2164 lines
		
	
	
		
			88 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2164 lines
		
	
	
		
			88 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// Copyright (C) 2002-2005  3Dlabs Inc. Ltd.
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// Copyright (C) 2013-2016 LunarG, Inc.
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// Copyright (C) 2016-2020 Google, Inc.
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// Modifications Copyright(C) 2021 Advanced Micro Devices, Inc.All rights reserved.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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//    Redistributions of source code must retain the above copyright
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//    notice, this list of conditions and the following disclaimer.
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//
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//    Redistributions in binary form must reproduce the above
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//    copyright notice, this list of conditions and the following
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//    disclaimer in the documentation and/or other materials provided
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//    with the distribution.
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//
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//    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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//    contributors may be used to endorse or promote products derived
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//    from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// this only applies to the standalone wrapper, not the front end in general
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#ifndef _CRT_SECURE_NO_WARNINGS
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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#include "glslang/Public/ResourceLimits.h"
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#include "Worklist.h"
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#include "DirStackFileIncluder.h"
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#include "./../glslang/Include/ShHandle.h"
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#include "./../glslang/Public/ShaderLang.h"
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#include "../SPIRV/GlslangToSpv.h"
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#include "../SPIRV/GLSL.std.450.h"
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#include "../SPIRV/doc.h"
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#include "../SPIRV/disassemble.h"
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#include <cstring>
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#include <cstdlib>
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#include <cctype>
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#include <cmath>
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#include <array>
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#include <map>
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#include <memory>
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#include <thread>
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#include <set>
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#include "../glslang/OSDependent/osinclude.h"
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// Build-time generated includes
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#include "glslang/build_info.h"
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#include "glslang/glsl_intrinsic_header.h"
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extern "C" {
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    GLSLANG_EXPORT void ShOutputHtml();
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}
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// Command-line options
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enum TOptions {
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    EOptionNone                 = 0,
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    EOptionIntermediate         = (1 <<  0),
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    EOptionSuppressInfolog      = (1 <<  1),
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    EOptionMemoryLeakMode       = (1 <<  2),
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    EOptionRelaxedErrors        = (1 <<  3),
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    EOptionGiveWarnings         = (1 <<  4),
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    EOptionLinkProgram          = (1 <<  5),
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    EOptionMultiThreaded        = (1 <<  6),
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    EOptionDumpConfig           = (1 <<  7),
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    EOptionDumpReflection       = (1 <<  8),
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    EOptionSuppressWarnings     = (1 <<  9),
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    EOptionDumpVersions         = (1 << 10),
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    EOptionSpv                  = (1 << 11),
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    EOptionHumanReadableSpv     = (1 << 12),
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    EOptionVulkanRules          = (1 << 13),
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    EOptionDefaultDesktop       = (1 << 14),
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    EOptionOutputPreprocessed   = (1 << 15),
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    EOptionOutputHexadecimal    = (1 << 16),
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    EOptionReadHlsl             = (1 << 17),
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    EOptionCascadingErrors      = (1 << 18),
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    EOptionAutoMapBindings      = (1 << 19),
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    EOptionFlattenUniformArrays = (1 << 20),
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    EOptionNoStorageFormat      = (1 << 21),
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    EOptionKeepUncalled         = (1 << 22),
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    EOptionHlslOffsets          = (1 << 23),
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    EOptionHlslIoMapping        = (1 << 24),
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    EOptionAutoMapLocations     = (1 << 25),
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    EOptionDebug                = (1 << 26),
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    EOptionStdin                = (1 << 27),
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    EOptionOptimizeDisable      = (1 << 28),
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    EOptionOptimizeSize         = (1 << 29),
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    EOptionInvertY              = (1 << 30),
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    EOptionDumpBareVersion      = (1 << 31),
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};
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bool targetHlslFunctionality1 = false;
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bool SpvToolsDisassembler = false;
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bool SpvToolsValidate = false;
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bool NaNClamp = false;
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bool stripDebugInfo = false;
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bool emitNonSemanticShaderDebugInfo = false;
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bool emitNonSemanticShaderDebugSource = false;
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bool beQuiet = false;
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bool VulkanRulesRelaxed = false;
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bool autoSampledTextures = false;
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//
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// Return codes from main/exit().
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//
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enum TFailCode {
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    ESuccess = 0,
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    EFailUsage,
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    EFailCompile,
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    EFailLink,
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    EFailCompilerCreate,
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    EFailThreadCreate,
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    EFailLinkerCreate
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};
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//
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// Forward declarations.
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//
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EShLanguage FindLanguage(const std::string& name, bool parseSuffix=true);
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void CompileFile(const char* fileName, ShHandle);
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void usage();
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char* ReadFileData(const char* fileName);
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void FreeFileData(char* data);
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void InfoLogMsg(const char* msg, const char* name, const int num);
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// Globally track if any compile or link failure.
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bool CompileFailed = false;
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bool LinkFailed = false;
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// array of unique places to leave the shader names and infologs for the asynchronous compiles
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std::vector<std::unique_ptr<glslang::TWorkItem>> WorkItems;
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std::string ConfigFile;
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//
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// Parse either a .conf file provided by the user or the default from glslang::DefaultTBuiltInResource
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//
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void ProcessConfigFile()
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{
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    if (ConfigFile.size() == 0)
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        *GetResources() = *GetDefaultResources();
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#ifndef GLSLANG_WEB
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    else {
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        char* configString = ReadFileData(ConfigFile.c_str());
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        DecodeResourceLimits(GetResources(),  configString);
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        FreeFileData(configString);
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    }
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#endif
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}
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int ReflectOptions = EShReflectionDefault;
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int Options = 0;
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const char* ExecutableName = nullptr;
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const char* binaryFileName = nullptr;
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const char* depencyFileName = nullptr;
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const char* entryPointName = nullptr;
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const char* sourceEntryPointName = nullptr;
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const char* shaderStageName = nullptr;
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const char* variableName = nullptr;
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bool HlslEnable16BitTypes = false;
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bool HlslDX9compatible = false;
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bool HlslDxPositionW = false;
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bool EnhancedMsgs = false;
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bool DumpBuiltinSymbols = false;
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std::vector<std::string> IncludeDirectoryList;
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// Source environment
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// (source 'Client' is currently the same as target 'Client')
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int ClientInputSemanticsVersion = 100;
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// Target environment
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glslang::EShClient Client = glslang::EShClientNone;  // will stay EShClientNone if only validating
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glslang::EShTargetClientVersion ClientVersion;       // not valid until Client is set
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glslang::EShTargetLanguage TargetLanguage = glslang::EShTargetNone;
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glslang::EShTargetLanguageVersion TargetVersion;     // not valid until TargetLanguage is set
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// GLSL version
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int GlslVersion = 0; // GLSL version specified on CLI, overrides #version in shader source
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std::vector<std::string> Processes;                     // what should be recorded by OpModuleProcessed, or equivalent
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// Per descriptor-set binding base data
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typedef std::map<unsigned int, unsigned int> TPerSetBaseBinding;
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std::vector<std::pair<std::string, int>> uniformLocationOverrides;
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int uniformBase = 0;
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std::array<std::array<unsigned int, EShLangCount>, glslang::EResCount> baseBinding;
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std::array<std::array<TPerSetBaseBinding, EShLangCount>, glslang::EResCount> baseBindingForSet;
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std::array<std::vector<std::string>, EShLangCount> baseResourceSetBinding;
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std::vector<std::pair<std::string, glslang::TBlockStorageClass>> blockStorageOverrides;
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bool setGlobalUniformBlock = false;
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std::string globalUniformName;
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unsigned int globalUniformBinding;
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unsigned int globalUniformSet;
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bool setGlobalBufferBlock = false;
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std::string atomicCounterBlockName;
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unsigned int atomicCounterBlockSet;
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// Add things like "#define ..." to a preamble to use in the beginning of the shader.
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class TPreamble {
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public:
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    TPreamble() { }
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    bool isSet() const { return text.size() > 0; }
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    const char* get() const { return text.c_str(); }
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    // #define...
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    void addDef(std::string def)
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    {
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        text.append("#define ");
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        fixLine(def);
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        Processes.push_back("define-macro ");
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        Processes.back().append(def);
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        // The first "=" needs to turn into a space
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        const size_t equal = def.find_first_of("=");
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        if (equal != def.npos)
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            def[equal] = ' ';
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        text.append(def);
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        text.append("\n");
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    }
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    // #undef...
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    void addUndef(std::string undef)
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    {
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        text.append("#undef ");
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        fixLine(undef);
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        Processes.push_back("undef-macro ");
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        Processes.back().append(undef);
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        text.append(undef);
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        text.append("\n");
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    }
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    void addText(std::string preambleText)
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    {
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        fixLine(preambleText);
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        Processes.push_back("preamble-text");
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        Processes.back().append(preambleText);
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        text.append(preambleText);
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        text.append("\n");
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    }
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protected:
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    void fixLine(std::string& line)
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    {
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        // Can't go past a newline in the line
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        const size_t end = line.find_first_of("\n");
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        if (end != line.npos)
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            line = line.substr(0, end);
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    }
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    std::string text;  // contents of preamble
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};
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// Track the user's #define and #undef from the command line.
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TPreamble UserPreamble;
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std::string PreambleString;
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//
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// Create the default name for saving a binary if -o is not provided.
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//
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const char* GetBinaryName(EShLanguage stage)
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{
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    const char* name;
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    if (binaryFileName == nullptr) {
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        switch (stage) {
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        case EShLangVertex:          name = "vert.spv";    break;
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        case EShLangTessControl:     name = "tesc.spv";    break;
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        case EShLangTessEvaluation:  name = "tese.spv";    break;
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        case EShLangGeometry:        name = "geom.spv";    break;
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        case EShLangFragment:        name = "frag.spv";    break;
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        case EShLangCompute:         name = "comp.spv";    break;
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        case EShLangRayGen:          name = "rgen.spv";    break;
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        case EShLangIntersect:       name = "rint.spv";    break;
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        case EShLangAnyHit:          name = "rahit.spv";   break;
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        case EShLangClosestHit:      name = "rchit.spv";   break;
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        case EShLangMiss:            name = "rmiss.spv";   break;
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        case EShLangCallable:        name = "rcall.spv";   break;
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        case EShLangMesh :           name = "mesh.spv";    break;
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        case EShLangTask :           name = "task.spv";    break;
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        default:                     name = "unknown";     break;
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        }
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    } else
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        name = binaryFileName;
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    return name;
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}
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//
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// *.conf => this is a config file that can set limits/resources
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//
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bool SetConfigFile(const std::string& name)
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{
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    if (name.size() < 5)
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        return false;
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    if (name.compare(name.size() - 5, 5, ".conf") == 0) {
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        ConfigFile = name;
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        return true;
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    }
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    return false;
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}
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//
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// Give error and exit with failure code.
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//
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void Error(const char* message, const char* detail = nullptr)
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{
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    fprintf(stderr, "%s: Error: ", ExecutableName);
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    if (detail != nullptr)
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        fprintf(stderr, "%s: ", detail);
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    fprintf(stderr, "%s (use -h for usage)\n", message);
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    exit(EFailUsage);
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}
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//
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// Process an optional binding base of one the forms:
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//   --argname [stage] base            // base for stage (if given) or all stages (if not)
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//   --argname [stage] [base set]...   // set/base pairs: set the base for given binding set.
