This PR emulates per control point inputs to patch constant functions. Without either an extension to look across SIMD lanes or a dedicated stage, the emulation must use separate invocations of the wrapped entry point to obtain the per control point values. This is provided since shaders are wanting this functionality now, but such an extension is not yet available. Entry point arguments qualified as an invocation ID are replaced by the current control point number when calling the wrapped entry point. There is no particular optimization for the case of the entry point not having such an input but the PCF still accepting ctrl pt frequency data. It'll work, but anyway makes no so much sense. The wrapped entry point must return the per control point data by value. At this time it is not supported as an output parameter.
368 lines
19 KiB
Plaintext
368 lines
19 KiB
Plaintext
hlsl.hull.2.tesc
|
|
Shader version: 450
|
|
vertices = 4
|
|
0:? Sequence
|
|
0:26 Function Definition: @main(struct-VS_OUT-vf31[4]; ( temp structure{ temp 3-component vector of float cpoint})
|
|
0:26 Function Parameters:
|
|
0:26 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:? Sequence
|
|
0:28 move second child to first child ( temp 3-component vector of float)
|
|
0:28 cpoint: direct index for structure ( temp 3-component vector of float)
|
|
0:28 'output' ( temp structure{ temp 3-component vector of float cpoint})
|
|
0:28 Constant:
|
|
0:28 0 (const int)
|
|
0:28 cpoint: direct index for structure ( temp 3-component vector of float)
|
|
0:28 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
|
0:28 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:28 Constant:
|
|
0:28 0 (const int)
|
|
0:28 Constant:
|
|
0:28 0 (const int)
|
|
0:29 Branch: Return with expression
|
|
0:29 'output' ( temp structure{ temp 3-component vector of float cpoint})
|
|
0:26 Function Definition: main( ( temp void)
|
|
0:26 Function Parameters:
|
|
0:? Sequence
|
|
0:26 move second child to first child ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:26 move second child to first child ( temp structure{ temp 3-component vector of float cpoint})
|
|
0:? '@entryPointOutput' (layout( location=0) out structure{ temp 3-component vector of float cpoint})
|
|
0:26 Function Call: @main(struct-VS_OUT-vf31[4]; ( temp structure{ temp 3-component vector of float cpoint})
|
|
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:? Barrier ( temp void)
|
|
0:? Test condition and select ( temp void)
|
|
0:? Condition
|
|
0:? Compare Equal ( temp bool)
|
|
0:? 'InvocationId' ( in uint InvocationID)
|
|
0:? Constant:
|
|
0:? 0 (const int)
|
|
0:? true case
|
|
0:? Sequence
|
|
0:? move second child to first child ( temp structure{ temp 2-element array of float edges})
|
|
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
|
0:? Function Call: PCF(u1;vf4; ( temp structure{ temp 2-element array of float edges})
|
|
0:? 'pid' ( in uint PrimitiveID)
|
|
0:? 'pos' ( in 4-component vector of float Position)
|
|
0:? Sequence
|
|
0:? move second child to first child ( temp float)
|
|
0:? direct index ( patch out float TessLevelOuter)
|
|
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
|
|
0:? Constant:
|
|
0:? 0 (const int)
|
|
0:? direct index ( temp float)
|
|
0:? edges: direct index for structure ( temp 2-element array of float)
|
|
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
|
0:? Constant:
|
|
0:? 0 (const int)
|
|
0:? Constant:
|
|
0:? 0 (const int)
|
|
0:? move second child to first child ( temp float)
|
|
0:? direct index ( patch out float TessLevelOuter)
|
|
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
|
|
0:? Constant:
|
|
0:? 1 (const int)
|
|
