Without this commit, if the XfbStride was explicitly set, the decoration was added twice on the shader. v2 (changes after Jonh Kessenich first review) * Simplified by just removing the firs assignment * Removed assert
		
			
				
	
	
		
			15 lines
		
	
	
		
			223 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			223 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 450
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layout(xfb_buffer=2) out;
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layout(location=5, xfb_stride=20) out block {
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   float y1_out;
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   vec4 y2_out;
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};
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void main() {
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   y1_out = 7.0;
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   y2_out = vec4(1.0, 0.0, 0.0, 1.0);
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   gl_Position = vec4(0.0);
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}
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