
For GLSL function imageAtomicStore, it will be translated to OpImageTexelPointer + OpAtomicStore. The result type of OpImageTexelPointer must be the same as the sampled type of OpTypeImage. On translation, the result type is mistakenly fetched from operand list operands[2] while operands[2] corresponds to sampleNum whose type is always uint. This leads to an error if the image type is iimageXXX that is int image.