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// Where stage is one of the forms accepted by FindLanguage, and base is an integer
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//
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void ProcessBindingBase(int& argc, char**& argv, glslang::TResourceType res)
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{
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    if (argc < 2)
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        usage();
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    EShLanguage lang = EShLangCount;
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    int singleBase = 0;
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    TPerSetBaseBinding perSetBase;
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    int arg = 1;
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    // Parse stage, if given
 | 
						|
    if (!isdigit(argv[arg][0])) {
 | 
						|
        if (argc < 3) // this form needs one more argument
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            usage();
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        lang = FindLanguage(argv[arg++], false);
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    }
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						|
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						|
    if ((argc - arg) >= 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) {
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        // Parse a per-set binding base
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        do {
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						|
            const int baseNum = atoi(argv[arg++]);
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            const int setNum = atoi(argv[arg++]);
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            perSetBase[setNum] = baseNum;
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        } while ((argc - arg) >= 2 && isdigit(argv[arg + 0][0]) && isdigit(argv[arg + 1][0]));
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    } else {
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						|
        // Parse single binding base
 | 
						|
        singleBase = atoi(argv[arg++]);
 | 
						|
    }
 | 
						|
 | 
						|
    argc -= (arg-1);
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						|
    argv += (arg-1);
 | 
						|
 | 
						|
    // Set one or all languages
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						|
    const int langMin = (lang < EShLangCount) ? lang+0 : 0;
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						|
    const int langMax = (lang < EShLangCount) ? lang+1 : EShLangCount;
 | 
						|
 | 
						|
    for (int lang = langMin; lang < langMax; ++lang) {
 | 
						|
        if (!perSetBase.empty())
 | 
						|
            baseBindingForSet[res][lang].insert(perSetBase.begin(), perSetBase.end());
 | 
						|
        else
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						|
            baseBinding[res][lang] = singleBase;
 | 
						|
    }
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						|
}
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						|
 | 
						|
void ProcessResourceSetBindingBase(int& argc, char**& argv, std::array<std::vector<std::string>, EShLangCount>& base)
 | 
						|
{
 | 
						|
    if (argc < 2)
 | 
						|
        usage();
 | 
						|
 | 
						|
    if (!isdigit(argv[1][0])) {
 | 
						|
        if (argc < 3) // this form needs one more argument
 | 
						|
            usage();
 | 
						|
 | 
						|
        // Parse form: --argname stage [regname set base...], or:
 | 
						|
        //             --argname stage set
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						|
        const EShLanguage lang = FindLanguage(argv[1], false);
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						|
 | 
						|
        argc--;
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						|
        argv++;
 | 
						|
 | 
						|
        while (argc > 1 && argv[1] != nullptr && argv[1][0] != '-') {
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						|
            base[lang].push_back(argv[1]);
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						|
 | 
						|
            argc--;
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						|
            argv++;
 | 
						|
        }
 | 
						|
 | 
						|
        // Must have one arg, or a multiple of three (for [regname set binding] triples)
 | 
						|
        if (base[lang].size() != 1 && (base[lang].size() % 3) != 0)
 | 
						|
            usage();
 | 
						|
 | 
						|
    } else {
 | 
						|
        // Parse form: --argname set
 | 
						|
        for (int lang=0; lang<EShLangCount; ++lang)
 | 
						|
            base[lang].push_back(argv[1]);
 | 
						|
 | 
						|
        argc--;
 | 
						|
        argv++;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
// Process an optional binding base of one the forms:
 | 
						|
//   --argname name {uniform|buffer|push_constant}
 | 
						|
void ProcessBlockStorage(int& argc, char**& argv, std::vector<std::pair<std::string, glslang::TBlockStorageClass>>& storage)
 | 
						|
{
 | 
						|
    if (argc < 3)
 | 
						|
        usage();
 | 
						|
 | 
						|
    glslang::TBlockStorageClass blockStorage = glslang::EbsNone;
 | 
						|
 | 
						|
    std::string strBacking(argv[2]);
 | 
						|
    if (strBacking == "uniform")
 | 
						|
        blockStorage = glslang::EbsUniform;
 | 
						|
    else if (strBacking == "buffer")
 | 
						|
        blockStorage = glslang::EbsStorageBuffer;
 | 
						|
    else if (strBacking == "push_constant")
 | 
						|
        blockStorage = glslang::EbsPushConstant;
 | 
						|
    else {
 | 
						|
        printf("%s: invalid block storage\n", strBacking.c_str());
 | 
						|
        usage();
 | 
						|
    }
 | 
						|
 | 
						|
    storage.push_back(std::make_pair(std::string(argv[1]), blockStorage));
 | 
						|
 | 
						|
    argc -= 2;
 | 
						|
    argv += 2;
 | 
						|
}
 | 
						|
 | 
						|
inline bool isNonDigit(char c) {
 | 
						|
    // a non-digit character valid in a glsl identifier
 | 
						|
    return (c == '_') || (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');
 | 
						|
}
 | 
						|
 | 
						|
// whether string isa  valid identifier to be used in glsl
 | 
						|
bool isValidIdentifier(const char* str) {
 | 
						|
    std::string idn(str);
 | 
						|
 | 
						|
    if (idn.length() == 0) {
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    if (idn.length() >= 3 && idn.substr(0, 3) == "gl_") {
 | 
						|
        // identifiers startin with "gl_" are reserved
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    if (!isNonDigit(idn[0])) {
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    for (unsigned int i = 1; i < idn.length(); ++i) {
 | 
						|
        if (!(isdigit(idn[i]) || isNonDigit(idn[i]))) {
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return true;
 | 
						|
}
 | 
						|
 | 
						|
// Process settings for either the global buffer block or global unfirom block
 | 
						|
// of the form:
 | 
						|
//      --argname name set binding
 | 
						|
void ProcessGlobalBlockSettings(int& argc, char**& argv, std::string* name, unsigned int* set, unsigned int* binding)
 | 
						|
{
 | 
						|
    if (argc < 4)
 | 
						|
        usage();
 | 
						|
 | 
						|
    unsigned int curArg = 1;
 | 
						|
 | 
						|
    assert(name || set || binding);
 | 
						|
 | 
						|
    if (name) {
 | 
						|
        if (!isValidIdentifier(argv[curArg])) {
 | 
						|
            printf("%s: invalid identifier\n", argv[curArg]);
 | 
						|
            usage();
 | 
						|
        }
 | 
						|
        *name = argv[curArg];
 | 
						|
 | 
						|
        curArg++;
 | 
						|
    }
 | 
						|
 | 
						|
    if (set) {
 | 
						|
        errno = 0;
 | 
						|
        int setVal = ::strtol(argv[curArg], nullptr, 10);
 | 
						|
        if (errno || setVal < 0) {
 | 
						|
            printf("%s: invalid set\n", argv[curArg]);
 | 
						|
            usage();
 | 
						|
        }
 | 
						|
        *set = setVal;
 | 
						|
 | 
						|
        curArg++;
 | 
						|
    }
 | 
						|
 | 
						|
    if (binding) {
 | 
						|
        errno = 0;
 | 
						|
        int bindingVal = ::strtol(argv[curArg], nullptr, 10);
 | 
						|
        if (errno || bindingVal < 0) {
 | 
						|
            printf("%s: invalid binding\n", argv[curArg]);
 | 
						|
            usage();
 | 
						|
        }
 | 
						|
        *binding = bindingVal;
 | 
						|
 | 
						|
        curArg++;
 | 
						|
    }
 | 
						|
 | 
						|
    argc -= (curArg - 1);
 | 
						|
    argv += (curArg - 1);
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
// Do all command-line argument parsing.  This includes building up the work-items
 | 
						|
// to be processed later, and saving all the command-line options.
 | 
						|
//
 | 
						|
// Does not return (it exits) if command-line is fatally flawed.
 | 
						|
//
 | 
						|
void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItems, int argc, char* argv[])
 | 
						|
{
 | 
						|
    for (int res = 0; res < glslang::EResCount; ++res)
 | 
						|
        baseBinding[res].fill(0);
 | 
						|
 | 
						|
    ExecutableName = argv[0];
 | 
						|
    workItems.reserve(argc);
 | 
						|
 | 
						|
    const auto bumpArg = [&]() {
 | 
						|
        if (argc > 0) {
 | 
						|
            argc--;
 | 
						|
            argv++;
 | 
						|
        }
 | 
						|
    };
 | 
						|
 | 
						|
    // read a string directly attached to a single-letter option
 | 
						|
    const auto getStringOperand = [&](const char* desc) {
 | 
						|
        if (argv[0][2] == 0) {
 | 
						|
            printf("%s must immediately follow option (no spaces)\n", desc);
 | 
						|
            exit(EFailUsage);
 | 
						|
        }
 | 
						|
        return argv[0] + 2;
 | 
						|
    };
 | 
						|
 | 
						|
    // read a number attached to a single-letter option
 | 
						|
    const auto getAttachedNumber = [&](const char* desc) {
 | 
						|
        int num = atoi(argv[0] + 2);
 | 
						|
        if (num == 0) {
 | 
						|
            printf("%s: expected attached non-0 number\n", desc);
 | 
						|
            exit(EFailUsage);
 | 
						|
        }
 | 
						|
        return num;
 | 
						|
    };
 | 
						|
 | 
						|
    // minimum needed (without overriding something else) to target Vulkan SPIR-V
 | 
						|
    const auto setVulkanSpv = []() {
 | 
						|
        if (Client == glslang::EShClientNone)
 | 
						|
            ClientVersion = glslang::EShTargetVulkan_1_0;
 | 
						|
        Client = glslang::EShClientVulkan;
 | 
						|
        Options |= EOptionSpv;
 | 
						|
        Options |= EOptionVulkanRules;
 | 
						|
        Options |= EOptionLinkProgram;
 | 
						|
    };
 | 
						|
 | 
						|
    // minimum needed (without overriding something else) to target OpenGL SPIR-V
 | 
						|
    const auto setOpenGlSpv = []() {
 | 
						|
        if (Client == glslang::EShClientNone)
 | 
						|
            ClientVersion = glslang::EShTargetOpenGL_450;
 | 
						|
        Client = glslang::EShClientOpenGL;
 | 
						|
        Options |= EOptionSpv;
 | 
						|
        Options |= EOptionLinkProgram;
 | 
						|
        // undo a -H default to Vulkan
 | 
						|
        Options &= ~EOptionVulkanRules;
 | 
						|
    };
 | 
						|
 | 
						|
    const auto getUniformOverride = [getStringOperand]() {
 | 
						|
        const char *arg = getStringOperand("-u<name>:<location>");
 | 
						|
        const char *split = strchr(arg, ':');
 | 
						|
        if (split == nullptr) {
 | 
						|
            printf("%s: missing location\n", arg);
 | 
						|
            exit(EFailUsage);
 | 
						|
        }
 | 
						|
        errno = 0;
 | 
						|
        int location = ::strtol(split + 1, nullptr, 10);
 | 
						|
        if (errno) {
 | 
						|
            printf("%s: invalid location\n", arg);
 | 
						|
            exit(EFailUsage);
 | 
						|
        }
 | 
						|
        return std::make_pair(std::string(arg, split - arg), location);
 | 
						|
    };
 | 
						|
 | 
						|
    for (bumpArg(); argc >= 1; bumpArg()) {
 | 
						|
        if (argv[0][0] == '-') {
 | 
						|
            switch (argv[0][1]) {
 | 
						|
            case '-':
 | 
						|
                {
 | 
						|
                    std::string lowerword(argv[0]+2);
 | 
						|
                    std::transform(lowerword.begin(), lowerword.end(), lowerword.begin(), ::tolower);
 | 
						|
 | 
						|
                    // handle --word style options
 | 
						|
                    if (lowerword == "auto-map-bindings" ||  // synonyms
 | 
						|
                        lowerword == "auto-map-binding"  ||
 | 
						|
                        lowerword == "amb") {
 | 
						|
                        Options |= EOptionAutoMapBindings;
 | 
						|
                    } else if (lowerword == "auto-map-locations" || // synonyms
 | 
						|
                               lowerword == "aml") {
 | 
						|
                        Options |= EOptionAutoMapLocations;
 | 
						|
                    } else if (lowerword == "uniform-base") {
 | 
						|
                        if (argc <= 1)
 | 
						|
                            Error("no <base> provided", lowerword.c_str());
 | 
						|
                        uniformBase = ::strtol(argv[1], nullptr, 10);
 | 
						|
                        bumpArg();
 | 
						|
                        break;
 | 
						|
                    } else if (lowerword == "client") {
 | 
						|
                        if (argc > 1) {
 | 
						|
                            if (strcmp(argv[1], "vulkan100") == 0)
 | 
						|
                                setVulkanSpv();
 | 
						|
                            else if (strcmp(argv[1], "opengl100") == 0)
 | 
						|
                                setOpenGlSpv();
 | 
						|
                            else
 | 
						|
                                Error("expects vulkan100 or opengl100", lowerword.c_str());
 | 
						|
                        } else
 | 
						|
                            Error("expects vulkan100 or opengl100", lowerword.c_str());
 | 
						|
                        bumpArg();
 | 
						|
                    } else if (lowerword == "define-macro" ||
 | 
						|
                               lowerword == "d") {
 | 
						|
                        if (argc > 1)
 | 
						|
                            UserPreamble.addDef(argv[1]);
 | 
						|
                        else
 | 
						|
                            Error("expects <name[=def]>", argv[0]);
 | 
						|
                        bumpArg();
 | 
						|
                    } else if (lowerword == "dump-builtin-symbols") {
 | 
						|
                        DumpBuiltinSymbols = true;
 | 
						|
                    } else if (lowerword == "entry-point") {
 | 
						|
                        entryPointName = argv[1];
 | 
						|
                        if (argc <= 1)
 | 
						|
