glslang/Test/baseResults/330.frag.out
John Kessenich ab41fe5df6 Add redeclarations of built-in blocks.
Note: lots of test results changed due to listing the members of a block when printing types.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23682 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-10-24 01:25:40 +00:00

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Warning, version 330 is not yet complete; some version-specific features are present, but many are missing.
0:? Sequence
0:8 Function Definition: main( (void)
0:8 Function Parameters:
0:10 Sequence
0:10 move second child to first child (4-component vector of float)
0:10 'gl_FragColor' (fragColor 4-component vector of float)
0:10 'varyingVar' (smooth in 4-component vector of float)
0:11 move second child to first child (4-component vector of float)
0:11 direct index (fragColor 4-component vector of float)
0:11 'gl_FragData' (fragColor 32-element array of 4-component vector of float)
0:11 Constant:
0:11 1 (const int)
0:11 'inVar' (smooth in 4-component vector of float)
0:12 Sequence
0:12 move second child to first child (int)
0:12 'buffer' (int)
0:12 Constant:
0:12 4 (const int)
0:21 Function Definition: foo( (void)
0:21 Function Parameters:
0:23 Sequence
0:23 Sequence
0:23 move second child to first child (4-component vector of float)
0:23 'c' (4-component vector of float)
0:23 gl_Color: direct index for structure (in 4-component vector of float)
0:23 '__anon__0' (in block{gl_Color})
0:23 Constant:
0:23 0 (const uint)
0:? Linker Objects
0:? 'inVar' (smooth in 4-component vector of float)
0:? 'outVar' (out 4-component vector of float)
0:? 'varyingVar' (smooth in 4-component vector of float)
0:? '__anon__0' (in block{gl_Color})