glslang/Test/baseResults/spv.MissShader_Errors.rmiss.out
2018-09-19 13:07:43 -07:00

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spv.MissShader_Errors.rmiss
ERROR: 0:3: 'hitAttributeNVX' : not supported in this stage: miss
ERROR: 0:6: 'gl_PrimitiveID' : undeclared identifier
ERROR: 0:6: '=' : cannot convert from ' temp float' to ' temp highp int'
ERROR: 0:7: 'gl_InstanceID' : undeclared identifier (Did you mean gl_InstanceIndex?)
ERROR: 0:7: '=' : cannot convert from ' temp float' to ' temp highp int'
ERROR: 0:8: 'gl_InstanceCustomIndexNVX' : undeclared identifier
ERROR: 0:8: '=' : cannot convert from ' temp float' to ' temp highp int'
ERROR: 0:9: 'gl_ObjectToWorldNVX' : undeclared identifier
ERROR: 0:9: '=' : cannot convert from ' temp float' to ' temp highp 4X3 matrix of float'
ERROR: 0:10: 'gl_WorldToObjectNVX' : undeclared identifier
ERROR: 0:10: '=' : cannot convert from ' temp float' to ' temp highp 4X3 matrix of float'
ERROR: 0:11: 'gl_HitTNVX' : undeclared identifier
ERROR: 0:12: 'gl_HitKindNVX' : undeclared identifier
ERROR: 0:13: 'reportIntersectionNVX' : no matching overloaded function found
ERROR: 0:14: 'ignoreIntersectionNVX' : no matching overloaded function found
ERROR: 0:15: 'terminateRayNVX' : no matching overloaded function found
ERROR: 16 compilation errors. No code generated.
SPIR-V is not generated for failed compile or link