                            Error("no <name> provided", lowerword.c_str());
 | 
						|
                        bumpArg();
 | 
						|
                    } else if (lowerword == "flatten-uniform-arrays" || // synonyms
 | 
						|
                               lowerword == "flatten-uniform-array"  ||
 | 
						|
                               lowerword == "fua") {
 | 
						|
                        Options |= EOptionFlattenUniformArrays;
 | 
						|
                    } else if (lowerword == "glsl-version") {
 | 
						|
                        if (argc > 1) {
 | 
						|
                            if (strcmp(argv[1], "100") == 0) {
 | 
						|
                                GlslVersion = 100;
 | 
						|
                            } else if (strcmp(argv[1], "110") == 0) {
 | 
						|
                                GlslVersion = 110;
 | 
						|
                            } else if (strcmp(argv[1], "120") == 0) {
 | 
						|
                                GlslVersion = 120;
 | 
						|
                            } else if (strcmp(argv[1], "130") == 0) {
 | 
						|
                                GlslVersion = 130;
 | 
						|
                            } else if (strcmp(argv[1], "140") == 0) {
 | 
						|
                                GlslVersion = 140;
 | 
						|
                            } else if (strcmp(argv[1], "150") == 0) {
 | 
						|
                                GlslVersion = 150;
 | 
						|
                            } else if (strcmp(argv[1], "300es") == 0) {
 | 
						|
                                GlslVersion = 300;
 | 
						|
                            } else if (strcmp(argv[1], "310es") == 0) {
 | 
						|
                                GlslVersion = 310;
 | 
						|
                            } else if (strcmp(argv[1], "320es") == 0) {
 | 
						|
                                GlslVersion = 320;
 | 
						|
                            } else if (strcmp(argv[1], "330") == 0) {
 | 
						|
                                GlslVersion = 330;
 | 
						|
                            } else if (strcmp(argv[1], "400") == 0) {
 | 
						|
                                GlslVersion = 400;
 | 
						|
                            } else if (strcmp(argv[1], "410") == 0) {
 | 
						|
                                GlslVersion = 410;
 | 
						|
                            } else if (strcmp(argv[1], "420") == 0) {
 | 
						|
                                GlslVersion = 420;
 | 
						|
                            } else if (strcmp(argv[1], "430") == 0) {
 | 
						|
                                GlslVersion = 430;
 | 
						|
                            } else if (strcmp(argv[1], "440") == 0) {
 | 
						|
                                GlslVersion = 440;
 | 
						|
                            } else if (strcmp(argv[1], "450") == 0) {
 | 
						|
                                GlslVersion = 450;
 | 
						|
                            } else if (strcmp(argv[1], "460") == 0) {
 | 
						|
                                GlslVersion = 460;
 | 
						|
                            } else
 | 
						|
                                Error("--glsl-version expected one of: 100, 110, 120, 130, 140, 150,\n"
 | 
						|
                                      "300es, 310es, 320es, 330\n"
 | 
						|
                                      "400, 410, 420, 430, 440, 450, 460");
 | 
						|
                        }
 | 
						|
                        bumpArg();
 | 
						|
                    } else if (lowerword == "hlsl-offsets") {
 | 
						|
                        Options |= EOptionHlslOffsets;
 | 
						|
                    } else if (lowerword == "hlsl-iomap" ||
 | 
						|
                               lowerword == "hlsl-iomapper" ||
 | 
						|
                               lowerword == "hlsl-iomapping") {
 | 
						|
                        Options |= EOptionHlslIoMapping;
 | 
						|
                    } else if (lowerword == "hlsl-enable-16bit-types") {
 | 
						|
                        HlslEnable16BitTypes = true;
 | 
						|
                    } else if (lowerword == "hlsl-dx9-compatible") {
 | 
						|
                        HlslDX9compatible = true;
 | 
						|
                    } else if (lowerword == "hlsl-dx-position-w") {
 | 
						|
                        HlslDxPositionW = true;
 | 
						|
                    } else if (lowerword == "enhanced-msgs") {
 | 
						|
                        EnhancedMsgs = true;
 | 
						|
                    } else if (lowerword == "auto-sampled-textures") { 
 | 
						|
                        autoSampledTextures = true;
 | 
						|
                    } else if (lowerword == "invert-y" ||  // synonyms
 | 
						|
                               lowerword == "iy") {
 | 
						|
                        Options |= EOptionInvertY;
 | 
						|
                    } else if (lowerword == "keep-uncalled" || // synonyms
 | 
						|
                               lowerword == "ku") {
 | 
						|
                        Options |= EOptionKeepUncalled;
 | 
						|
                    } else if (lowerword == "nan-clamp") {
 | 
						|
                        NaNClamp = true;
 | 
						|
                    } else if (lowerword == "no-storage-format" || // synonyms
 | 
						|
                               lowerword == "nsf") {
 | 
						|
                        Options |= EOptionNoStorageFormat;
 | 
						|
                    } else if (lowerword == "preamble-text" ||
 | 
						|
                               lowerword == "p") {
 | 
						|
                        if (argc > 1)
 | 
						|
                            UserPreamble.addText(argv[1]);
 | 
						|
                        else
 | 
						|
                            Error("expects <text>", argv[0]);
 | 
						|
                        bumpArg();
 | 
						|
                    } else if (lowerword == "relaxed-errors") {
 | 
						|
                        Options |= EOptionRelaxedErrors;
 | 
						|
                    } else if (lowerword == "reflect-strict-array-suffix") {
 | 
						|
                        ReflectOptions |= EShReflectionStrictArraySuffix;
 | 
						|
                    } else if (lowerword == "reflect-basic-array-suffix") {
 | 
						|
                        ReflectOptions |= EShReflectionBasicArraySuffix;
 | 
						|
                    } else if (lowerword == "reflect-intermediate-io") {
 | 
						|
                        ReflectOptions |= EShReflectionIntermediateIO;
 | 
						|
                    } else if (lowerword == "reflect-separate-buffers") {
 | 
						|
                        ReflectOptions |= EShReflectionSeparateBuffers;
 | 
						|
                    } else if (lowerword == "reflect-all-block-variables") {
 | 
						|
                        ReflectOptions |= EShReflectionAllBlockVariables;
 | 
						|
                    } else if (lowerword == "reflect-unwrap-io-blocks") {
 | 
						|
                        ReflectOptions |= EShReflectionUnwrapIOBlocks;
 | 
						|
                    } else if (lowerword == "reflect-all-io-variables") {
 | 
						|
                        ReflectOptions |= EShReflectionAllIOVariables;
 | 
						|
                    } else if (lowerword == "reflect-shared-std140-ubo") {
 | 
						|
                        ReflectOptions |= EShReflectionSharedStd140UBO;
 | 
						|
                    } else if (lowerword == "reflect-shared-std140-ssbo") {
 | 
						|
                        ReflectOptions |= EShReflectionSharedStd140SSBO;
 | 
						|
                    } else if (lowerword == "resource-set-bindings" ||  // synonyms
 | 
						|
                               lowerword == "resource-set-binding"  ||
 | 
						|
                               lowerword == "rsb") {
 | 
						|
                        ProcessResourceSetBindingBase(argc, argv, baseResourceSetBinding);
 | 
						|
                    } else if (lowerword == "set-block-storage" ||
 | 
						|
                               lowerword == "sbs") {
 | 
						|
                        ProcessBlockStorage(argc, argv, blockStorageOverrides);
 | 
						|
                    } else if (lowerword == "set-atomic-counter-block" ||
 | 
						|
                               lowerword == "sacb") {
 | 
						|
                        ProcessGlobalBlockSettings(argc, argv, &atomicCounterBlockName, &atomicCounterBlockSet, nullptr);
 | 
						|
                        setGlobalBufferBlock = true;
 | 
						|
                    } else if (lowerword == "set-default-uniform-block" ||
 | 
						|
                               lowerword == "sdub") {
 | 
						|
                        ProcessGlobalBlockSettings(argc, argv, &globalUniformName, &globalUniformSet, &globalUniformBinding);
 | 
						|
                        setGlobalUniformBlock = true;
 | 
						|
                    } else if (lowerword == "shift-image-bindings" ||  // synonyms
 | 
						|
                               lowerword == "shift-image-binding"  ||
 | 
						|
                               lowerword == "sib") {
 | 
						|
                        ProcessBindingBase(argc, argv, glslang::EResImage);
 | 
						|
                    } else if (lowerword == "shift-sampler-bindings" || // synonyms
 | 
						|
                               lowerword == "shift-sampler-binding"  ||
 | 
						|
                               lowerword == "ssb") {
 | 
						|
                        ProcessBindingBase(argc, argv, glslang::EResSampler);
 | 
						|
                    } else if (lowerword == "shift-uav-bindings" ||  // synonyms
 | 
						|
                               lowerword == "shift-uav-binding"  ||
 | 
						|
                               lowerword == "suavb") {
 | 
						|
                        ProcessBindingBase(argc, argv, glslang::EResUav);
 | 
						|
                    } else if (lowerword == "shift-texture-bindings" ||  // synonyms
 | 
						|
                               lowerword == "shift-texture-binding"  ||
 | 
						|
                               lowerword == "stb") {
 | 
						|
                        ProcessBindingBase(argc, argv, glslang::EResTexture);
 | 
						|
                    } else if (lowerword == "shift-ubo-bindings" ||  // synonyms
 | 
						|
                               lowerword == "shift-ubo-binding"  ||
 | 
						|
                               lowerword == "shift-cbuffer-bindings" ||
 | 
						|
                               lowerword == "shift-cbuffer-binding"  ||
 | 
						|
                               lowerword == "sub" ||
 | 
						|
                               lowerword == "scb") {
 | 
						|
                        ProcessBindingBase(argc, argv, glslang::EResUbo);
 | 
						|
                    } else if (lowerword == "shift-ssbo-bindings" ||  // synonyms
 | 
						|
                               lowerword == "shift-ssbo-binding"  ||
 | 
						|
                               lowerword == "sbb") {
 | 
						|
                        ProcessBindingBase(argc, argv, glslang::EResSsbo);
 | 
						|
                    } else if (lowerword == "source-entrypoint" || // synonyms
 | 
						|
                               lowerword == "sep") {
 | 
						|
                        if (argc <= 1)
 | 
						|
                            Error("no <entry-point> provided", lowerword.c_str());
 | 
						|
                        sourceEntryPointName = argv[1];
 | 
						|
                        bumpArg();
 | 
						|
                        break;
 | 
						|
                    } else if (lowerword == "spirv-dis") {
 | 
						|
                        SpvToolsDisassembler = true;
 | 
						|
                    } else if (lowerword == "spirv-val") {
 | 
						|
                        SpvToolsValidate = true;
 | 
						|
                    } else if (lowerword == "stdin") {
 | 
						|
                        Options |= EOptionStdin;
 | 
						|
                        shaderStageName = argv[1];
 | 
						|
                    } else if (lowerword == "suppress-warnings") {
 | 
						|
                        Options |= EOptionSuppressWarnings;
 | 
						|
                    } else if (lowerword == "target-env") {
 | 
						|
                        if (argc > 1) {
 | 
						|
                            if (strcmp(argv[1], "vulkan1.0") == 0) {
 | 
						|
                                setVulkanSpv();
 | 
						|
                                ClientVersion = glslang::EShTargetVulkan_1_0;
 | 
						|
                            } else if (strcmp(argv[1], "vulkan1.1") == 0) {
 | 
						|
                                setVulkanSpv();
 | 
						|
                                ClientVersion = glslang::EShTargetVulkan_1_1;
 | 
						|
                            } else if (strcmp(argv[1], "vulkan1.2") == 0) {
 | 
						|
                                setVulkanSpv();
 | 
						|
                                ClientVersion = glslang::EShTargetVulkan_1_2;
 | 
						|
                            } else if (strcmp(argv[1], "vulkan1.3") == 0) {
 | 
						|
                                setVulkanSpv();
 | 
						|
                                ClientVersion = glslang::EShTargetVulkan_1_3;
 | 
						|
                            } else if (strcmp(argv[1], "opengl") == 0) {
 | 
						|
                                setOpenGlSpv();
 | 
						|
                                ClientVersion = glslang::EShTargetOpenGL_450;
 | 
						|
                            } else if (strcmp(argv[1], "spirv1.0") == 0) {
 | 
						|
                                TargetLanguage = glslang::EShTargetSpv;
 | 
						|
                                TargetVersion = glslang::EShTargetSpv_1_0;
 | 
						|
                            } else if (strcmp(argv[1], "spirv1.1") == 0) {
 | 
						|
                                TargetLanguage = glslang::EShTargetSpv;
 | 
						|
                                TargetVersion = glslang::EShTargetSpv_1_1;
 | 
						|
                            } else if (strcmp(argv[1], "spirv1.2") == 0) {
 | 
						|
                                TargetLanguage = glslang::EShTargetSpv;
 | 
						|
                                TargetVersion = glslang::EShTargetSpv_1_2;
 | 
						|
                            } else if (strcmp(argv[1], "spirv1.3") == 0) {
 | 
						|
                                TargetLanguage = glslang::EShTargetSpv;
 | 
						|
                                TargetVersion = glslang::EShTargetSpv_1_3;
 | 
						|
                            } else if (strcmp(argv[1], "spirv1.4") == 0) {
 | 
						|
                                TargetLanguage = glslang::EShTargetSpv;
 | 
						|
                                TargetVersion = glslang::EShTargetSpv_1_4;
 | 
						|
                            } else if (strcmp(argv[1], "spirv1.5") == 0) {
 | 
						|
                                TargetLanguage = glslang::EShTargetSpv;
 | 
						|
                                TargetVersion = glslang::EShTargetSpv_1_5;
 | 
						|
                            } else if (strcmp(argv[1], "spirv1.6") == 0) {
 | 
						|
                                TargetLanguage = glslang::EShTargetSpv;
 | 
						|
                                TargetVersion = glslang::EShTargetSpv_1_6;
 | 
						|
                            } else
 | 
						|
                                Error("--target-env expected one of: vulkan1.0, vulkan1.1, vulkan1.2,\n"
