41 lines
1.6 KiB
Plaintext
41 lines
1.6 KiB
Plaintext
remap.basic.dcefunc.frag
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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Linked fragment stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 19
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 14 16
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 450
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Name 4 "main"
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Name 9 "dead_fn("
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Name 14 "outf4"
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Name 16 "inf"
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 3
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8: TypeFunction 7(fvec3)
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10: 6(float) Constant 0
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11: 7(fvec3) ConstantComposite 10 10 10
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12: TypeVector 6(float) 4
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13: TypePointer Output 12(fvec4)
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14(outf4): 13(ptr) Variable Output
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15: TypePointer Input 6(float)
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16(inf): 15(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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17: 6(float) Load 16(inf)
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18: 12(fvec4) CompositeConstruct 17 17 17 17
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Store 14(outf4) 18
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Return
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FunctionEnd
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