This PR emulates per control point inputs to patch constant functions. Without either an extension to look across SIMD lanes or a dedicated stage, the emulation must use separate invocations of the wrapped entry point to obtain the per control point values. This is provided since shaders are wanting this functionality now, but such an extension is not yet available. Entry point arguments qualified as an invocation ID are replaced by the current control point number when calling the wrapped entry point. There is no particular optimization for the case of the entry point not having such an input but the PCF still accepting ctrl pt frequency data. It'll work, but anyway makes no so much sense. The wrapped entry point must return the per control point data by value. At this time it is not supported as an output parameter.
370 lines
19 KiB
Plaintext
370 lines
19 KiB
Plaintext
hlsl.hull.1.tesc
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Shader version: 450
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vertices = 4
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0:? Sequence
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0:26 Function Definition: @main(struct-VS_OUT-vf31[4];u1; ( temp structure{ temp 3-component vector of float cpoint})
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0:26 Function Parameters:
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0:26 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
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0:26 'm_cpid' ( in uint)
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0:? Sequence
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0:28 move second child to first child ( temp 3-component vector of float)
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0:28 cpoint: direct index for structure ( temp 3-component vector of float)
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0:28 'output' ( temp structure{ temp 3-component vector of float cpoint})
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0:28 Constant:
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0:28 0 (const int)
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0:28 cpoint: direct index for structure ( temp 3-component vector of float)
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0:28 direct index ( temp structure{ temp 3-component vector of float cpoint})
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0:28 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 0 (const int)
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0:29 Branch: Return with expression
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0:29 'output' ( temp structure{ temp 3-component vector of float cpoint})
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0:26 Function Definition: main( ( temp void)
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0:26 Function Parameters:
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0:? Sequence
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0:26 move second child to first child ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
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0:26 move second child to first child ( temp uint)
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0:? 'm_cpid' ( temp uint)
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0:? 'm_cpid' ( in uint InvocationID)
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0:26 move second child to first child ( temp structure{ temp 3-component vector of float cpoint})
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0:? '@entryPointOutput' (layout( location=0) out structure{ temp 3-component vector of float cpoint})
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0:26 Function Call: @main(struct-VS_OUT-vf31[4];u1; ( temp structure{ temp 3-component vector of float cpoint})
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0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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0:? 'm_cpid' ( temp uint)
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0:? Barrier ( temp void)
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0:? Test condition and select ( temp void)
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0:? Condition
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0:? Compare Equal ( temp bool)
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0:? 'm_cpid' ( in uint InvocationID)
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0:? Constant:
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0:? 0 (const int)
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0:? true case
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0:? Sequence
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0:? move second child to first child ( temp structure{ temp 2-element array of float edges})
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0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
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0:? Function Call: PCF(u1; ( temp structure{ temp 2-element array of float edges})
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0:? 'pid' ( in uint PrimitiveID)
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0:? Sequence
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0:? move second child to first child ( temp float)
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0:? direct index ( patch out float TessLevelOuter)
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0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
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0:? Constant:
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0:? 0 (const int)
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0:? direct index ( temp float)
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0:? edges: direct index for structure ( temp 2-element array of float)
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0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
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0:? Constant:
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0:? 0 (const int)
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0:? Constant:
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0:? 0 (const int)
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0:? move second child to first child ( temp float)
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0:? direct index ( patch out float TessLevelOuter)
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0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
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0:? Constant:
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0:? 1 (const int)
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0:? direct index ( temp float)
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0:? edges: direct index for structure ( temp 2-element array of float)
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0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
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0:? Constant:
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0:? 0 (const int)
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0:? Constant:
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0:? 1 (const int)
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0:33 Function Definition: PCF(u1; ( temp structure{ temp 2-element array of float edges})
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0:33 Function Parameters:
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0:33 'pid' ( in uint)
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0:? Sequence
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0:36 move second child to first child ( temp float)
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0:36 direct index ( temp float)
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0:36 edges: direct index for structure ( temp 2-element array of float)
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0:36 'output' ( temp structure{ temp 2-element array of float edges})
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0:36 Constant:
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0:36 0 (const int)
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0:36 Constant:
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0:36 0 (const int)
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0:36 Constant:
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0:36 2.000000
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0:37 move second child to first child ( temp float)
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0:37 direct index ( temp float)
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0:37 edges: direct index for structure ( temp 2-element array of float)
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0:37 'output' ( temp structure{ temp 2-element array of float edges})
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0:37 Constant:
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0:37 0 (const int)
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0:37 Constant:
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0:37 1 (const int)
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0:37 Constant:
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0:37 8.000000
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0:38 Branch: Return with expression
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0:38 'output' ( temp structure{ temp 2-element array of float edges})
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{ temp 3-component vector of float cpoint})
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0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
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0:? 'm_cpid' ( in uint InvocationID)
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0:? 'pid' ( in uint PrimitiveID)
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0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
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0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
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Linked tessellation control stage:
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Shader version: 450
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vertices = 4
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0:? Sequence
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0:26 Function Definition: @main(struct-VS_OUT-vf31[4];u1; ( temp structure{ temp 3-component vector of float cpoint})
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0:26 Function Parameters:
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0:26 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
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0:26 'm_cpid' ( in uint)
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0:? Sequence
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0:28 move second child to first child ( temp 3-component vector of float)
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0:28 cpoint: direct index for structure ( temp 3-component vector of float)
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0:28 'output' ( temp structure{ temp 3-component vector of float cpoint})
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0:28 Constant:
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0:28 0 (const int)
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0:28 cpoint: direct index for structure ( temp 3-component vector of float)
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0:28 direct index ( temp structure{ temp 3-component vector of float cpoint})
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0:28 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 0 (const int)
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0:29 Branch: Return with expression
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0:29 'output' ( temp structure{ temp 3-component vector of float cpoint})
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0:26 Function Definition: main( ( temp void)
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0:26 Function Parameters:
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0:? Sequence
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0:26 move second child to first child ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
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0:26 move second child to first child ( temp uint)
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0:? 'm_cpid' ( temp uint)
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0:? 'm_cpid' ( in uint InvocationID)
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0:26 move second child to first child ( temp structure{ temp 3-component vector of float cpoint})
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0:? '@entryPointOutput' (layout( location=0) out structure{ temp 3-component vector of float cpoint})
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0:26 Function Call: @main(struct-VS_OUT-vf31[4];u1; ( temp structure{ temp 3-component vector of float cpoint})
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0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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0:? 'm_cpid' ( temp uint)
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0:? Barrier ( temp void)
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0:? Test condition and select ( temp void)
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0:? Condition
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0:? Compare Equal ( temp bool)
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0:? 'm_cpid' ( in uint InvocationID)
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0:? Constant:
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0:? 0 (const int)
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0:? true case
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0:? Sequence
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0:? move second child to first child ( temp structure{ temp 2-element array of float edges})
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0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
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0:? Function Call: PCF(u1; ( temp structure{ temp 2-element array of float edges})
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0:? 'pid' ( in uint PrimitiveID)
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0:? Sequence
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0:? move second child to first child ( temp float)
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0:? direct index ( patch out float TessLevelOuter)
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0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
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0:? Constant:
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0:? 0 (const int)
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0:? direct index ( temp float)
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0:? edges: direct index for structure ( temp 2-element array of float)
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0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
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0:? Constant:
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0:? 0 (const int)
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0:? Constant:
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0:? 0 (const int)
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0:? move second child to first child ( temp float)
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0:? direct index ( patch out float TessLevelOuter)
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0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
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0:? Constant:
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0:? 1 (const int)
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0:? direct index ( temp float)
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0:? edges: direct index for structure ( temp 2-element array of float)
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0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
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0:? Constant:
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0:? 0 (const int)
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0:? Constant:
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0:? 1 (const int)
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0:33 Function Definition: PCF(u1; ( temp structure{ temp 2-element array of float edges})
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0:33 Function Parameters:
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0:33 'pid' ( in uint)
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0:? Sequence
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0:36 move second child to first child ( temp float)
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0:36 direct index ( temp float)
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0:36 edges: direct index for structure ( temp 2-element array of float)
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0:36 'output' ( temp structure{ temp 2-element array of float edges})
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0:36 Constant:
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0:36 0 (const int)
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0:36 Constant:
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0:36 0 (const int)
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0:36 Constant:
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0:36 2.000000
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0:37 move second child to first child ( temp float)
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0:37 direct index ( temp float)
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0:37 edges: direct index for structure ( temp 2-element array of float)
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0:37 'output' ( temp structure{ temp 2-element array of float edges})
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0:37 Constant:
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0:37 0 (const int)
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0:37 Constant:
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0:37 1 (const int)
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0:37 Constant:
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0:37 8.000000
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0:38 Branch: Return with expression
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0:38 'output' ( temp structure{ temp 2-element array of float edges})
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{ temp 3-component vector of float cpoint})
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0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
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0:? 'm_cpid' ( in uint InvocationID)
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0:? 'pid' ( in uint PrimitiveID)
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0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
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0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 88
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Capability Tessellation
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationControl 4 "main" 40 44 47 62 67 87
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ExecutionMode 4 OutputVertices 4
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Name 4 "main"
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Name 8 "VS_OUT"
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MemberName 8(VS_OUT) 0 "cpoint"
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Name 14 "HS_OUT"
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MemberName 14(HS_OUT) 0 "cpoint"
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Name 18 "@main(struct-VS_OUT-vf31[4];u1;"
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Name 16 "ip"
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Name 17 "m_cpid"
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Name 22 "HS_CONSTANT_OUT"