 | 
						|
                                      "vulkan1.3, opengl, spirv1.0, spirv1.1, spirv1.2, spirv1.3,\n"
 | 
						|
                                      "spirv1.4, spirv1.5 or spirv1.6");
 | 
						|
                        }
 | 
						|
                        bumpArg();
 | 
						|
                    } else if (lowerword == "undef-macro" ||
 | 
						|
                               lowerword == "u") {
 | 
						|
                        if (argc > 1)
 | 
						|
                            UserPreamble.addUndef(argv[1]);
 | 
						|
                        else
 | 
						|
                            Error("expects <name>", argv[0]);
 | 
						|
                        bumpArg();
 | 
						|
                    } else if (lowerword == "variable-name" || // synonyms
 | 
						|
                               lowerword == "vn") {
 | 
						|
                        Options |= EOptionOutputHexadecimal;
 | 
						|
                        if (argc <= 1)
 | 
						|
                            Error("no <C-variable-name> provided", lowerword.c_str());
 | 
						|
                        variableName = argv[1];
 | 
						|
                        bumpArg();
 | 
						|
                        break;
 | 
						|
                    } else if (lowerword == "quiet") {
 | 
						|
                        beQuiet = true;
 | 
						|
                    } else if (lowerword == "depfile") {
 | 
						|
                        if (argc <= 1)
 | 
						|
                            Error("no <depfile-name> provided", lowerword.c_str());
 | 
						|
                        depencyFileName = argv[1];
 | 
						|
                        bumpArg();
 | 
						|
                    } else if (lowerword == "version") {
 | 
						|
                        Options |= EOptionDumpVersions;
 | 
						|
                    } else if (lowerword == "help") {
 | 
						|
                        usage();
 | 
						|
                        break;
 | 
						|
                    } else {
 | 
						|
                        Error("unrecognized command-line option", argv[0]);
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                break;
 | 
						|
            case 'C':
 | 
						|
                Options |= EOptionCascadingErrors;
 | 
						|
                break;
 | 
						|
            case 'D':
 | 
						|
                if (argv[0][2] == 0)
 | 
						|
                    Options |= EOptionReadHlsl;
 | 
						|
                else
 | 
						|
                    UserPreamble.addDef(getStringOperand("-D<name[=def]>"));
 | 
						|
                break;
 | 
						|
            case 'u':
 | 
						|
                uniformLocationOverrides.push_back(getUniformOverride());
 | 
						|
                break;
 | 
						|
            case 'E':
 | 
						|
                Options |= EOptionOutputPreprocessed;
 | 
						|
                break;
 | 
						|
            case 'G':
 | 
						|
                // OpenGL client
 | 
						|
                setOpenGlSpv();
 | 
						|
                if (argv[0][2] != 0)
 | 
						|
                    ClientInputSemanticsVersion = getAttachedNumber("-G<num> client input semantics");
 | 
						|
                if (ClientInputSemanticsVersion != 100)
 | 
						|
                    Error("unknown client version for -G, should be 100");
 | 
						|
                break;
 | 
						|
            case 'H':
 | 
						|
                Options |= EOptionHumanReadableSpv;
 | 
						|
                if ((Options & EOptionSpv) == 0) {
 | 
						|
                    // default to Vulkan
 | 
						|
                    setVulkanSpv();
 | 
						|
                }
 | 
						|
                break;
 | 
						|
            case 'I':
 | 
						|
                IncludeDirectoryList.push_back(getStringOperand("-I<dir> include path"));
 | 
						|
                break;
 | 
						|
            case 'O':
 | 
						|
                if (argv[0][2] == 'd')
 | 
						|
                    Options |= EOptionOptimizeDisable;
 | 
						|
                else if (argv[0][2] == 's')
 | 
						|
#if ENABLE_OPT
 | 
						|
                    Options |= EOptionOptimizeSize;
 | 
						|
#else
 | 
						|
                    Error("-Os not available; optimizer not linked");
 | 
						|
#endif
 | 
						|
                else
 | 
						|
                    Error("unknown -O option");
 | 
						|
                break;
 | 
						|
            case 'P':
 | 
						|
                UserPreamble.addText(getStringOperand("-P<text>"));
 | 
						|
                break;
 | 
						|
            case 'R':
 | 
						|
                VulkanRulesRelaxed = true;
 | 
						|
                break;
 | 
						|
            case 'S':
 | 
						|
                if (argc <= 1)
 | 
						|
                    Error("no <stage> specified for -S");
 | 
						|
                shaderStageName = argv[1];
 | 
						|
                bumpArg();
 | 
						|
                break;
 | 
						|
            case 'U':
 | 
						|
                UserPreamble.addUndef(getStringOperand("-U<name>"));
 | 
						|
                break;
 | 
						|
            case 'V':
 | 
						|
                setVulkanSpv();
 | 
						|
                if (argv[0][2] != 0)
 | 
						|
                    ClientInputSemanticsVersion = getAttachedNumber("-V<num> client input semantics");
 | 
						|
                if (ClientInputSemanticsVersion != 100)
 | 
						|
                    Error("unknown client version for -V, should be 100");
 | 
						|
                break;
 | 
						|
            case 'c':
 | 
						|
                Options |= EOptionDumpConfig;
 | 
						|
                break;
 | 
						|
            case 'd':
 | 
						|
                if (strncmp(&argv[0][1], "dumpversion", strlen(&argv[0][1]) + 1) == 0 ||
 | 
						|
                    strncmp(&argv[0][1], "dumpfullversion", strlen(&argv[0][1]) + 1) == 0)
 | 
						|
                    Options |= EOptionDumpBareVersion;
 | 
						|
                else
 | 
						|
                    Options |= EOptionDefaultDesktop;
 | 
						|
                break;
 | 
						|
            case 'e':
 | 
						|
                entryPointName = argv[1];
 | 
						|
                if (argc <= 1)
 | 
						|
                    Error("no <name> provided for -e");
 | 
						|
                bumpArg();
 | 
						|
                break;
 | 
						|
            case 'f':
 | 
						|
                if (strcmp(&argv[0][2], "hlsl_functionality1") == 0)
 | 
						|
                    targetHlslFunctionality1 = true;
 | 
						|
                else
 | 
						|
                    Error("-f: expected hlsl_functionality1");
 | 
						|
                break;
 | 
						|
            case 'g':
 | 
						|
                // Override previous -g or -g0 argument
 | 
						|
                stripDebugInfo = false;
 | 
						|
                emitNonSemanticShaderDebugInfo = false;
 | 
						|
                Options &= ~EOptionDebug;
 | 
						|
                if (argv[0][2] == '0')
 | 
						|
                    stripDebugInfo = true;
 | 
						|
                else {
 | 
						|
                    Options |= EOptionDebug;
 | 
						|
                    if (argv[0][2] == 'V') {
 | 
						|
                        emitNonSemanticShaderDebugInfo = true;
 | 
						|
                        if (argv[0][3] == 'S') {
 | 
						|
                            emitNonSemanticShaderDebugSource = true;
 | 
						|
                        } else {
 | 
						|
                            emitNonSemanticShaderDebugSource = false;
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                break;
 | 
						|
            case 'h':
 | 
						|
                usage();
 | 
						|
                break;
 | 
						|
            case 'i':
 | 
						|
                Options |= EOptionIntermediate;
 | 
						|
                break;
 | 
						|
            case 'l':
 | 
						|
                Options |= EOptionLinkProgram;
 | 
						|
                break;
 | 
						|
            case 'm':
 | 
						|
                Options |= EOptionMemoryLeakMode;
 | 
						|
                break;
 | 
						|
            case 'o':
 | 
						|
                if (argc <= 1)
 | 
						|
                    Error("no <file> provided for -o");
 | 
						|
                binaryFileName = argv[1];
 | 
						|
                bumpArg();
 | 
						|
                break;
 | 
						|
            case 'q':
 | 
						|
                Options |= EOptionDumpReflection;
 | 
						|
                break;
 | 
						|
            case 'r':
 | 
						|
                Options |= EOptionRelaxedErrors;
 | 
						|
                break;
 | 
						|
            case 's':
 | 
						|
                Options |= EOptionSuppressInfolog;
 | 
						|
                break;
 | 
						|
            case 't':
 | 
						|
                Options |= EOptionMultiThreaded;
 | 
						|
                break;
 | 
						|
            case 'v':
 | 
						|
                Options |= EOptionDumpVersions;
 | 
						|
                break;
 | 
						|
            case 'w':
 | 
						|
                Options |= EOptionSuppressWarnings;
 | 
						|
                break;
 | 
						|
            case 'x':
 | 
						|
                Options |= EOptionOutputHexadecimal;
 | 
						|
                break;
 | 
						|
            default:
 | 
						|
                Error("unrecognized command-line option", argv[0]);
 | 
						|
                break;
 | 
						|
            }
 | 
						|
        } else {
 | 
						|
            std::string name(argv[0]);
 | 
						|
            if (! SetConfigFile(name)) {
 | 
						|
                workItems.push_back(std::unique_ptr<glslang::TWorkItem>(new glslang::TWorkItem(name)));
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Make sure that -S is always specified if --stdin is specified
 | 
						|
    if ((Options & EOptionStdin) && shaderStageName == nullptr)
 | 
						|
        Error("must provide -S when --stdin is given");
 | 
						|
 | 
						|
    // Make sure that -E is not specified alongside linking (which includes SPV generation)
 | 
						|
    // Or things that require linking
 | 
						|
    if (Options & EOptionOutputPreprocessed) {
 | 
						|
        if (Options & EOptionLinkProgram)
 | 
						|
            Error("can't use -E when linking is selected");
 | 
						|
        if (Options & EOptionDumpReflection)
 | 
						|
            Error("reflection requires linking, which can't be used when -E when is selected");
 | 
						|
    }
 | 
						|
 | 
						|
    // reflection requires linking
 | 
						|
    if ((Options & EOptionDumpReflection) && !(Options & EOptionLinkProgram))
 | 
						|
        Error("reflection requires -l for linking");
 | 
						|
 | 
						|
    // -o or -x makes no sense if there is no target binary
 | 
						|
    if (binaryFileName && (Options & EOptionSpv) == 0)
 | 
						|
        Error("no binary generation requested (e.g., -V)");
 | 
						|
 | 
						|
    if ((Options & EOptionFlattenUniformArrays) != 0 &&
 | 
						|
        (Options & EOptionReadHlsl) == 0)
 | 
						|
        Error("uniform array flattening only valid when compiling HLSL source.");
 | 
						|
 | 
						|
    if ((Options & EOptionReadHlsl) && (Client == glslang::EShClientOpenGL)) {
 | 
						|
        Error("Using HLSL input under OpenGL semantics is not currently supported.");
 | 
						|
    }
 | 
						|
 | 
						|
    // rationalize client and target language
 | 
						|
    if (TargetLanguage == glslang::EShTargetNone) {
 | 
						|
        switch (ClientVersion) {
 | 
						|
        case glslang::EShTargetVulkan_1_0:
 | 
						|
            TargetLanguage = glslang::EShTargetSpv;
 | 
						|
            TargetVersion = glslang::EShTargetSpv_1_0;
 | 
						|
            break;
 | 
						|
        case glslang::EShTargetVulkan_1_1:
 | 
						|
            TargetLanguage = glslang::EShTargetSpv;
 | 
						|
            TargetVersion = glslang::EShTargetSpv_1_3;
 | 
						|
            break;
 | 
						|
        case glslang::EShTargetVulkan_1_2:
 | 
						|
            TargetLanguage = glslang::EShTargetSpv;
 | 
						|
            TargetVersion = glslang::EShTargetSpv_1_5;
 | 
						|
            break;
 | 
						|
        case glslang::EShTargetVulkan_1_3:
 | 
						|
            TargetLanguage = glslang::EShTargetSpv;
 | 
						|
            TargetVersion = glslang::EShTargetSpv_1_6;
 | 
						|
            break;
 | 
						|
        case glslang::EShTargetOpenGL_450:
 | 
						|
            TargetLanguage = glslang::EShTargetSpv;
 | 
						|
            TargetVersion = glslang::EShTargetSpv_1_0;
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
    if (TargetLanguage != glslang::EShTargetNone && Client == glslang::EShClientNone)
 | 
						|
        Error("To generate SPIR-V, also specify client semantics. See -G and -V.");
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
// Translate the meaningful subset of command-line options to parser-behavior options.
 | 
						|
//
 | 
						|
void SetMessageOptions(EShMessages& messages)
 | 
						|
{
 | 
						|
    if (Options & EOptionRelaxedErrors)
 | 
						|
        messages = (EShMessages)(messages | EShMsgRelaxedErrors);
 | 
						|
    if (Options & EOptionIntermediate)
 | 
						|
        messages = (EShMessages)(messages | EShMsgAST);
 | 
						|
    if (Options & EOptionSuppressWarnings)
 | 
						|
        messages = (EShMessages)(messages | EShMsgSuppressWarnings);
 | 
						|
    if (Options & EOptionSpv)
 | 
						|
        messages = (EShMessages)(messages | EShMsgSpvRules);
 | 
						|
    if (Options & EOptionVulkanRules)
 | 
						|
        messages = (EShMessages)(messages | EShMsgVulkanRules);
 | 
						|
    if (Options & EOptionOutputPreprocessed)
 | 
						|
        messages = (EShMessages)(messages | EShMsgOnlyPreprocessor);
 | 
						|
    if (Options & EOptionReadHlsl)
 | 
						|
        messages = (EShMessages)(messages | EShMsgReadHlsl);
 | 
						|
    if (Options & EOptionCascadingErrors)
 | 
						|
        messages = (EShMessages)(messages | EShMsgCascadingErrors);
 | 
						|
    if (Options & EOptionKeepUncalled)
 | 
						|
        messages = (EShMessages)(messages | EShMsgKeepUncalled);
 | 
						|
    if (Options & EOptionHlslOffsets)
 | 
						|
        messages = (EShMessages)(messages | EShMsgHlslOffsets);
 | 
						|
    if (Options & EOptionDebug)
 | 
						|
        messages = (EShMessages)(messages | EShMsgDebugInfo);
 | 
						|
    if (HlslEnable16BitTypes)
 | 
						|
        messages = (EShMessages)(messages | EShMsgHlslEnable16BitTypes);
 | 
						|
    if ((Options & EOptionOptimizeDisable) || !ENABLE_OPT)
 | 
						|
        messages = (EShMessages)(messages | EShMsgHlslLegalization);
 | 
						|
    if (HlslDX9compatible)
 | 
						|
        messages = (EShMessages)(messages | EShMsgHlslDX9Compatible);
 | 
						|
    if (DumpBuiltinSymbols)
 | 
						|
        messages = (EShMessages)(messages | EShMsgBuiltinSymbolTable);
 | 
						|
    if (EnhancedMsgs)
 | 
						|
        messages = (EShMessages)(messages | EShMsgEnhanced);
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
// Thread entry point, for non-linking asynchronous mode.