0:? direct index ( temp float)
|
|
0:? edges: direct index for structure ( temp 2-element array of float)
|
|
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
|
0:? Constant:
|
|
0:? 0 (const int)
|
|
0:? Constant:
|
|
0:? 1 (const int)
|
|
0:33 Function Definition: PCF(u1;vf4; ( temp structure{ temp 2-element array of float edges})
|
|
0:33 Function Parameters:
|
|
0:33 'pid' ( in uint)
|
|
0:33 'pos' ( in 4-component vector of float)
|
|
0:? Sequence
|
|
0:36 move second child to first child ( temp float)
|
|
0:36 direct index ( temp float)
|
|
0:36 edges: direct index for structure ( temp 2-element array of float)
|
|
0:36 'output' ( temp structure{ temp 2-element array of float edges})
|
|
0:36 Constant:
|
|
0:36 0 (const int)
|
|
0:36 Constant:
|
|
0:36 0 (const int)
|
|
0:36 Constant:
|
|
0:36 2.000000
|
|
0:37 move second child to first child ( temp float)
|
|
0:37 direct index ( temp float)
|
|
0:37 edges: direct index for structure ( temp 2-element array of float)
|
|
0:37 'output' ( temp structure{ temp 2-element array of float edges})
|
|
0:37 Constant:
|
|
0:37 0 (const int)
|
|
0:37 Constant:
|
|
0:37 1 (const int)
|
|
0:37 Constant:
|
|
0:37 8.000000
|
|
0:38 Branch: Return with expression
|
|
0:38 'output' ( temp structure{ temp 2-element array of float edges})
|
|
0:? Linker Objects
|
|
0:? '@entryPointOutput' (layout( location=0) out structure{ temp 3-component vector of float cpoint})
|
|
0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:? 'pid' ( in uint PrimitiveID)
|
|
0:? 'pos' ( in 4-component vector of float Position)
|
|
0:? 'InvocationId' ( in uint InvocationID)
|
|
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
|
|
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
|
|
|
|
|
|
Linked tessellation control stage:
|
|
|
|
|
|
Shader version: 450
|
|
vertices = 4
|
|
0:? Sequence
|
|
0:26 Function Definition: @main(struct-VS_OUT-vf31[4]; ( temp structure{ temp 3-component vector of float cpoint})
|
|
0:26 Function Parameters:
|
|
0:26 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:? Sequence
|
|
0:28 move second child to first child ( temp 3-component vector of float)
|
|
0:28 cpoint: direct index for structure ( temp 3-component vector of float)
|
|
0:28 'output' ( temp structure{ temp 3-component vector of float cpoint})
|
|
0:28 Constant:
|
|
0:28 0 (const int)
|
|
0:28 cpoint: direct index for structure ( temp 3-component vector of float)
|
|
0:28 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
|
0:28 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:28 Constant:
|
|
0:28 0 (const int)
|
|
0:28 Constant:
|
|
0:28 0 (const int)
|
|
0:29 Branch: Return with expression
|
|
0:29 'output' ( temp structure{ temp 3-component vector of float cpoint})
|
|
0:26 Function Definition: main( ( temp void)
|
|
0:26 Function Parameters:
|
|
0:? Sequence
|
|
0:26 move second child to first child ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:26 move second child to first child ( temp structure{ temp 3-component vector of float cpoint})
|
|
0:? '@entryPointOutput' (layout( location=0) out structure{ temp 3-component vector of float cpoint})
|
|
0:26 Function Call: @main(struct-VS_OUT-vf31[4]; ( temp structure{ temp 3-component vector of float cpoint})
|
|
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:? Barrier ( temp void)
|
|
0:? Test condition and select ( temp void)
|
|
0:? Condition
|
|
0:? Compare Equal ( temp bool)
|
|
0:? 'InvocationId' ( in uint InvocationID)
|
|
0:? Constant:
|
|
0:? 0 (const int)
|
|
0:? true case
|
|
0:? Sequence
|
|
0:? move second child to first child ( temp structure{ temp 2-element array of float edges})
|
|
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
|
