 035a3bbc4a
			
		
	
	
		035a3bbc4a
		
	
	
	
	
		
			
			Add mechanism to use GL_EXT_spirv_intrinsics headers in glslang. Ported GL_EXT_shader_realtime_clock as an example.
		
			
				
	
	
		
			98 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			98 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| #!/usr/bin/env python
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| 
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| # Copyright (c) 2020 Google Inc.
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| #
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| # Licensed under the Apache License, Version 2.0 (the "License");
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| # you may not use this file except in compliance with the License.
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| # You may obtain a copy of the License at
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| #
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| #     http://www.apache.org/licenses/LICENSE-2.0
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| #
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| # Unless required by applicable law or agreed to in writing, software
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| # distributed under the License is distributed on an "AS IS" BASIS,
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| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| # See the License for the specific language governing permissions and
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| # limitations under the License.
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| 
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| import glob
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| import sys
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| import os
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| 
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| def generate_main(glsl_files, output_header_file):
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|     # Write commit ID to output header file
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|     with open(output_header_file, "w") as header_file:
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|         # Copyright Notice
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|         header_string =  '/***************************************************************************\n'
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|         header_string += ' *\n'
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|         header_string += ' * Copyright (c) 2015-2021 The Khronos Group Inc.\n'
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|         header_string += ' * Copyright (c) 2015-2021 Valve Corporation\n'
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|         header_string += ' * Copyright (c) 2015-2021 LunarG, Inc.\n'
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|         header_string += ' * Copyright (c) 2015-2021 Google Inc.\n'
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|         header_string += ' * Copyright (c) 2021 Advanced Micro Devices, Inc.All rights reserved.\n'
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|         header_string += ' *\n'
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|         header_string += ' ****************************************************************************/\n'
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|         header_string += '#pragma once\n\n'
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|         header_string += '#ifndef _INTRINSIC_EXTENSION_HEADER_H_\n'
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|         header_string += '#define _INTRINSIC_EXTENSION_HEADER_H_\n\n'
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|         header_file.write(header_string)
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| 
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|         symbol_name_list = []
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| 
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|         for i in glsl_files:
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|             glsl_contents = open(i,"r").read()
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| 
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|             filename = os.path.basename(i)
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|             symbol_name = filename.split(".")[0]
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|             symbol_name_list.append(symbol_name)
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|             header_name = symbol_name + ".h"
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|             header_str = 'std::string %s_GLSL = R"(\n%s\n)";\n' % (symbol_name, glsl_contents)
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|             header_str += '\n'
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|             header_file.write(header_str)
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| 
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|         contents = ''
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|         contents += '\n'
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|         contents += 'std::string getIntrinsic(const char* const* shaders, int n) {\n'
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|         contents += '\tstd::string shaderString = "";\n';
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| 
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|         contents += '\tfor (int i = 0; i < n; i++) {\n'
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| 
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|         for symbol_name in symbol_name_list:
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|             contents += '\t\tif (strstr(shaders[i], "%s") != NULL) {\n'   % (symbol_name)
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|             contents += '\t\t    shaderString.append(%s_GLSL);\n' % (symbol_name)
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|             contents += '\t\t}\n'
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| 
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|         contents += '\t}\n'
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|         contents += '\treturn shaderString;\n';
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|         contents += '}\n'
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| 
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|         contents += '\n#endif\n'
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|         header_file.write(contents)
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| 
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| def main():
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|     if len(sys.argv) < 2:
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|         raise Exception("Invalid number of arguments")
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| 
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|     i = 0
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|     while i < len(sys.argv):
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|         opt = sys.argv[i]
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|         i = i + 1
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| 
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|         if opt == "-i" or opt == "-o":
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|             if i == len(sys.argv):
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|                 raise Exception("Expected path after {}".format(opt))
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|             val = sys.argv[i]
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|             i = i + 1
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|             if (opt == "-i"):
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|                 input_dir = val
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|             elif (opt == "-o"):
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|                 output_file = val
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|             else:
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|                 raise Exception("Unknown flag {}".format(opt))
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| 
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|     glsl_files = glob.glob(input_dir + '/*.glsl')
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| 
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|     # Generate main header
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|     generate_main(glsl_files, output_file)
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| 
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| if __name__ == '__main__':
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|     main() |