 | 
						|
//
 | 
						|
void CompileShaders(glslang::TWorklist& worklist)
 | 
						|
{
 | 
						|
    if (Options & EOptionDebug)
 | 
						|
        Error("cannot generate debug information unless linking to generate code");
 | 
						|
 | 
						|
    glslang::TWorkItem* workItem;
 | 
						|
    if (Options & EOptionStdin) {
 | 
						|
        if (worklist.remove(workItem)) {
 | 
						|
            ShHandle compiler = ShConstructCompiler(FindLanguage("stdin"), Options);
 | 
						|
            if (compiler == nullptr)
 | 
						|
                return;
 | 
						|
 | 
						|
            CompileFile("stdin", compiler);
 | 
						|
 | 
						|
            if (! (Options & EOptionSuppressInfolog))
 | 
						|
                workItem->results = ShGetInfoLog(compiler);
 | 
						|
 | 
						|
            ShDestruct(compiler);
 | 
						|
        }
 | 
						|
    } else {
 | 
						|
        while (worklist.remove(workItem)) {
 | 
						|
            ShHandle compiler = ShConstructCompiler(FindLanguage(workItem->name), Options);
 | 
						|
            if (compiler == nullptr)
 | 
						|
                return;
 | 
						|
 | 
						|
            CompileFile(workItem->name.c_str(), compiler);
 | 
						|
 | 
						|
            if (! (Options & EOptionSuppressInfolog))
 | 
						|
                workItem->results = ShGetInfoLog(compiler);
 | 
						|
 | 
						|
            ShDestruct(compiler);
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Outputs the given string, but only if it is non-null and non-empty.
 | 
						|
// This prevents erroneous newlines from appearing.
 | 
						|
void PutsIfNonEmpty(const char* str)
 | 
						|
{
 | 
						|
    if (str && str[0]) {
 | 
						|
        puts(str);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Outputs the given string to stderr, but only if it is non-null and non-empty.
 | 
						|
// This prevents erroneous newlines from appearing.
 | 
						|
void StderrIfNonEmpty(const char* str)
 | 
						|
{
 | 
						|
    if (str && str[0])
 | 
						|
        fprintf(stderr, "%s\n", str);
 | 
						|
}
 | 
						|
 | 
						|
// Simple bundling of what makes a compilation unit for ease in passing around,
 | 
						|
// and separation of handling file IO versus API (programmatic) compilation.
 | 
						|
struct ShaderCompUnit {
 | 
						|
    EShLanguage stage;
 | 
						|
    static const int maxCount = 1;
 | 
						|
    int count;                          // live number of strings/names
 | 
						|
    const char* text[maxCount];         // memory owned/managed externally
 | 
						|
    std::string fileName[maxCount];     // hold's the memory, but...
 | 
						|
    const char* fileNameList[maxCount]; // downstream interface wants pointers
 | 
						|
 | 
						|
    ShaderCompUnit(EShLanguage stage) : stage(stage), count(0) { }
 | 
						|
 | 
						|
    ShaderCompUnit(const ShaderCompUnit& rhs)
 | 
						|
    {
 | 
						|
        stage = rhs.stage;
 | 
						|
        count = rhs.count;
 | 
						|
        for (int i = 0; i < count; ++i) {
 | 
						|
            fileName[i] = rhs.fileName[i];
 | 
						|
            text[i] = rhs.text[i];
 | 
						|
            fileNameList[i] = rhs.fileName[i].c_str();
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    void addString(std::string& ifileName, const char* itext)
 | 
						|
    {
 | 
						|
        assert(count < maxCount);
 | 
						|
        fileName[count] = ifileName;
 | 
						|
        text[count] = itext;
 | 
						|
        fileNameList[count] = fileName[count].c_str();
 | 
						|
        ++count;
 | 
						|
    }
 | 
						|
};
 | 
						|
 | 
						|
// Writes a string into a depfile, escaping some special characters following the Makefile rules.
 | 
						|
static void writeEscapedDepString(std::ofstream& file, const std::string& str)
 | 
						|
{
 | 
						|
    for (char c : str) {
 | 
						|
        switch (c) {
 | 
						|
        case ' ':
 | 
						|
        case ':':
 | 
						|
        case '#':
 | 
						|
        case '[':
 | 
						|
        case ']':
 | 
						|
        case '\\':
 | 
						|
            file << '\\';
 | 
						|
            break;
 | 
						|
        case '$':
 | 
						|
            file << '$';
 | 
						|
            break;
 | 
						|
        }
 | 
						|
        file << c;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Writes a depfile similar to gcc -MMD foo.c
 | 
						|
bool writeDepFile(std::string depfile, std::vector<std::string>& binaryFiles, const std::vector<std::string>& sources)
 | 
						|
{
 | 
						|
    std::ofstream file(depfile);
 | 
						|
    if (file.fail())
 | 
						|
        return false;
 | 
						|
 | 
						|
    for (auto binaryFile = binaryFiles.begin(); binaryFile != binaryFiles.end(); binaryFile++) {
 | 
						|
        writeEscapedDepString(file, *binaryFile);
 | 
						|
        file << ":";
 | 
						|
        for (auto sourceFile = sources.begin(); sourceFile != sources.end(); sourceFile++) {
 | 
						|
            file << " ";
 | 
						|
            writeEscapedDepString(file, *sourceFile);
 | 
						|
        }
 | 
						|
        file << std::endl;
 | 
						|
    }
 | 
						|
    return true;
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
// For linking mode: Will independently parse each compilation unit, but then put them
 | 
						|
// in the same program and link them together, making at most one linked module per
 | 
						|
// pipeline stage.
 | 
						|
//
 | 
						|
// Uses the new C++ interface instead of the old handle-based interface.
 | 
						|
//
 | 
						|
 | 
						|
void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
 | 
						|
{
 | 
						|
    // keep track of what to free
 | 
						|
    std::list<glslang::TShader*> shaders;
 | 
						|
 | 
						|
    EShMessages messages = EShMsgDefault;
 | 
						|
    SetMessageOptions(messages);
 | 
						|
 | 
						|
    DirStackFileIncluder includer;
 | 
						|
    std::for_each(IncludeDirectoryList.rbegin(), IncludeDirectoryList.rend(), [&includer](const std::string& dir) {
 | 
						|
        includer.pushExternalLocalDirectory(dir); });
 | 
						|
 | 
						|
    std::vector<std::string> sources;
 | 
						|
 | 
						|
    //
 | 
						|
    // Per-shader processing...
 | 
						|
    //
 | 
						|
 | 
						|
    glslang::TProgram& program = *new glslang::TProgram;
 | 
						|
    for (auto it = compUnits.cbegin(); it != compUnits.cend(); ++it) {
 | 
						|
        const auto &compUnit = *it;
 | 
						|
        for (int i = 0; i < compUnit.count; i++) {
 | 
						|
            sources.push_back(compUnit.fileNameList[i]);
 | 
						|
        }
 | 
						|
        glslang::TShader* shader = new glslang::TShader(compUnit.stage);
 | 
						|
        shader->setStringsWithLengthsAndNames(compUnit.text, nullptr, compUnit.fileNameList, compUnit.count);
 | 
						|
        if (entryPointName)
 | 
						|
            shader->setEntryPoint(entryPointName);
 | 
						|
        if (sourceEntryPointName) {
 | 
						|
            if (entryPointName == nullptr)
 | 
						|
                printf("Warning: Changing source entry point name without setting an entry-point name.\n"
 | 
						|
                       "Use '-e <name>'.\n");
 | 
						|
            shader->setSourceEntryPoint(sourceEntryPointName);
 | 
						|
        }
 | 
						|
 | 
						|
        shader->setOverrideVersion(GlslVersion);
 | 
						|
 | 
						|
        std::string intrinsicString = getIntrinsic(compUnit.text, compUnit.count);
 | 
						|
 | 
						|
        PreambleString = "";
 | 
						|
        if (UserPreamble.isSet())
 | 
						|
            PreambleString.append(UserPreamble.get());
 | 
						|
 | 
						|
        if (!intrinsicString.empty())
 | 
						|
            PreambleString.append(intrinsicString);
 | 
						|
 | 
						|
        shader->setPreamble(PreambleString.c_str());
 | 
						|
        shader->addProcesses(Processes);
 | 
						|
 | 
						|
#ifndef GLSLANG_WEB
 | 
						|
        // Set IO mapper binding shift values
 | 
						|
        for (int r = 0; r < glslang::EResCount; ++r) {
 | 
						|
            const glslang::TResourceType res = glslang::TResourceType(r);
 | 
						|
 | 
						|
            // Set base bindings
 | 
						|
            shader->setShiftBinding(res, baseBinding[res][compUnit.stage]);
 | 
						|
 | 
						|
            // Set bindings for particular resource sets
 | 
						|
            // TODO: use a range based for loop here, when available in all environments.
 | 
						|
            for (auto i = baseBindingForSet[res][compUnit.stage].begin();
 | 
						|
                 i != baseBindingForSet[res][compUnit.stage].end(); ++i)
 | 
						|
                shader->setShiftBindingForSet(res, i->second, i->first);
 | 
						|
        }
 | 
						|
        shader->setNoStorageFormat((Options & EOptionNoStorageFormat) != 0);
 | 
						|
        shader->setResourceSetBinding(baseResourceSetBinding[compUnit.stage]);
 | 
						|
 | 
						|
        if (autoSampledTextures)
 | 
						|
            shader->setTextureSamplerTransformMode(EShTexSampTransUpgradeTextureRemoveSampler);
 | 
						|
 | 
						|
        if (Options & EOptionAutoMapBindings)
 | 
						|
            shader->setAutoMapBindings(true);
 | 
						|
 | 
						|
        if (Options & EOptionAutoMapLocations)
 | 
						|
            shader->setAutoMapLocations(true);
 | 
						|
 | 
						|
        for (auto& uniOverride : uniformLocationOverrides) {
 | 
						|
            shader->addUniformLocationOverride(uniOverride.first.c_str(),
 | 
						|
                                               uniOverride.second);
 | 
						|
        }
 | 
						|
 | 
						|
        shader->setUniformLocationBase(uniformBase);
 | 
						|
#endif
 | 
						|
 | 
						|
        if (VulkanRulesRelaxed) {
 | 
						|
            for (auto& storageOverride : blockStorageOverrides) {
 | 
						|
                shader->addBlockStorageOverride(storageOverride.first.c_str(),
 | 
						|
                    storageOverride.second);
 | 
						|
            }
 | 
						|
 | 
						|
            if (setGlobalBufferBlock) {
 | 
						|
                shader->setAtomicCounterBlockName(atomicCounterBlockName.c_str());
 | 
						|
                shader->setAtomicCounterBlockSet(atomicCounterBlockSet);
 | 
						|
            }
 | 
						|
 | 
						|
            if (setGlobalUniformBlock) {
 | 
						|
                shader->setGlobalUniformBlockName(globalUniformName.c_str());
 | 
						|
                shader->setGlobalUniformSet(globalUniformSet);
 | 
						|
                shader->setGlobalUniformBinding(globalUniformBinding);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        shader->setNanMinMaxClamp(NaNClamp);
 | 
						|
 | 
						|
#ifdef ENABLE_HLSL
 | 
						|
        shader->setFlattenUniformArrays((Options & EOptionFlattenUniformArrays) != 0);
 | 
						|
        if (Options & EOptionHlslIoMapping)
 | 
						|
            shader->setHlslIoMapping(true);
 | 
						|
#endif
 | 
						|
 | 
						|
        if (Options & EOptionInvertY)
 | 
						|
            shader->setInvertY(true);
 | 
						|
 | 
						|
        if (HlslDxPositionW)
 | 
						|
            shader->setDxPositionW(true);
 | 
						|
 | 
						|
        if (EnhancedMsgs)
 | 
						|
            shader->setEnhancedMsgs();
 | 
						|
 | 
						|
        if (emitNonSemanticShaderDebugInfo)
 | 
						|
            shader->setDebugInfo(true);
 | 
						|
 | 
						|
        // Set up the environment, some subsettings take precedence over earlier
 | 
						|
        // ways of setting things.
 | 
						|
        if (Options & EOptionSpv) {
 | 
						|
            shader->setEnvInput((Options & EOptionReadHlsl) ? glslang::EShSourceHlsl
 | 
						|
                                                            : glslang::EShSourceGlsl,
 | 
						|
                                compUnit.stage, Client, ClientInputSemanticsVersion);
 | 
						|
            shader->setEnvClient(Client, ClientVersion);
 | 
						|
            shader->setEnvTarget(TargetLanguage, TargetVersion);
 | 
						|
#ifdef ENABLE_HLSL
 | 
						|
            if (targetHlslFunctionality1)
 | 
						|
                shader->setEnvTargetHlslFunctionality1();
 | 
						|
#endif
 | 
						|
            if (VulkanRulesRelaxed)
 | 
						|
                shader->setEnvInputVulkanRulesRelaxed();
 | 
						|
        }
 | 
						|
 | 
						|
        shaders.push_back(shader);
 | 
						|
 | 
						|
        const int defaultVersion = Options & EOptionDefaultDesktop ? 110 : 100;
 | 
						|
 | 
						|
#ifndef GLSLANG_WEB
 | 
						|
        if (Options & EOptionOutputPreprocessed) {
 | 
						|
            std::string str;
 | 
						|
            if (shader->preprocess(GetResources(), defaultVersion, ENoProfile, false, false, messages, &str, includer)) {
 | 
						|
                PutsIfNonEmpty(str.c_str());
 | 
						|
            } else {
 | 
						|
                CompileFailed = true;
 | 
						|
            }
 | 
						|
            StderrIfNonEmpty(shader->getInfoLog());
 | 
						|
            StderrIfNonEmpty(shader->getInfoDebugLog());
 | 
						|
            continue;
 | 
						|
        }
 | 
						|
#endif
 | 
						|
 | 
						|
        if (! shader->parse(GetResources(), defaultVersion, false, messages, includer))
 | 
						|
            CompileFailed = true;
 | 
						|
 | 
						|
        program.addShader(shader);
 | 
						|
 | 
						|
        if (! (Options & EOptionSuppressInfolog) &&
 | 
						|
            ! (Options & EOptionMemoryLeakMode)) {
 | 
						|
            if (!beQuiet)
 | 
						|
                PutsIfNonEmpty(compUnit.fileName[0].c_str());
 | 
						|
            PutsIfNonEmpty(shader->getInfoLog());
 | 
						|
            PutsIfNonEmpty(shader->getInfoDebugLog());
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    //
 | 
						|
    // Program-level processing...
