glslang/Test/baseResults/constFold.frag.out

93 lines
3.5 KiB
Plaintext

0:? Sequence
0:26 Function Definition: main( (void)
0:26 Function Parameters:
0:28 Sequence
0:28 Sequence
0:28 move second child to first child (4-component vector of float)
0:28 'dx' (4-component vector of float)
0:28 dPdx (4-component vector of float)
0:28 'inv' (smooth in 4-component vector of float)
0:35 move second child to first child (4-component vector of float)
0:35 'FragColor' (out 4-component vector of float)
0:35 2.000000
0:35 6.000000
0:35 3.000000
0:35 171.887339
0:40 move second child to first child (4-component vector of float)
0:40 'FragColor' (out 4-component vector of float)
0:40 3.000000
0:40 2.000000
0:40 0.001593
0:40 -0.999999
0:41 move second child to first child (2-component vector of float)
0:41 'out2' (out 2-component vector of float)
0:41 5.600000
0:41 5.800000
0:42 move second child to first child (4-component vector of float)
0:42 'out3' (out 4-component vector of float)
0:42 20.085537
0:42 2.302585
0:42 16.000000
0:42 8.000000
0:43 move second child to first child (4-component vector of float)
0:43 'out4' (out 4-component vector of float)
0:43 10.000000
0:43 0.100000
0:43 4.700000
0:43 10.900000
0:44 move second child to first child (4-component vector of int)
0:44 'out5' (out 4-component vector of int)
0:44 8 (const int)
0:44 17 (const int)
0:44 -1 (const int)
0:44 1 (const int)
0:45 move second child to first child (3-component vector of float)
0:45 'out6' (out 3-component vector of float)
0:45 -1.000000
0:45 1.000000
0:45 0.000000
0:46 move second child to first child (4-component vector of float)
0:46 'out7' (out 4-component vector of float)
0:46 4.000000
0:46 -4.000000
0:46 5.000000
0:46 -5.000000
0:47 move second child to first child (4-component vector of float)
0:47 'out8' (out 4-component vector of float)
0:47 4.000000
0:47 5.000000
0:47 4.000000
0:47 -6.000000
0:48 move second child to first child (4-component vector of float)
0:48 'out9' (out 4-component vector of float)
0:48 8.000000
0:48 -4.000000
0:48 0.345000
0:48 0.400000
0:49 move second child to first child (4-component vector of float)
0:49 'out10' (out 4-component vector of float)
0:49 1.000000
0:49 1.000000
0:49 0.000000
0:49 0.000000
0:50 move second child to first child (4-component vector of float)
0:50 'out11' (out 4-component vector of float)
0:50 0.000000
0:50 0.000000
0:50 1.000000
0:50 0.000000
0:? Linker Objects
0:? 'inv' (smooth in 4-component vector of float)
0:? 'FragColor' (out 4-component vector of float)
0:? 'out2' (out 2-component vector of float)
0:? 'out3' (out 4-component vector of float)
0:? 'out4' (out 4-component vector of float)
0:? 'out5' (out 4-component vector of int)
0:? 'out6' (out 3-component vector of float)
0:? 'out7' (out 4-component vector of float)
0:? 'out8' (out 4-component vector of float)
0:? 'out9' (out 4-component vector of float)
0:? 'out10' (out 4-component vector of float)
0:? 'out11' (out 4-component vector of float)