 38772c0434
			
		
	
	
		38772c0434
		
	
	
	
	
		
			
			- Emit relevant capability/extension for use of perprimitiveNV in fragment shader - Remove redundant checks for mesh shader qualifiers in glslang.y - Add profile version check for use of extension GL_NV_mesh_shader - Add a new gtest for use of perprimitiveNV in fragment shader
		
			
				
	
	
		
			22 lines
		
	
	
		
			256 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
		
			256 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 460
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| 
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| #extension GL_NV_mesh_shader: require
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| 
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| layout(location=0) 
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| in B {
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|     perprimitiveNV float f;
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| };
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| 
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| layout(location=4) 
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| in C {
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|     flat centroid float h;
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| };
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| 
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| layout(location=8) 
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| out float g;
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| 
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| void main()
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| {
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|     g = f + h;
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| }
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