 | 
						|
    //
 | 
						|
 | 
						|
    // Link
 | 
						|
    if (! (Options & EOptionOutputPreprocessed) && ! program.link(messages))
 | 
						|
        LinkFailed = true;
 | 
						|
 | 
						|
#ifndef GLSLANG_WEB
 | 
						|
    // Map IO
 | 
						|
    if (Options & EOptionSpv) {
 | 
						|
        if (!program.mapIO())
 | 
						|
            LinkFailed = true;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    // Report
 | 
						|
    if (! (Options & EOptionSuppressInfolog) &&
 | 
						|
        ! (Options & EOptionMemoryLeakMode)) {
 | 
						|
        PutsIfNonEmpty(program.getInfoLog());
 | 
						|
        PutsIfNonEmpty(program.getInfoDebugLog());
 | 
						|
    }
 | 
						|
 | 
						|
#ifndef GLSLANG_WEB
 | 
						|
    // Reflect
 | 
						|
    if (Options & EOptionDumpReflection) {
 | 
						|
        program.buildReflection(ReflectOptions);
 | 
						|
        program.dumpReflection();
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    std::vector<std::string> outputFiles;
 | 
						|
 | 
						|
    // Dump SPIR-V
 | 
						|
    if (Options & EOptionSpv) {
 | 
						|
        if (CompileFailed || LinkFailed)
 | 
						|
            printf("SPIR-V is not generated for failed compile or link\n");
 | 
						|
        else {
 | 
						|
            for (int stage = 0; stage < EShLangCount; ++stage) {
 | 
						|
                if (program.getIntermediate((EShLanguage)stage)) {
 | 
						|
                    std::vector<unsigned int> spirv;
 | 
						|
                    spv::SpvBuildLogger logger;
 | 
						|
                    glslang::SpvOptions spvOptions;
 | 
						|
                    if (Options & EOptionDebug) {
 | 
						|
                        spvOptions.generateDebugInfo = true;
 | 
						|
                        if (emitNonSemanticShaderDebugInfo) {
 | 
						|
                            spvOptions.emitNonSemanticShaderDebugInfo = true;
 | 
						|
                            if (emitNonSemanticShaderDebugSource) {
 | 
						|
                                spvOptions.emitNonSemanticShaderDebugSource = true;
 | 
						|
                            }
 | 
						|
                        }
 | 
						|
                    } else if (stripDebugInfo)
 | 
						|
                        spvOptions.stripDebugInfo = true;
 | 
						|
                    spvOptions.disableOptimizer = (Options & EOptionOptimizeDisable) != 0;
 | 
						|
                    spvOptions.optimizeSize = (Options & EOptionOptimizeSize) != 0;
 | 
						|
                    spvOptions.disassemble = SpvToolsDisassembler;
 | 
						|
                    spvOptions.validate = SpvToolsValidate;
 | 
						|
                    glslang::GlslangToSpv(*program.getIntermediate((EShLanguage)stage), spirv, &logger, &spvOptions);
 | 
						|
 | 
						|
                    // Dump the spv to a file or stdout, etc., but only if not doing
 | 
						|
                    // memory/perf testing, as it's not internal to programmatic use.
 | 
						|
                    if (! (Options & EOptionMemoryLeakMode)) {
 | 
						|
                        printf("%s", logger.getAllMessages().c_str());
 | 
						|
                        if (Options & EOptionOutputHexadecimal) {
 | 
						|
                            glslang::OutputSpvHex(spirv, GetBinaryName((EShLanguage)stage), variableName);
 | 
						|
                        } else {
 | 
						|
                            glslang::OutputSpvBin(spirv, GetBinaryName((EShLanguage)stage));
 | 
						|
                        }
 | 
						|
 | 
						|
                        outputFiles.push_back(GetBinaryName((EShLanguage)stage));
 | 
						|
#ifndef GLSLANG_WEB
 | 
						|
                        if (!SpvToolsDisassembler && (Options & EOptionHumanReadableSpv))
 | 
						|
                            spv::Disassemble(std::cout, spirv);
 | 
						|
#endif
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if (depencyFileName && !(CompileFailed || LinkFailed)) {
 | 
						|
        std::set<std::string> includedFiles = includer.getIncludedFiles();
 | 
						|
        sources.insert(sources.end(), includedFiles.begin(), includedFiles.end());
 | 
						|
 | 
						|
        writeDepFile(depencyFileName, outputFiles, sources);
 | 
						|
    }
 | 
						|
 | 
						|
    // Free everything up, program has to go before the shaders
 | 
						|
    // because it might have merged stuff from the shaders, and
 | 
						|
    // the stuff from the shaders has to have its destructors called
 | 
						|
    // before the pools holding the memory in the shaders is freed.
 | 
						|
    delete &program;
 | 
						|
    while (shaders.size() > 0) {
 | 
						|
        delete shaders.back();
 | 
						|
        shaders.pop_back();
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
// Do file IO part of compile and link, handing off the pure
 | 
						|
// API/programmatic mode to CompileAndLinkShaderUnits(), which can
 | 
						|
// be put in a loop for testing memory footprint and performance.
 | 
						|
//
 | 
						|
// This is just for linking mode: meaning all the shaders will be put into the
 | 
						|
// the same program linked together.
 | 
						|
//
 | 
						|
// This means there are a limited number of work items (not multi-threading mode)
 | 
						|
// and that the point is testing at the linking level. Hence, to enable
 | 
						|
// performance and memory testing, the actual compile/link can be put in
 | 
						|
// a loop, independent of processing the work items and file IO.
 | 
						|
//
 | 
						|
void CompileAndLinkShaderFiles(glslang::TWorklist& Worklist)
 | 
						|
{
 | 
						|
    std::vector<ShaderCompUnit> compUnits;
 | 
						|
 | 
						|
    // If this is using stdin, we can't really detect multiple different file
 | 
						|
    // units by input type. We need to assume that we're just being given one
 | 
						|
    // file of a certain type.
 | 
						|
    if ((Options & EOptionStdin) != 0) {
 | 
						|
        ShaderCompUnit compUnit(FindLanguage("stdin"));
 | 
						|
        std::istreambuf_iterator<char> begin(std::cin), end;
 | 
						|
        std::string tempString(begin, end);
 | 
						|
        char* fileText = strdup(tempString.c_str());
 | 
						|
        std::string fileName = "stdin";
 | 
						|
        compUnit.addString(fileName, fileText);
 | 
						|
        compUnits.push_back(compUnit);
 | 
						|
    } else {
 | 
						|
        // Transfer all the work items from to a simple list of
 | 
						|
        // of compilation units.  (We don't care about the thread
 | 
						|
        // work-item distribution properties in this path, which
 | 
						|
        // is okay due to the limited number of shaders, know since
 | 
						|
        // they are all getting linked together.)
 | 
						|
        glslang::TWorkItem* workItem;
 | 
						|
        while (Worklist.remove(workItem)) {
 | 
						|
            ShaderCompUnit compUnit(FindLanguage(workItem->name));
 | 
						|
            char* fileText = ReadFileData(workItem->name.c_str());
 | 
						|
            if (fileText == nullptr)
 | 
						|
                usage();
 | 
						|
            compUnit.addString(workItem->name, fileText);
 | 
						|
            compUnits.push_back(compUnit);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Actual call to programmatic processing of compile and link,
 | 
						|
    // in a loop for testing memory and performance.  This part contains
 | 
						|
    // all the perf/memory that a programmatic consumer will care about.
 | 
						|
    for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) {
 | 
						|
        for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j)
 | 
						|
           CompileAndLinkShaderUnits(compUnits);
 | 
						|
 | 
						|
        if (Options & EOptionMemoryLeakMode)
 | 
						|
            glslang::OS_DumpMemoryCounters();
 | 
						|
    }
 | 
						|
 | 
						|
    // free memory from ReadFileData, which got stored in a const char*
 | 
						|
    // as the first string above
 | 
						|
    for (auto it = compUnits.begin(); it != compUnits.end(); ++it)
 | 
						|
        FreeFileData(const_cast<char*>(it->text[0]));
 | 
						|
}
 | 
						|
 | 
						|
int singleMain()
 | 
						|
{
 | 
						|
    glslang::TWorklist workList;
 | 
						|
    std::for_each(WorkItems.begin(), WorkItems.end(), [&workList](std::unique_ptr<glslang::TWorkItem>& item) {
 | 
						|
        assert(item);
 | 
						|
        workList.add(item.get());
 | 
						|
    });
 | 
						|
 | 
						|
#ifndef GLSLANG_WEB
 | 
						|
    if (Options & EOptionDumpConfig) {
 | 
						|
        printf("%s", GetDefaultTBuiltInResourceString().c_str());
 | 
						|
        if (workList.empty())
 | 
						|
            return ESuccess;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    if (Options & EOptionDumpBareVersion) {
 | 
						|
        printf("%d:%d.%d.%d%s\n", glslang::GetSpirvGeneratorVersion(), GLSLANG_VERSION_MAJOR, GLSLANG_VERSION_MINOR,
 | 
						|
                GLSLANG_VERSION_PATCH, GLSLANG_VERSION_FLAVOR);
 | 
						|
        if (workList.empty())
 | 
						|
            return ESuccess;
 | 
						|
    } else if (Options & EOptionDumpVersions) {
 | 
						|
        printf("Glslang Version: %d:%d.%d.%d%s\n", glslang::GetSpirvGeneratorVersion(), GLSLANG_VERSION_MAJOR,
 | 
						|
                GLSLANG_VERSION_MINOR, GLSLANG_VERSION_PATCH, GLSLANG_VERSION_FLAVOR);
 | 
						|
        printf("ESSL Version: %s\n", glslang::GetEsslVersionString());
 | 
						|
        printf("GLSL Version: %s\n", glslang::GetGlslVersionString());
 | 
						|
        std::string spirvVersion;
 | 
						|
        glslang::GetSpirvVersion(spirvVersion);
 | 
						|
        printf("SPIR-V Version %s\n", spirvVersion.c_str());
 | 
						|
        printf("GLSL.std.450 Version %d, Revision %d\n", GLSLstd450Version, GLSLstd450Revision);
 | 
						|
        printf("Khronos Tool ID %d\n", glslang::GetKhronosToolId());
 | 
						|
        printf("SPIR-V Generator Version %d\n", glslang::GetSpirvGeneratorVersion());
 | 
						|
        printf("GL_KHR_vulkan_glsl version %d\n", 100);
 | 
						|
        printf("ARB_GL_gl_spirv version %d\n", 100);
 | 
						|
        if (workList.empty())
 | 
						|
            return ESuccess;
 | 
						|
    }
 | 
						|
 | 
						|
    if (workList.empty() && ((Options & EOptionStdin) == 0)) {
 | 
						|
        usage();
 | 
						|
    }
 | 
						|
 | 
						|
    if (Options & EOptionStdin) {
 | 
						|
        WorkItems.push_back(std::unique_ptr<glslang::TWorkItem>{new glslang::TWorkItem("stdin")});
 | 
						|
        workList.add(WorkItems.back().get());
 | 
						|
    }
 | 
						|
 | 
						|
    ProcessConfigFile();
 | 
						|
 | 
						|
    if ((Options & EOptionReadHlsl) && !((Options & EOptionOutputPreprocessed) || (Options & EOptionSpv)))
 | 
						|
        Error("HLSL requires SPIR-V code generation (or preprocessing only)");
 | 
						|
 | 
						|
    //
 | 
						|
    // Two modes:
 | 
						|
    // 1) linking all arguments together, single-threaded, new C++ interface
 | 
						|
    // 2) independent arguments, can be tackled by multiple asynchronous threads, for testing thread safety, using the old handle interface
 | 
						|
    //
 | 
						|
    if (Options & (EOptionLinkProgram | EOptionOutputPreprocessed)) {
 | 
						|
        glslang::InitializeProcess();
 | 
						|
        glslang::InitializeProcess();  // also test reference counting of users
 | 
						|
        glslang::InitializeProcess();  // also test reference counting of users
 | 
						|
        glslang::FinalizeProcess();    // also test reference counting of users
 | 
						|
        glslang::FinalizeProcess();    // also test reference counting of users
 | 
						|
        CompileAndLinkShaderFiles(workList);
 | 
						|
        glslang::FinalizeProcess();
 | 
						|
    } else {
 | 
						|
        ShInitialize();
 | 
						|
        ShInitialize();  // also test reference counting of users
 | 
						|
        ShFinalize();    // also test reference counting of users
 | 
						|
 | 
						|
        bool printShaderNames = workList.size() > 1;
 | 
						|
 | 
						|
        if (Options & EOptionMultiThreaded) {
 | 
						|
            std::array<std::thread, 16> threads;
 | 
						|
            for (unsigned int t = 0; t < threads.size(); ++t) {
 | 
						|
                threads[t] = std::thread(CompileShaders, std::ref(workList));
 | 
						|
                if (threads[t].get_id() == std::thread::id()) {
 | 
						|
                    fprintf(stderr, "Failed to create thread\n");
 | 
						|
                    return EFailThreadCreate;
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
 | 
						|
        } else
 | 
						|
            CompileShaders(workList);
 | 
						|
 | 
						|
        // Print out all the resulting infologs
 | 
						|
        for (size_t w = 0; w < WorkItems.size(); ++w) {
 | 
						|
            if (WorkItems[w]) {
 | 
						|
                if (printShaderNames || WorkItems[w]->results.size() > 0)
 | 
						|
                    PutsIfNonEmpty(WorkItems[w]->name.c_str());
 | 
						|
                PutsIfNonEmpty(WorkItems[w]->results.c_str());
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        ShFinalize();
 | 
						|
    }
 | 
						|
 | 
						|
    if (CompileFailed)
 | 
						|
        return EFailCompile;
 | 
						|
    if (LinkFailed)
 | 
						|
        return EFailLink;
 | 
						|
 | 
						|
    return 0;
 | 
						|
}
 | 
						|
 | 
						|
int C_DECL main(int argc, char* argv[])
 | 
						|
{
 | 
						|
    ProcessArguments(WorkItems, argc, argv);
 | 
						|
 | 
						|
    int ret = 0;
 | 
						|
 | 
						|
    // Loop over the entire init/finalize cycle to watch memory changes
 | 
						|
    const int iterations = 1;
 | 
						|
    if (iterations > 1)
 | 
						|
        glslang::OS_DumpMemoryCounters();
 | 
						|
    for (int i = 0; i < iterations; ++i) {
 | 
						|
        ret = singleMain();
 | 
						|
        if (iterations > 1)
 | 
						|
            glslang::OS_DumpMemoryCounters();
 | 
						|
    }
 | 
						|
 | 
						|
    return ret;
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
//   Deduce the language from the filename.  Files must end in one of the
 | 
						|
//   following extensions:
 | 
						|
//
 | 
						|
//   .vert = vertex
 | 
						|
//   .tesc = tessellation control
 | 
						|
//   .tese = tessellation evaluation
 | 
						|
//   .geom = geometry
 | 
						|
//   .frag = fragment
 | 
						|
//   .comp = compute
 | 
						|
//   .rgen = ray generation
 | 
						|
//   .rint = ray intersection
 | 
						|
//   .rahit = ray any hit
 | 
						|
//   .rchit = ray closest hit
 | 
						|
//   .rmiss = ray miss
 | 
						|
//   .rcall = ray callable
 | 
						|
//   .mesh  = mesh
 | 
						|
//   .task  = task
 | 
						|
//   Additionally, the file names may end in .<stage>.glsl and .<stage>.hlsl
 | 
						|
//   where <stage> is one of the stages listed above.