0:? Function Call: PCF(u1;vf4; ( temp structure{ temp 2-element array of float edges})
|
|
0:? 'pid' ( in uint PrimitiveID)
|
|
0:? 'pos' ( in 4-component vector of float Position)
|
|
0:? Sequence
|
|
0:? move second child to first child ( temp float)
|
|
0:? direct index ( patch out float TessLevelOuter)
|
|
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
|
|
0:? Constant:
|
|
0:? 0 (const int)
|
|
0:? direct index ( temp float)
|
|
0:? edges: direct index for structure ( temp 2-element array of float)
|
|
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
|
0:? Constant:
|
|
0:? 0 (const int)
|
|
0:? Constant:
|
|
0:? 0 (const int)
|
|
0:? move second child to first child ( temp float)
|
|
0:? direct index ( patch out float TessLevelOuter)
|
|
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
|
|
0:? Constant:
|
|
0:? 1 (const int)
|
|
0:? direct index ( temp float)
|
|
0:? edges: direct index for structure ( temp 2-element array of float)
|
|
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
|
0:? Constant:
|
|
0:? 0 (const int)
|
|
0:? Constant:
|
|
0:? 1 (const int)
|
|
0:33 Function Definition: PCF(u1;vf4; ( temp structure{ temp 2-element array of float edges})
|
|
0:33 Function Parameters:
|
|
0:33 'pid' ( in uint)
|
|
0:33 'pos' ( in 4-component vector of float)
|
|
0:? Sequence
|
|
0:36 move second child to first child ( temp float)
|
|
0:36 direct index ( temp float)
|
|
0:36 edges: direct index for structure ( temp 2-element array of float)
|
|
0:36 'output' ( temp structure{ temp 2-element array of float edges})
|
|
0:36 Constant:
|
|
0:36 0 (const int)
|
|
0:36 Constant:
|
|
0:36 0 (const int)
|
|
0:36 Constant:
|
|
0:36 2.000000
|
|
0:37 move second child to first child ( temp float)
|
|
0:37 direct index ( temp float)
|
|
0:37 edges: direct index for structure ( temp 2-element array of float)
|
|
0:37 'output' ( temp structure{ temp 2-element array of float edges})
|
|
0:37 Constant:
|
|
0:37 0 (const int)
|
|
0:37 Constant:
|
|
0:37 1 (const int)
|
|
0:37 Constant:
|
|
0:37 8.000000
|
|
0:38 Branch: Return with expression
|
|
0:38 'output' ( temp structure{ temp 2-element array of float edges})
|
|
0:? Linker Objects
|
|
0:? '@entryPointOutput' (layout( location=0) out structure{ temp 3-component vector of float cpoint})
|
|
0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
|
|
0:? 'pid' ( in uint PrimitiveID)
|
|
0:? 'pos' ( in 4-component vector of float Position)
|
|
0:? 'InvocationId' ( in uint InvocationID)
|
|
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
|
|
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80001
|
|
// Id's are bound by 90
|
|
|
|
Capability Tessellation
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint TessellationControl 4 "main" 42 45 52 60 62 69 89
|
|
ExecutionMode 4 OutputVertices 4
|
|
Name 4 "main"
|
|
Name 8 "VS_OUT"
|
|
MemberName 8(VS_OUT) 0 "cpoint"
|
|
Name 13 "HS_OUT"
|
|
MemberName 13(HS_OUT) 0 "cpoint"
|
|
Name 16 "@main(struct-VS_OUT-vf31[4];"
|
|
Name 15 "ip"
|
|
Name 23 "HS_CONSTANT_OUT"
|
|
MemberName 23(HS_CONSTANT_OUT) 0 "edges"
|
|
Name 27 "PCF(u1;vf4;"
|
|
Name 25 "pid"
|
|
Name 26 "pos"
|
|
Name 30 "output"
|
|
Name 40 "ip"
|
|
Name 42 "ip"
|
|
Name 45 "@entryPointOutput"
|
|
Name 46 "param"
|
|
Name 52 "InvocationId"
|
|
Name 59 "@patchConstantResult"
|
|
Name 60 "pid"
|
|
Name 62 "pos"
|
|
Name 63 "param"
|
|
Name 65 "param"
|
|
Name 69 "@patchConstantOutput_edges"
|
|
Name 79 "output"
|
|
Name 87 "HS_CONSTANT_OUT"
|
|
Name 89 "@patchConstantOutput"
|
|
Decorate 42(ip) Location 0
|
|
Decorate 45(@entryPointOutput) Location 0
|
|
Decorate 52(InvocationId) BuiltIn InvocationId
|
|
Decorate 60(pid) BuiltIn PrimitiveId
|
|
