glslang/Test/baseResults/hlsl.struct.split.nested.geom.out
John Kessenich abd8dca86d HLSL: Make the entry-point shadow function have non-IO params and return.
This also removes an no longer needed makeTemporary() and rationalizes
makeTypeNonIo()'s interface.
2017-02-06 22:58:32 -07:00

317 lines
19 KiB
Plaintext

hlsl.struct.split.nested.geom
Shader version: 450
invocations = -1
max_vertices = 3
input primitive = triangles
output primitive = triangle_strip
0:? Sequence
0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
0:24 Function Parameters:
0:24 'tin' (in 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 'ts' (out structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Sequence
0:27 move second child to first child (temp 4-component vector of float)
0:27 pos: direct index for structure (temp 4-component vector of float)
0:27 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:27 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:27 Constant:
0:27 0 (const int)
0:27 Constant:
0:27 0 (const int)
0:? Constant:
0:? 1.000000
0:? 2.000000
0:? 3.000000
0:? 4.000000
0:28 move second child to first child (temp 2-component vector of float)
0:28 tc: direct index for structure (temp 2-component vector of float)
0:28 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:28 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:28 Constant:
0:28 0 (const int)
0:28 Constant:
0:28 1 (const int)
0:? Constant:
0:? 5.000000
0:? 6.000000
0:30 Sequence
0:30 move second child to first child (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 'ts' (out structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 EmitVertex (temp void)
0:24 Function Definition: main( (temp void)
0:24 Function Parameters:
0:? Sequence
0:24 Sequence
0:24 move second child to first child (temp 2-component vector of float)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child (temp 2-component vector of float)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child (temp 2-component vector of float)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'ts' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Linker Objects
0:? 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:? 'PerVertex_in' (in 3-element array of block{in 4-component vector of float Position tin_pos})
Linked geometry stage:
Shader version: 450
invocations = 1
max_vertices = 3
input primitive = triangles
output primitive = triangle_strip
0:? Sequence
0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
0:24 Function Parameters:
0:24 'tin' (in 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 'ts' (out structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Sequence
0:27 move second child to first child (temp 4-component vector of float)
0:27 pos: direct index for structure (temp 4-component vector of float)
0:27 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:27 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:27 Constant:
0:27 0 (const int)
0:27 Constant:
0:27 0 (const int)
0:? Constant:
0:? 1.000000
0:? 2.000000
0:? 3.000000
0:? 4.000000
0:28 move second child to first child (temp 2-component vector of float)
0:28 tc: direct index for structure (temp 2-component vector of float)
0:28 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:28 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:28 Constant:
0:28 0 (const int)
0:28 Constant:
0:28 1 (const int)
0:? Constant:
0:? 5.000000
0:? 6.000000
0:30 Sequence
0:30 move second child to first child (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 'ts' (out structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 EmitVertex (temp void)
0:24 Function Definition: main( (temp void)
0:24 Function Parameters:
0:? Sequence
0:24 Sequence
0:24 move second child to first child (temp 2-component vector of float)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child (temp 2-component vector of float)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child (temp 2-component vector of float)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'ts' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Linker Objects
0:? 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:? 'PerVertex_in' (in 3-element array of block{in 4-component vector of float Position tin_pos})
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 67
Capability Geometry
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Geometry 4 "main" 46 66
ExecutionMode 4 Triangles
ExecutionMode 4 Invocations 1
ExecutionMode 4 OutputTriangleStrip
ExecutionMode 4 OutputVertices 3
Name 4 "main"
Name 9 "PS_IN"
MemberName 9(PS_IN) 0 "pos"
MemberName 9(PS_IN) 1 "tc"
Name 14 "PS_IN"
MemberName 14(PS_IN) 0 "pos"
MemberName 14(PS_IN) 1 "tc"
Name 18 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO"
MemberName 18(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array"
MemberName 18(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1"
Name 19 "GS_OUT"
MemberName 19(GS_OUT) 0 "psIn"
MemberName 19(GS_OUT) 1 "contains_no_builtin_io"
Name 24 "@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;"
Name 22 "tin"
Name 23 "ts"
Name 26 "o"
Name 42 "tin"
Name 43 "PS_IN"
MemberName 43(PS_IN) 0 "tc"
Name 46 "tin"
Name 58 "ts"
Name 59 "param"
Name 61 "param"
Name 63 "PerVertex_in"
MemberName 63(PerVertex_in) 0 "tin_pos"
Name 66 "PerVertex_in"
Decorate 46(tin) Location 0
MemberDecorate 63(PerVertex_in) 0 BuiltIn Position
Decorate 63(PerVertex_in) Block
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeVector 6(float) 2
9(PS_IN): TypeStruct 7(fvec4) 8(fvec2)
10: TypeInt 32 0
11: 10(int) Constant 3
12: TypeArray 9(PS_IN) 11
13: TypePointer Function 12
14(PS_IN): TypeStruct 7(fvec4) 8(fvec2)
15: 10(int) Constant 2
16: TypeArray 6(float) 15
17: TypeInt 32 1
18(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 16 17(int)
19(GS_OUT): TypeStruct 14(PS_IN) 18(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
20: TypePointer Function 19(GS_OUT)
21: TypeFunction 2 13(ptr) 20(ptr)
27: 17(int) Constant 0
28: 6(float) Constant 1065353216
29: 6(float) Constant 1073741824
30: 6(float) Constant 1077936128
31: 6(float) Constant 1082130432
32: 7(fvec4) ConstantComposite 28 29 30 31
33: TypePointer Function 7(fvec4)
35: 17(int) Constant 1
36: 6(float) Constant 1084227584
37: 6(float) Constant 1086324736
38: 8(fvec2) ConstantComposite 36 37
39: TypePointer Function 8(fvec2)
43(PS_IN): TypeStruct 8(fvec2)
44: TypeArray 43(PS_IN) 11
45: TypePointer Input 44
46(tin): 45(ptr) Variable Input
47: TypePointer Input 8(fvec2)
54: 17(int) Constant 2
63(PerVertex_in): TypeStruct 7(fvec4)
64: TypeArray 63(PerVertex_in) 11
65: TypePointer Input 64
66(PerVertex_in): 65(ptr) Variable Input
4(main): 2 Function None 3
5: Label
42(tin): 13(ptr) Variable Function
58(ts): 20(ptr) Variable Function
59(param): 13(ptr) Variable Function
61(param): 20(ptr) Variable Function
48: 47(ptr) AccessChain 46(tin) 27 27
49: 8(fvec2) Load 48
50: 39(ptr) AccessChain 42(tin) 27 35
Store 50 49
51: 47(ptr) AccessChain 46(tin) 35 27
52: 8(fvec2) Load 51
53: 39(ptr) AccessChain 42(tin) 35 35
Store 53 52
55: 47(ptr) AccessChain 46(tin) 54 27
56: 8(fvec2) Load 55
57: 39(ptr) AccessChain 42(tin) 54 35
Store 57 56
60: 12 Load 42(tin)
Store 59(param) 60
62: 2 FunctionCall 24(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;) 59(param) 61(param)
Return
FunctionEnd
24(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;): 2 Function None 21
22(tin): 13(ptr) FunctionParameter
23(ts): 20(ptr) FunctionParameter
25: Label
26(o): 20(ptr) Variable Function
34: 33(ptr) AccessChain 26(o) 27 27
Store 34 32
40: 39(ptr) AccessChain 26(o) 27 35
Store 40 38
41: 19(GS_OUT) Load 26(o)
Store 23(ts) 41
EmitVertex
Return
FunctionEnd