 | 
						|
//
 | 
						|
EShLanguage FindLanguage(const std::string& name, bool parseStageName)
 | 
						|
{
 | 
						|
    std::string stageName;
 | 
						|
    if (shaderStageName)
 | 
						|
        stageName = shaderStageName;
 | 
						|
    else if (parseStageName) {
 | 
						|
        // Note: "first" extension means "first from the end", i.e.
 | 
						|
        // if the file is named foo.vert.glsl, then "glsl" is first,
 | 
						|
        // "vert" is second.
 | 
						|
        size_t firstExtStart = name.find_last_of(".");
 | 
						|
        bool hasFirstExt = firstExtStart != std::string::npos;
 | 
						|
        size_t secondExtStart = hasFirstExt ? name.find_last_of(".", firstExtStart - 1) : std::string::npos;
 | 
						|
        bool hasSecondExt = secondExtStart != std::string::npos;
 | 
						|
        std::string firstExt = name.substr(firstExtStart + 1, std::string::npos);
 | 
						|
        bool usesUnifiedExt = hasFirstExt && (firstExt == "glsl" || firstExt == "hlsl");
 | 
						|
        if (usesUnifiedExt && firstExt == "hlsl")
 | 
						|
            Options |= EOptionReadHlsl;
 | 
						|
        if (hasFirstExt && !usesUnifiedExt)
 | 
						|
            stageName = firstExt;
 | 
						|
        else if (usesUnifiedExt && hasSecondExt)
 | 
						|
            stageName = name.substr(secondExtStart + 1, firstExtStart - secondExtStart - 1);
 | 
						|
        else {
 | 
						|
            usage();
 | 
						|
            return EShLangVertex;
 | 
						|
        }
 | 
						|
    } else
 | 
						|
        stageName = name;
 | 
						|
 | 
						|
    if (stageName == "vert")
 | 
						|
        return EShLangVertex;
 | 
						|
    else if (stageName == "tesc")
 | 
						|
        return EShLangTessControl;
 | 
						|
    else if (stageName == "tese")
 | 
						|
        return EShLangTessEvaluation;
 | 
						|
    else if (stageName == "geom")
 | 
						|
        return EShLangGeometry;
 | 
						|
    else if (stageName == "frag")
 | 
						|
        return EShLangFragment;
 | 
						|
    else if (stageName == "comp")
 | 
						|
        return EShLangCompute;
 | 
						|
    else if (stageName == "rgen")
 | 
						|
        return EShLangRayGen;
 | 
						|
    else if (stageName == "rint")
 | 
						|
        return EShLangIntersect;
 | 
						|
    else if (stageName == "rahit")
 | 
						|
        return EShLangAnyHit;
 | 
						|
    else if (stageName == "rchit")
 | 
						|
        return EShLangClosestHit;
 | 
						|
    else if (stageName == "rmiss")
 | 
						|
        return EShLangMiss;
 | 
						|
    else if (stageName == "rcall")
 | 
						|
        return EShLangCallable;
 | 
						|
    else if (stageName == "mesh")
 | 
						|
        return EShLangMesh;
 | 
						|
    else if (stageName == "task")
 | 
						|
        return EShLangTask;
 | 
						|
 | 
						|
    usage();
 | 
						|
    return EShLangVertex;
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
// Read a file's data into a string, and compile it using the old interface ShCompile,
 | 
						|
// for non-linkable results.
 | 
						|
//
 | 
						|
void CompileFile(const char* fileName, ShHandle compiler)
 | 
						|
{
 | 
						|
    int ret = 0;
 | 
						|
    char* shaderString;
 | 
						|
    if ((Options & EOptionStdin) != 0) {
 | 
						|
        std::istreambuf_iterator<char> begin(std::cin), end;
 | 
						|
        std::string tempString(begin, end);
 | 
						|
        shaderString = strdup(tempString.c_str());
 | 
						|
    } else {
 | 
						|
        shaderString = ReadFileData(fileName);
 | 
						|
    }
 | 
						|
 | 
						|
    // move to length-based strings, rather than null-terminated strings
 | 
						|
    int* lengths = new int[1];
 | 
						|
    lengths[0] = (int)strlen(shaderString);
 | 
						|
 | 
						|
    EShMessages messages = EShMsgDefault;
 | 
						|
    SetMessageOptions(messages);
 | 
						|
 | 
						|
    if (UserPreamble.isSet())
 | 
						|
        Error("-D, -U and -P options require -l (linking)\n");
 | 
						|
 | 
						|
    for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) {
 | 
						|
        for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j) {
 | 
						|
            // ret = ShCompile(compiler, shaderStrings, NumShaderStrings, lengths, EShOptNone, &Resources, Options, (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages);
 | 
						|
            ret = ShCompile(compiler, &shaderString, 1, nullptr, EShOptNone, GetResources(), Options, (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages);
 | 
						|
            // const char* multi[12] = { "# ve", "rsion", " 300 e", "s", "\n#err",
 | 
						|
            //                         "or should be l", "ine 1", "string 5\n", "float glo", "bal",
 | 
						|
            //                         ";\n#error should be line 2\n void main() {", "global = 2.3;}" };
 | 
						|
            // const char* multi[7] = { "/", "/", "\\", "\n", "\n", "#", "version 300 es" };
 | 
						|
            // ret = ShCompile(compiler, multi, 7, nullptr, EShOptNone, &Resources, Options, (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages);
 | 
						|
        }
 | 
						|
 | 
						|
        if (Options & EOptionMemoryLeakMode)
 | 
						|
            glslang::OS_DumpMemoryCounters();
 | 
						|
    }
 | 
						|
 | 
						|
    delete [] lengths;
 | 
						|
    FreeFileData(shaderString);
 | 
						|
 | 
						|
    if (ret == 0)
 | 
						|
        CompileFailed = true;
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
//   print usage to stdout
 | 
						|
//
 | 
						|
void usage()
 | 
						|
{
 | 
						|
    printf("Usage: glslangValidator [option]... [file]...\n"
 | 
						|
           "\n"
 | 
						|
           "'file' can end in .<stage> for auto-stage classification, where <stage> is:\n"
 | 
						|
           "    .conf   to provide a config file that replaces the default configuration\n"
 | 
						|
           "            (see -c option below for generating a template)\n"
 | 
						|
           "    .vert   for a vertex shader\n"
 | 
						|
           "    .tesc   for a tessellation control shader\n"
 | 
						|
           "    .tese   for a tessellation evaluation shader\n"
 | 
						|
           "    .geom   for a geometry shader\n"
 | 
						|
           "    .frag   for a fragment shader\n"
 | 
						|
           "    .comp   for a compute shader\n"
 | 
						|
           "    .mesh   for a mesh shader\n"
 | 
						|
           "    .task   for a task shader\n"
 | 
						|
           "    .rgen    for a ray generation shader\n"
 | 
						|
           "    .rint    for a ray intersection shader\n"
 | 
						|
           "    .rahit   for a ray any hit shader\n"
 | 
						|
           "    .rchit   for a ray closest hit shader\n"
 | 
						|
           "    .rmiss   for a ray miss shader\n"
 | 
						|
           "    .rcall   for a ray callable shader\n"
 | 
						|
           "    .glsl   for .vert.glsl, .tesc.glsl, ..., .comp.glsl compound suffixes\n"
 | 
						|
           "    .hlsl   for .vert.hlsl, .tesc.hlsl, ..., .comp.hlsl compound suffixes\n"
 | 
						|
           "\n"
 | 
						|
           "Options:\n"
 | 
						|
           "  -C          cascading errors; risk crash from accumulation of error recoveries\n"
 | 
						|
           "  -D          input is HLSL (this is the default when any suffix is .hlsl)\n"
 | 
						|
           "  -D<name[=def]> | --define-macro <name[=def]> | --D <name[=def]>\n"
 | 
						|
           "              define a pre-processor macro\n"
 | 
						|
           "  -E          print pre-processed GLSL; cannot be used with -l;\n"
 | 
						|
           "              errors will appear on stderr\n"
 | 
						|
           "  -G[ver]     create SPIR-V binary, under OpenGL semantics; turns on -l;\n"
 | 
						|
           "              default file name is <stage>.spv (-o overrides this);\n"
 | 
						|
           "              'ver', when present, is the version of the input semantics,\n"
 | 
						|
           "              which will appear in #define GL_SPIRV ver;\n"
 | 
						|
           "              '--client opengl100' is the same as -G100;\n"
 | 
						|
           "              a '--target-env' for OpenGL will also imply '-G';\n"
 | 
						|
           "              currently only supports GLSL\n"
 | 
						|
           "  -H          print human readable form of SPIR-V; turns on -V\n"
 | 
						|
           "  -I<dir>     add dir to the include search path; includer's directory\n"
 | 
						|
           "              is searched first, followed by left-to-right order of -I\n"
 | 
						|
           "  -Od         disables optimization; may cause illegal SPIR-V for HLSL\n"
 | 
						|
           "  -Os         optimizes SPIR-V to minimize size\n"
 | 
						|
           "  -P<text> | --preamble-text <text> | --P <text>\n"
 | 
						|
           "              inject custom preamble text\n"
 | 
						|
           "  -R          use relaxed verification rules for generating Vulkan SPIR-V,\n"
 | 
						|
           "              allowing the use of default uniforms, atomic_uints, and\n"
 | 
						|
           "              gl_VertexID and gl_InstanceID keywords.\n"
 | 
						|
           "  -S <stage>  uses specified stage rather than parsing the file extension\n"
 | 
						|
           "              choices for <stage> are vert, tesc, tese, geom, frag, or comp\n"
 | 
						|
           "  -U<name> | --undef-macro <name> | --U <name>\n"
 | 
						|
           "              undefine a pre-processor macro\n"
 | 
						|
           "  -V[ver]     create SPIR-V binary, under Vulkan semantics; turns on -l;\n"
 | 
						|
           "              default file name is <stage>.spv (-o overrides this)\n"
 | 
						|
           "              'ver', when present, is the version of the input semantics,\n"
 | 
						|
           "              which will appear in #define VULKAN ver\n"
 | 
						|
           "              '--client vulkan100' is the same as -V100\n"
 | 
						|
           "              a '--target-env' for Vulkan will also imply '-V'\n"
 | 
						|
           "  -c          configuration dump;\n"
 | 
						|
           "              creates the default configuration file (redirect to a .conf file)\n"
 | 
						|
           "  -d          default to desktop (#version 110) when there is no shader #version\n"
 | 
						|
           "              (default is ES version 100)\n"
 | 
						|
           "  -e <name> | --entry-point <name>\n"
 | 
						|
           "              specify <name> as the entry-point function name\n"
 | 
						|
           "  -f{hlsl_functionality1}\n"
 | 
						|
           "              'hlsl_functionality1' enables use of the\n"
 | 
						|
           "              SPV_GOOGLE_hlsl_functionality1 extension\n"
 | 
						|
           "  -g          generate debug information\n"
 | 
						|
           "  -g0         strip debug information\n"
 | 
						|
           "  -gV         generate nonsemantic shader debug information\n"
 | 
						|
           "  -gVS        generate nonsemantic shader debug information with source\n"
 | 
						|
           "  -h          print this usage message\n"
 | 
						|
           "  -i          intermediate tree (glslang AST) is printed out\n"
 | 
						|
           "  -l          link all input files together to form a single module\n"
 | 
						|
           "  -m          memory leak mode\n"
 | 
						|
           "  -o <file>   save binary to <file>, requires a binary option (e.g., -V)\n"
 | 
						|
           "  -q          dump reflection query database; requires -l for linking\n"
 | 
						|
           "  -r | --relaxed-errors"
 | 
						|
           "              relaxed GLSL semantic error-checking mode\n"
 | 
						|
           "  -s          silence syntax and semantic error reporting\n"
 | 
						|
           "  -t          multi-threaded mode\n"
 | 
						|
           "  -v | --version\n"
 | 
						|
           "              print version strings\n"
 | 
						|
           "  -w | --suppress-warnings\n"
 | 
						|
           "              suppress GLSL warnings, except as required by \"#extension : warn\"\n"
 | 
						|
           "  -x          save binary output as text-based 32-bit hexadecimal numbers\n"
 | 
						|
           "  -u<name>:<loc> specify a uniform location override for --aml\n"
 | 
						|
           "  --uniform-base <base> set a base to use for generated uniform locations\n"
 | 
						|
           "  --auto-map-bindings | --amb       automatically bind uniform variables\n"
 | 
						|
           "                                    without explicit bindings\n"
 | 
						|
           "  --auto-map-locations | --aml      automatically locate input/output lacking\n"
 | 
						|
           "                                    'location' (fragile, not cross stage)\n"
 | 
						|