Decorate 62(pos) BuiltIn Position
|
|
Decorate 69(@patchConstantOutput_edges) Patch
|
|
Decorate 69(@patchConstantOutput_edges) BuiltIn TessLevelOuter
|
|
Decorate 89(@patchConstantOutput) Patch
|
|
Decorate 89(@patchConstantOutput) Location 1
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 3
|
|
8(VS_OUT): TypeStruct 7(fvec3)
|
|
9: TypeInt 32 0
|
|
10: 9(int) Constant 4
|
|
11: TypeArray 8(VS_OUT) 10
|
|
12: TypePointer Function 11
|
|
13(HS_OUT): TypeStruct 7(fvec3)
|
|
14: TypeFunction 13(HS_OUT) 12(ptr)
|
|
18: TypePointer Function 9(int)
|
|
19: TypeVector 6(float) 4
|
|
20: TypePointer Function 19(fvec4)
|
|
21: 9(int) Constant 2
|
|
22: TypeArray 6(float) 21
|
|
23(HS_CONSTANT_OUT): TypeStruct 22
|
|
24: TypeFunction 23(HS_CONSTANT_OUT) 18(ptr) 20(ptr)
|
|
29: TypePointer Function 13(HS_OUT)
|
|
31: TypeInt 32 1
|
|
32: 31(int) Constant 0
|
|
33: TypePointer Function 7(fvec3)
|
|
41: TypePointer Input 11
|
|
42(ip): 41(ptr) Variable Input
|
|
44: TypePointer Output 13(HS_OUT)
|
|
45(@entryPointOutput): 44(ptr) Variable Output
|
|
49: 9(int) Constant 1
|
|
50: 9(int) Constant 0
|
|
51: TypePointer Input 9(int)
|
|
52(InvocationId): 51(ptr) Variable Input
|
|
54: TypeBool
|
|
58: TypePointer Function 23(HS_CONSTANT_OUT)
|
|
60(pid): 51(ptr) Variable Input
|
|
61: TypePointer Input 19(fvec4)
|
|
62(pos): 61(ptr) Variable Input
|
|
68: TypePointer Output 22
|
|
69(@patchConstantOutput_edges): 68(ptr) Variable Output
|
|
70: TypePointer Function 6(float)
|
|
73: TypePointer Output 6(float)
|
|
75: 31(int) Constant 1
|
|
80: 6(float) Constant 1073741824
|
|
82: 6(float) Constant 1090519040
|
|
87(HS_CONSTANT_OUT): TypeStruct
|
|
88: TypePointer Output 87(HS_CONSTANT_OUT)
|
|
89(@patchConstantOutput): 88(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
40(ip): 12(ptr) Variable Function
|
|
46(param): 12(ptr) Variable Function
|
|
59(@patchConstantResult): 58(ptr) Variable Function
|
|
63(param): 18(ptr) Variable Function
|
|
65(param): 20(ptr) Variable Function
|
|
43: 11 Load 42(ip)
|
|
Store 40(ip) 43
|
|
47: 11 Load 40(ip)
|
|
Store 46(param) 47
|
|
48: 13(HS_OUT) FunctionCall 16(@main(struct-VS_OUT-vf31[4];) 46(param)
|
|
Store 45(@entryPointOutput) 48
|
|
ControlBarrier 21 49 50
|
|
53: 9(int) Load 52(InvocationId)
|
|
55: 54(bool) IEqual 53 32
|
|
SelectionMerge 57 None
|
|
BranchConditional 55 56 57
|
|
56: Label
|
|
64: 9(int) Load 60(pid)
|
|
Store 63(param) 64
|
|
66: 19(fvec4) Load 62(pos)
|
|
Store 65(param) 66
|
|
67:23(HS_CONSTANT_OUT) FunctionCall 27(PCF(u1;vf4;) 63(param) 65(param)
|
|
Store 59(@patchConstantResult) 67
|
|
71: 70(ptr) AccessChain 59(@patchConstantResult) 32 32
|
|
72: 6(float) Load 71
|
|
74: 73(ptr) AccessChain 69(@patchConstantOutput_edges) 32
|
|
Store 74 72
|
|
76: 70(ptr) AccessChain 59(@patchConstantResult) 32 75
|
|
77: 6(float) Load 76
|
|
78: 73(ptr) AccessChain 69(@patchConstantOutput_edges) 75
|
|
Store 78 77
|
|
Branch 57
|
|
57: Label
|
|
Return
|
|
FunctionEnd
|
|
16(@main(struct-VS_OUT-vf31[4];): 13(HS_OUT) Function None 14
|
|
15(ip): 12(ptr) FunctionParameter
|
|
17: Label
|
|
30(output): 29(ptr) Variable Function
|
|
34: 33(ptr) AccessChain 15(ip) 32 32
|
|
35: 7(fvec3) Load 34
|
|
36: 33(ptr) AccessChain 30(output) 32
|
|
Store 36 35
|
|
37: 13(HS_OUT) Load 30(output)
|
|
ReturnValue 37
|
|
FunctionEnd
|
|
27(PCF(u1;vf4;):23(HS_CONSTANT_OUT) Function None 24
|
|
25(pid): 18(ptr) FunctionParameter
|
|
26(pos): 20(ptr) FunctionParameter
|
|
28: Label
|
|
79(output): 58(ptr) Variable Function
|
|
81: 70(ptr) AccessChain 79(output) 32 32
|
|
Store 81 80
|
|
83: 70(ptr) AccessChain 79(output) 32 75
|
|
Store 83 82
|
|
84:23(HS_CONSTANT_OUT) Load 79(output)
|
|
ReturnValue 84
|
|
FunctionEnd
|