain 90(output) 312
|
|
Store 389 388
|
|
390: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 391 391 16 16
|
|
392: 102(ptr) AccessChain 74(input) 159
|
|
393: 18(fvec3) Load 392
|
|
394: 102(ptr) AccessChain 74(input) 284
|
|
395: 18(fvec3) Load 394
|
|
396: 18(fvec3) FAdd 393 395
|
|
397: 8(float) CompositeExtract 396 0
|
|
398: 8(float) CompositeExtract 396 1
|
|
399: 8(float) CompositeExtract 396 2
|
|
400: 56(fvec4) CompositeConstruct 397 398 399 193
|
|
401: 363(ptr) AccessChain 156 159 312
|
|
402: 130 Load 401
|
|
403: 56(fvec4) VectorTimesMatrix 400 402
|
|
Store 341(pos) 403
|
|
404: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 405 405 16 16
|
|
409: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 407 406(lPos) 84
|
|
411: 410(ptr) AccessChain 156 159 100
|
|
412: 56(fvec4) Load 411
|
|
413: 18(fvec3) VectorShuffle 412 412 0 1 2
|
|
414: 363(ptr) AccessChain 156 159 312
|
|
415: 130 Load 414
|
|
416: 56(fvec4) CompositeExtract 415 0
|
|
417: 18(fvec3) VectorShuffle 416 416 0 1 2
|
|
418: 56(fvec4) CompositeExtract 415 1
|
|
419: 18(fvec3) VectorShuffle 418 418 0 1 2
|
|
420: 56(fvec4) CompositeExtract 415 2
|
|
421: 18(fvec3) VectorShuffle 420 420 0 1 2
|
|
422: 179 CompositeConstruct 417 419 421
|
|
423: 18(fvec3) VectorTimesMatrix 413 422
|
|
Store 406(lPos) 423
|
|
424: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 425 425 16 16
|
|
426: 18(fvec3) Load 406(lPos)
|
|
427: 56(fvec4) Load 341(pos)
|
|
428: 18(fvec3) VectorShuffle 427 427 0 1 2
|
|
429: 18(fvec3) FSub 426 428
|
|
430: 102(ptr) AccessChain 90(output) 127
|
|
Store 430 429
|
|
431: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 432 432 16 16
|
|
433: 56(fvec4) Load 341(pos)
|
|
434: 18(fvec3) VectorShuffle 433 433 0 1 2
|
|
435: 18(fvec3) FNegate 434
|
|
436: 102(ptr) AccessChain 90(output) 284
|
|
Store 436 435
|
|
437: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 438 438 16 16
|
|
439:58(VSOutput) Load 90(output)
|
|
ReturnValue 439
|
|
FunctionEnd
|