           "  --auto-sampled-textures           Removes sampler variables and converts\n" 
 | 
						|
           "                                    existing textures to sampled textures\n"
 | 
						|
           "  --client {vulkan<ver>|opengl<ver>} see -V and -G\n"
 | 
						|
           "  --depfile <file>                  writes depfile for build systems\n"
 | 
						|
           "  --dump-builtin-symbols            prints builtin symbol table prior each compile\n"
 | 
						|
           "  -dumpfullversion | -dumpversion   print bare major.minor.patchlevel\n"
 | 
						|
           "  --flatten-uniform-arrays | --fua  flatten uniform texture/sampler arrays to\n"
 | 
						|
           "                                    scalars\n"
 | 
						|
           "  --glsl-version {100 | 110 | 120 | 130 | 140 | 150 |\n"
 | 
						|
           "                300es | 310es | 320es | 330\n"
 | 
						|
           "                400 | 410 | 420 | 430 | 440 | 450 | 460}\n"
 | 
						|
           "                                    set GLSL version, overrides #version\n"
 | 
						|
           "                                    in shader sourcen\n"
 | 
						|
           "  --hlsl-offsets                    allow block offsets to follow HLSL rules\n"
 | 
						|
           "                                    works independently of source language\n"
 | 
						|
           "  --hlsl-iomap                      perform IO mapping in HLSL register space\n"
 | 
						|
           "  --hlsl-enable-16bit-types         allow 16-bit types in SPIR-V for HLSL\n"
 | 
						|
           "  --hlsl-dx9-compatible             interprets sampler declarations as a\n"
 | 
						|
           "                                    texture/sampler combo like DirectX9 would,\n"
 | 
						|
           "                                    and recognizes DirectX9-specific semantics\n"
 | 
						|
           "  --hlsl-dx-position-w              W component of SV_Position in HLSL fragment\n"
 | 
						|
           "                                    shaders compatible with DirectX\n"
 | 
						|
           "  --invert-y | --iy                 invert position.Y output in vertex shader\n"
 | 
						|
           "  --enhanced-msgs                   print more readable error messages (GLSL only)\n"
 | 
						|
           "  --keep-uncalled | --ku            don't eliminate uncalled functions\n"
 | 
						|
           "  --nan-clamp                       favor non-NaN operand in min, max, and clamp\n"
 | 
						|
           "  --no-storage-format | --nsf       use Unknown image format\n"
 | 
						|
           "  --quiet                           do not print anything to stdout, unless\n"
 | 
						|
           "                                    requested by another option\n"
 | 
						|
           "  --reflect-strict-array-suffix     use strict array suffix rules when\n"
 | 
						|
           "                                    reflecting\n"
 | 
						|
           "  --reflect-basic-array-suffix      arrays of basic types will have trailing [0]\n"
 | 
						|
           "  --reflect-intermediate-io         reflection includes inputs/outputs of linked\n"
 | 
						|
           "                                    shaders rather than just vertex/fragment\n"
 | 
						|
           "  --reflect-separate-buffers        reflect buffer variables and blocks\n"
 | 
						|
           "                                    separately to uniforms\n"
 | 
						|
           "  --reflect-all-block-variables     reflect all variables in blocks, whether\n"
 | 
						|
           "                                    inactive or active\n"
 | 
						|
           "  --reflect-unwrap-io-blocks        unwrap input/output blocks the same as\n"
 | 
						|
           "                                    uniform blocks\n"
 | 
						|
           "  --resource-set-binding [stage] name set binding\n"
 | 
						|
           "                                    set descriptor set and binding for\n"
 | 
						|
           "                                    individual resources\n"
 | 
						|
           "  --resource-set-binding [stage] set\n"
 | 
						|
           "                                    set descriptor set for all resources\n"
 | 
						|
           "  --rsb                             synonym for --resource-set-binding\n"
 | 
						|
           "  --set-block-backing name {uniform|buffer|push_constant}\n"
 | 
						|
           "                                    changes the backing type of a uniform, buffer,\n"
 | 
						|
           "                                    or push_constant block declared in\n"
 | 
						|
           "                                    in the program, when using -R option.\n"
 | 
						|
           "                                    This can be used to change the backing\n"
 | 
						|
           "                                    for existing blocks as well as implicit ones\n"
 | 
						|
           "                                    such as 'gl_DefaultUniformBlock'.\n"
 | 
						|
           "  --sbs                             synonym for set-block-storage\n"
 | 
						|
           "  --set-atomic-counter-block name set\n"
 | 
						|
           "                                    set name, and descriptor set for\n"
 | 
						|
           "                                    atomic counter blocks, with -R opt\n"
 | 
						|
           "  --sacb                            synonym for set-atomic-counter-block\n"
 | 
						|
           "  --set-default-uniform-block name set binding\n"
 | 
						|
           "                                    set name, descriptor set, and binding for\n"
 | 
						|
           "                                    global default-uniform-block, with -R opt\n"
 | 
						|
           "  --sdub                            synonym for set-default-uniform-block\n"
 | 
						|
           "  --shift-image-binding [stage] num\n"
 | 
						|
           "                                    base binding number for images (uav)\n"
 | 
						|
           "  --shift-image-binding [stage] [num set]...\n"
 | 
						|
           "                                    per-descriptor-set shift values\n"
 | 
						|
           "  --sib                             synonym for --shift-image-binding\n"
 | 
						|
           "  --shift-sampler-binding [stage] num\n"
 | 
						|
           "                                    base binding number for samplers\n"
 | 
						|
           "  --shift-sampler-binding [stage] [num set]...\n"
 | 
						|
           "                                    per-descriptor-set shift values\n"
 | 
						|
           "  --ssb                             synonym for --shift-sampler-binding\n"
 | 
						|
           "  --shift-ssbo-binding [stage] num  base binding number for SSBOs\n"
 | 
						|
           "  --shift-ssbo-binding [stage] [num set]...\n"
 | 
						|
           "                                    per-descriptor-set shift values\n"
 | 
						|
           "  --sbb                             synonym for --shift-ssbo-binding\n"
 | 
						|
           "  --shift-texture-binding [stage] num\n"
 | 
						|
           "                                    base binding number for textures\n"
 | 
						|
           "  --shift-texture-binding [stage] [num set]...\n"
 | 
						|
           "                                    per-descriptor-set shift values\n"
 | 
						|
           "  --stb                             synonym for --shift-texture-binding\n"
 | 
						|
           "  --shift-uav-binding [stage] num   base binding number for UAVs\n"
 | 
						|
           "  --shift-uav-binding [stage] [num set]...\n"
 | 
						|
           "                                    per-descriptor-set shift values\n"
 | 
						|
           "  --suavb                           synonym for --shift-uav-binding\n"
 | 
						|
           "  --shift-UBO-binding [stage] num   base binding number for UBOs\n"
 | 
						|
           "  --shift-UBO-binding [stage] [num set]...\n"
 | 
						|
           "                                    per-descriptor-set shift values\n"
 | 
						|
           "  --sub                             synonym for --shift-UBO-binding\n"
 | 
						|
           "  --shift-cbuffer-binding | --scb   synonyms for --shift-UBO-binding\n"
 | 
						|
           "  --spirv-dis                       output standard-form disassembly; works only\n"
 | 
						|
           "                                    when a SPIR-V generation option is also used\n"
 | 
						|
           "  --spirv-val                       execute the SPIRV-Tools validator\n"
 | 
						|
           "  --source-entrypoint <name>        the given shader source function is\n"
 | 
						|
           "                                    renamed to be the <name> given in -e\n"
 | 
						|
           "  --sep                             synonym for --source-entrypoint\n"
 | 
						|
           "  --stdin                           read from stdin instead of from a file;\n"
 | 
						|
           "                                    requires providing the shader stage using -S\n"
 | 
						|
           "  --target-env {vulkan1.0 | vulkan1.1 | vulkan1.2 | vulkan1.3 | opengl |\n"
 | 
						|
           "                spirv1.0 | spirv1.1 | spirv1.2 | spirv1.3 | spirv1.4 |\n"
 | 
						|
           "                spirv1.5 | spirv1.6}\n"
 | 
						|
           "                                    Set the execution environment that the\n"
 | 
						|
           "                                    generated code will be executed in.\n"
 | 
						|
           "                                    Defaults to:\n"
 | 
						|
           "                                     * vulkan1.0 under --client vulkan<ver>\n"
 | 
						|
           "                                     * opengl    under --client opengl<ver>\n"
 | 
						|
           "                                     * spirv1.0  under --target-env vulkan1.0\n"
 | 
						|
           "                                     * spirv1.3  under --target-env vulkan1.1\n"
 | 
						|
           "                                     * spirv1.5  under --target-env vulkan1.2\n"
 | 
						|
           "                                     * spirv1.6  under --target-env vulkan1.3\n"
 | 
						|
           "                                    Multiple --target-env can be specified.\n"
 | 
						|
           "  --variable-name <name>\n"
 | 
						|
           "  --vn <name>                       creates a C header file that contains a\n"
 | 
						|
           "                                    uint32_t array named <name>\n"
 | 
						|
           "                                    initialized with the shader binary code\n"
 | 
						|
           );
 | 
						|
 | 
						|
    exit(EFailUsage);
 | 
						|
}
 | 
						|
 | 
						|
#if !defined _MSC_VER && !defined MINGW_HAS_SECURE_API
 | 
						|
 | 
						|
#include <errno.h>
 | 
						|
 | 
						|
int fopen_s(
 | 
						|
   FILE** pFile,
 | 
						|
   const char* filename,
 | 
						|
   const char* mode
 | 
						|
)
 | 
						|
{
 | 
						|
   if (!pFile || !filename || !mode) {
 | 
						|
      return EINVAL;
 | 
						|
   }
 | 
						|
 | 
						|
   FILE* f = fopen(filename, mode);
 | 
						|
   if (! f) {
 | 
						|
      if (errno != 0) {
 | 
						|
         return errno;
 | 
						|
      } else {
 | 
						|
         return ENOENT;
 | 
						|
      }
 | 
						|
   }
 | 
						|
   *pFile = f;
 | 
						|
 | 
						|
   return 0;
 | 
						|
}
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
//
 | 
						|
//   Malloc a string of sufficient size and read a string into it.
 | 
						|
//
 | 
						|
char* ReadFileData(const char* fileName)
 | 
						|
{
 | 
						|
    FILE *in = nullptr;
 | 
						|
    int errorCode = fopen_s(&in, fileName, "r");
 | 
						|
    if (errorCode || in == nullptr)
 | 
						|
        Error("unable to open input file");
 | 
						|
 | 
						|
    int count = 0;
 | 
						|
    while (fgetc(in) != EOF)
 | 
						|
        count++;
 | 
						|
 | 
						|
    fseek(in, 0, SEEK_SET);
 | 
						|
 | 
						|
    char* return_data = (char*)malloc(count + 1);  // freed in FreeFileData()
 | 
						|
    if ((int)fread(return_data, 1, count, in) != count) {
 | 
						|
        free(return_data);
 | 
						|
        Error("can't read input file");
 | 
						|
    }
 | 
						|
 | 
						|
    return_data[count] = '\0';
 | 
						|
    fclose(in);
 | 
						|
 | 
						|
    return return_data;
 | 
						|
}
 | 
						|
 | 
						|
void FreeFileData(char* data)
 | 
						|
{
 | 
						|
    free(data);
 | 
						|
}
 | 
						|
 | 
						|
void InfoLogMsg(const char* msg, const char* name, const int num)
 | 
						|
{
 | 
						|
    if (num >= 0 )
 | 
						|
        printf("#### %s %s %d INFO LOG ####\n", msg, name, num);
 | 
						|
    else
 | 
						|
        printf("#### %s %s INFO LOG ####\n", msg, name);
 | 
						|
}
 |