glslang/Test/spv.ClosestHitShader_Errors.rchit
2018-09-19 13:07:43 -07:00

13 lines
461 B
GLSL

#version 460
#extension GL_NVX_raytracing : enable
hitAttributeNVX vec4 payload;
layout(binding = 0, set = 0) uniform accelerationStructureNVX accNV;
void main()
{
payload.x = 1.0f; // ERROR, cannot write to hitattributeNVX in stage
reportIntersectionNVX(1.0, 1U); // ERROR, unsupported builtin in stage
terminateRayNVX();
ignoreIntersectionNVX();
}