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MemberName 22(HS_CONSTANT_OUT) 0 "edges"
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Name 25 "PCF(u1;"
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Name 24 "pid"
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Name 28 "output"
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Name 38 "ip"
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Name 40 "ip"
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Name 42 "m_cpid"
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Name 44 "m_cpid"
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Name 47 "@entryPointOutput"
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Name 48 "param"
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Name 50 "param"
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Name 61 "@patchConstantResult"
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Name 62 "pid"
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Name 63 "param"
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Name 67 "@patchConstantOutput_edges"
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Name 77 "output"
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Name 85 "HS_CONSTANT_OUT"
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Name 87 "@patchConstantOutput"
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Decorate 40(ip) Location 0
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Decorate 44(m_cpid) BuiltIn InvocationId
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Decorate 47(@entryPointOutput) Location 0
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Decorate 62(pid) BuiltIn PrimitiveId
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Decorate 67(@patchConstantOutput_edges) Patch
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Decorate 67(@patchConstantOutput_edges) BuiltIn TessLevelOuter
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Decorate 87(@patchConstantOutput) Patch
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Decorate 87(@patchConstantOutput) Location 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 3
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8(VS_OUT): TypeStruct 7(fvec3)
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9: TypeInt 32 0
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10: 9(int) Constant 4
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11: TypeArray 8(VS_OUT) 10
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12: TypePointer Function 11
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13: TypePointer Function 9(int)
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14(HS_OUT): TypeStruct 7(fvec3)
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15: TypeFunction 14(HS_OUT) 12(ptr) 13(ptr)
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20: 9(int) Constant 2
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21: TypeArray 6(float) 20
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22(HS_CONSTANT_OUT): TypeStruct 21
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23: TypeFunction 22(HS_CONSTANT_OUT) 13(ptr)
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27: TypePointer Function 14(HS_OUT)
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29: TypeInt 32 1
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30: 29(int) Constant 0
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31: TypePointer Function 7(fvec3)
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39: TypePointer Input 11
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40(ip): 39(ptr) Variable Input
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43: TypePointer Input 9(int)
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44(m_cpid): 43(ptr) Variable Input
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46: TypePointer Output 14(HS_OUT)
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47(@entryPointOutput): 46(ptr) Variable Output
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53: 9(int) Constant 1
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54: 9(int) Constant 0
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56: TypeBool
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60: TypePointer Function 22(HS_CONSTANT_OUT)
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62(pid): 43(ptr) Variable Input
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66: TypePointer Output 21
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67(@patchConstantOutput_edges): 66(ptr) Variable Output
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68: TypePointer Function 6(float)
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71: TypePointer Output 6(float)
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73: 29(int) Constant 1
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78: 6(float) Constant 1073741824
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80: 6(float) Constant 1090519040
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85(HS_CONSTANT_OUT): TypeStruct
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86: TypePointer Output 85(HS_CONSTANT_OUT)
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87(@patchConstantOutput): 86(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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38(ip): 12(ptr) Variable Function
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42(m_cpid): 13(ptr) Variable Function
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48(param): 12(ptr) Variable Function
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50(param): 13(ptr) Variable Function
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61(@patchConstantResult): 60(ptr) Variable Function
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63(param): 13(ptr) Variable Function
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41: 11 Load 40(ip)
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Store 38(ip) 41
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45: 9(int) Load 44(m_cpid)
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Store 42(m_cpid) 45
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49: 11 Load 38(ip)
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Store 48(param) 49
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51: 9(int) Load 42(m_cpid)
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Store 50(param) 51
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52: 14(HS_OUT) FunctionCall 18(@main(struct-VS_OUT-vf31[4];u1;) 48(param) 50(param)
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Store 47(@entryPointOutput) 52
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ControlBarrier 20 53 54
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55: 9(int) Load 44(m_cpid)
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57: 56(bool) IEqual 55 30
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SelectionMerge 59 None
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BranchConditional 57 58 59
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58: Label
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64: 9(int) Load 62(pid)
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Store 63(param) 64
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65:22(HS_CONSTANT_OUT) FunctionCall 25(PCF(u1;) 63(param)
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Store 61(@patchConstantResult) 65
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69: 68(ptr) AccessChain 61(@patchConstantResult) 30 30
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70: 6(float) Load 69
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72: 71(ptr) AccessChain 67(@patchConstantOutput_edges) 30
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Store 72 70
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74: 68(ptr) AccessChain 61(@patchConstantResult) 30 73
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75: 6(float) Load 74
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76: 71(ptr) AccessChain 67(@patchConstantOutput_edges) 73
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Store 76 75
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Branch 59
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59: Label
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Return
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FunctionEnd
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18(@main(struct-VS_OUT-vf31[4];u1;): 14(HS_OUT) Function None 15
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16(ip): 12(ptr) FunctionParameter
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17(m_cpid): 13(ptr) FunctionParameter
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19: Label
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28(output): 27(ptr) Variable Function
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32: 31(ptr) AccessChain 16(ip) 30 30
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33: 7(fvec3) Load 32
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34: 31(ptr) AccessChain 28(output) 30
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Store 34 33
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35: 14(HS_OUT) Load 28(output)
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ReturnValue 35
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FunctionEnd
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25(PCF(u1;):22(HS_CONSTANT_OUT) Function None 23
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24(pid): 13(ptr) FunctionParameter
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26: Label
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77(output): 60(ptr) Variable Function
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79: 68(ptr) AccessChain 77(output) 30 30
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Store 79 78
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81: 68(ptr) AccessChain 77(output) 30 73
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Store 81 80
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82:22(HS_CONSTANT_OUT) Load 77(output)
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ReturnValue 82
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FunctionEnd
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