382 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			382 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
hlsl.constructArray.vert
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Shader version: 500
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0:? Sequence
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0:2  Function Definition: @main( ( temp 4-component vector of float)
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0:2    Function Parameters: 
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0:?     Sequence
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0:4      Sequence
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0:4        move second child to first child ( temp 2-element array of 4-component vector of float)
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0:4          'float4_array_times' ( temp 2-element array of 4-component vector of float)
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0:4          Construct structure ( temp 2-element array of 4-component vector of float)
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0:4            Convert int to float ( temp 4-component vector of float)
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0:4              direct index ( temp 4-component vector of int)
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0:4                'int4_array' ( temp 3-element array of 4-component vector of int)
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0:4                Constant:
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0:4                  0 (const int)
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0:4            Convert int to float ( temp 4-component vector of float)
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0:4              direct index ( temp 4-component vector of int)
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0:4                'int4_array' ( temp 3-element array of 4-component vector of int)
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0:4                Constant:
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0:4                  1 (const int)
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0:5      Sequence
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0:5        move second child to first child ( temp 4-element array of 2-component vector of float)
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0:5          'float2_array_times2' ( temp 4-element array of 2-component vector of float)
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0:5          Construct structure ( temp 4-element array of 2-component vector of float)
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0:5            Convert int to float ( temp 2-component vector of float)
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0:5              Construct ivec2 ( temp 2-component vector of int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      0 (const int)
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0:5                  Constant:
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0:5                    0 (const int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      0 (const int)
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0:5                  Constant:
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0:5                    1 (const int)
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0:5            Convert int to float ( temp 2-component vector of float)
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0:5              Construct ivec2 ( temp 2-component vector of int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      0 (const int)
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0:5                  Constant:
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0:5                    2 (const int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      0 (const int)
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0:5                  Constant:
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0:5                    3 (const int)
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0:5            Convert int to float ( temp 2-component vector of float)
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0:5              Construct ivec2 ( temp 2-component vector of int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      1 (const int)
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0:5                  Constant:
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0:5                    0 (const int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      1 (const int)
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0:5                  Constant:
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0:5                    1 (const int)
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0:5            Convert int to float ( temp 2-component vector of float)
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0:5              Construct ivec2 ( temp 2-component vector of int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      1 (const int)
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0:5                  Constant:
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0:5                    2 (const int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      1 (const int)
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0:5                  Constant:
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0:5                    3 (const int)
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0:6      Sequence
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0:6        move second child to first child ( temp 2-element array of 4-component vector of int)
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0:6          'int4_array2' ( temp 2-element array of 4-component vector of int)
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0:6          Construct structure ( temp 2-element array of 4-component vector of int)
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0:6            direct index ( temp 4-component vector of int)
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0:6              'int4_array' ( temp 3-element array of 4-component vector of int)
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0:6              Constant:
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0:6                0 (const int)
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0:6            direct index ( temp 4-component vector of int)
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0:6              'int4_array' ( temp 3-element array of 4-component vector of int)
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0:6              Constant:
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0:6                1 (const int)
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0:7      Sequence
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0:7        move second child to first child ( temp 2-element array of int)
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0:7          'int1_array' ( temp 2-element array of int)
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0:7          Construct structure ( temp 2-element array of int)
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0:7            direct index ( temp int)
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0:7              direct index ( temp 4-component vector of int)
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0:7                'int4_array' ( temp 3-element array of 4-component vector of int)
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0:7                Constant:
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0:7                  0 (const int)
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0:7              Constant:
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0:7                0 (const int)
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0:7            direct index ( temp int)
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0:7              direct index ( temp 4-component vector of int)
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0:7                'int4_array' ( temp 3-element array of 4-component vector of int)
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0:7                Constant:
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0:7                  0 (const int)
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0:7              Constant:
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0:7                1 (const int)
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0:9      Branch: Return with expression
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0:9        Constant:
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0:9          0.000000
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0:9          0.000000
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0:9          0.000000
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0:9          0.000000
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0:2  Function Definition: main( ( temp void)
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0:2    Function Parameters: 
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0:?     Sequence
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0:2      move second child to first child ( temp 4-component vector of float)
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0:?         '@entryPointOutput' ( out 4-component vector of float Position)
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0:2        Function Call: @main( ( temp 4-component vector of float)
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0:?   Linker Objects
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0:?     '@entryPointOutput' ( out 4-component vector of float Position)
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Linked vertex stage:
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Shader version: 500
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0:? Sequence
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0:2  Function Definition: @main( ( temp 4-component vector of float)
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0:2    Function Parameters: 
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0:?     Sequence
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0:4      Sequence
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0:4        move second child to first child ( temp 2-element array of 4-component vector of float)
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0:4          'float4_array_times' ( temp 2-element array of 4-component vector of float)
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0:4          Construct structure ( temp 2-element array of 4-component vector of float)
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0:4            Convert int to float ( temp 4-component vector of float)
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0:4              direct index ( temp 4-component vector of int)
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0:4                'int4_array' ( temp 3-element array of 4-component vector of int)
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0:4                Constant:
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0:4                  0 (const int)
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0:4            Convert int to float ( temp 4-component vector of float)
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0:4              direct index ( temp 4-component vector of int)
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0:4                'int4_array' ( temp 3-element array of 4-component vector of int)
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0:4                Constant:
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0:4                  1 (const int)
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0:5      Sequence
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0:5        move second child to first child ( temp 4-element array of 2-component vector of float)
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0:5          'float2_array_times2' ( temp 4-element array of 2-component vector of float)
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0:5          Construct structure ( temp 4-element array of 2-component vector of float)
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0:5            Convert int to float ( temp 2-component vector of float)
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0:5              Construct ivec2 ( temp 2-component vector of int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      0 (const int)
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0:5                  Constant:
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0:5                    0 (const int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      0 (const int)
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0:5                  Constant:
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0:5                    1 (const int)
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0:5            Convert int to float ( temp 2-component vector of float)
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0:5              Construct ivec2 ( temp 2-component vector of int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      0 (const int)
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0:5                  Constant:
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0:5                    2 (const int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      0 (const int)
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0:5                  Constant:
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0:5                    3 (const int)
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0:5            Convert int to float ( temp 2-component vector of float)
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0:5              Construct ivec2 ( temp 2-component vector of int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      1 (const int)
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0:5                  Constant:
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0:5                    0 (const int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      1 (const int)
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0:5                  Constant:
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0:5                    1 (const int)
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0:5            Convert int to float ( temp 2-component vector of float)
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0:5              Construct ivec2 ( temp 2-component vector of int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      1 (const int)
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0:5                  Constant:
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0:5                    2 (const int)
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0:5                direct index ( temp int)
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0:5                  direct index ( temp 4-component vector of int)
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0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
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0:5                    Constant:
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0:5                      1 (const int)
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0:5                  Constant:
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0:5                    3 (const int)
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0:6      Sequence
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0:6        move second child to first child ( temp 2-element array of 4-component vector of int)
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0:6          'int4_array2' ( temp 2-element array of 4-component vector of int)
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0:6          Construct structure ( temp 2-element array of 4-component vector of int)
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0:6            direct index ( temp 4-component vector of int)
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0:6              'int4_array' ( temp 3-element array of 4-component vector of int)
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0:6              Constant:
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0:6                0 (const int)
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0:6            direct index ( temp 4-component vector of int)
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0:6              'int4_array' ( temp 3-element array of 4-component vector of int)
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0:6              Constant:
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0:6                1 (const int)
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0:7      Sequence
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0:7        move second child to first child ( temp 2-element array of int)
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0:7          'int1_array' ( temp 2-element array of int)
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0:7          Construct structure ( temp 2-element array of int)
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0:7            direct index ( temp int)
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0:7              direct index ( temp 4-component vector of int)
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0:7                'int4_array' ( temp 3-element array of 4-component vector of int)
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0:7                Constant:
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0:7                  0 (const int)
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0:7              Constant:
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0:7                0 (const int)
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0:7            direct index ( temp int)
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0:7              direct index ( temp 4-component vector of int)
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0:7                'int4_array' ( temp 3-element array of 4-component vector of int)
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0:7                Constant:
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0:7                  0 (const int)
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0:7              Constant:
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0:7                1 (const int)
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0:9      Branch: Return with expression
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0:9        Constant:
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0:9          0.000000
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0:9          0.000000
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0:9          0.000000
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0:9          0.000000
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0:2  Function Definition: main( ( temp void)
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0:2    Function Parameters: 
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0:?     Sequence
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0:2      move second child to first child ( temp 4-component vector of float)
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0:?         '@entryPointOutput' ( out 4-component vector of float Position)
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0:2        Function Call: @main( ( temp 4-component vector of float)
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0:?   Linker Objects
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0:?     '@entryPointOutput' ( out 4-component vector of float Position)
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 89
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Vertex 4  "main" 87
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                              Source HLSL 500
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                              Name 4  "main"
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                              Name 9  "@main("
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                              Name 15  "float4_array_times"
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                              Name 21  "int4_array"
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                              Name 36  "float2_array_times2"
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                              Name 68  "int4_array2"
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                              Name 76  "int1_array"
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                              Name 87  "@entryPointOutput"
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                              Decorate 87(@entryPointOutput) BuiltIn Position
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 4
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               8:             TypeFunction 7(fvec4)
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              11:             TypeInt 32 0
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              12:     11(int) Constant 2
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              13:             TypeArray 7(fvec4) 12
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              14:             TypePointer Function 13
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              16:             TypeInt 32 1
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              17:             TypeVector 16(int) 4
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              18:     11(int) Constant 3
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              19:             TypeArray 17(ivec4) 18
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              20:             TypePointer Function 19
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              22:     16(int) Constant 0
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              23:             TypePointer Function 17(ivec4)
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              27:     16(int) Constant 1
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              32:             TypeVector 6(float) 2
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              33:     11(int) Constant 4
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              34:             TypeArray 32(fvec2) 33
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              35:             TypePointer Function 34
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              37:     11(int) Constant 0
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              38:             TypePointer Function 16(int)
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              41:     11(int) Constant 1
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              44:             TypeVector 16(int) 2
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              66:             TypeArray 17(ivec4) 12
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              67:             TypePointer Function 66
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              74:             TypeArray 16(int) 12
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              75:             TypePointer Function 74
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              82:    6(float) Constant 0
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              83:    7(fvec4) ConstantComposite 82 82 82 82
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              86:             TypePointer Output 7(fvec4)
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87(@entryPointOutput):     86(ptr) Variable Output
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         4(main):           2 Function None 3
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               5:             Label
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              88:    7(fvec4) FunctionCall 9(@main()
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                              Store 87(@entryPointOutput) 88
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                              Return
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                              FunctionEnd
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       9(@main():    7(fvec4) Function None 8
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              10:             Label
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15(float4_array_times):     14(ptr) Variable Function
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  21(int4_array):     20(ptr) Variable Function
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36(float2_array_times2):     35(ptr) Variable Function
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 68(int4_array2):     67(ptr) Variable Function
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  76(int1_array):     75(ptr) Variable Function
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              24:     23(ptr) AccessChain 21(int4_array) 22
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              25:   17(ivec4) Load 24
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              26:    7(fvec4) ConvertSToF 25
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              28:     23(ptr) AccessChain 21(int4_array) 27
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              29:   17(ivec4) Load 28
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              30:    7(fvec4) ConvertSToF 29
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              31:          13 CompositeConstruct 26 30
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                              Store 15(float4_array_times) 31
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              39:     38(ptr) AccessChain 21(int4_array) 22 37
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              40:     16(int) Load 39
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              42:     38(ptr) AccessChain 21(int4_array) 22 41
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              43:     16(int) Load 42
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              45:   44(ivec2) CompositeConstruct 40 43
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              46:   32(fvec2) ConvertSToF 45
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              47:     38(ptr) AccessChain 21(int4_array) 22 12
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              48:     16(int) Load 47
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              49:     38(ptr) AccessChain 21(int4_array) 22 18
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              50:     16(int) Load 49
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              51:   44(ivec2) CompositeConstruct 48 50
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              52:   32(fvec2) ConvertSToF 51
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              53:     38(ptr) AccessChain 21(int4_array) 27 37
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              54:     16(int) Load 53
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              55:     38(ptr) AccessChain 21(int4_array) 27 41
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              56:     16(int) Load 55
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              57:   44(ivec2) CompositeConstruct 54 56
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              58:   32(fvec2) ConvertSToF 57
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              59:     38(ptr) AccessChain 21(int4_array) 27 12
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              60:     16(int) Load 59
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              61:     38(ptr) AccessChain 21(int4_array) 27 18
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              62:     16(int) Load 61
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              63:   44(ivec2) CompositeConstruct 60 62
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              64:   32(fvec2) ConvertSToF 63
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              65:          34 CompositeConstruct 46 52 58 64
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                              Store 36(float2_array_times2) 65
 | 
						|
              69:     23(ptr) AccessChain 21(int4_array) 22
 | 
						|
              70:   17(ivec4) Load 69
 | 
						|
              71:     23(ptr) AccessChain 21(int4_array) 27
 | 
						|
              72:   17(ivec4) Load 71
 | 
						|
              73:          66 CompositeConstruct 70 72
 | 
						|
                              Store 68(int4_array2) 73
 | 
						|
              77:     38(ptr) AccessChain 21(int4_array) 22 37
 | 
						|
              78:     16(int) Load 77
 | 
						|
              79:     38(ptr) AccessChain 21(int4_array) 22 41
 | 
						|
              80:     16(int) Load 79
 | 
						|
              81:          74 CompositeConstruct 78 80
 | 
						|
                              Store 76(int1_array) 81
 | 
						|
                              ReturnValue 83
 | 
						|
                              FunctionEnd
 |