 cf0206c341
			
		
	
	
		cf0206c341
		
	
	
	
	
		
			
			r26245: Remove "not yet complete" warning for versions 130 and 140, after tidying up a bit and adding tests. Token pasting is the only known missing feature, and gives its own message now on use. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26226 e7fa87d3-cd2b-0410-9028-fcbf551c1848
		
			
				
	
	
		
			93 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| ../../LunarGLASS/test/voidFunction.frag
 | |
| 
 | |
| Shader version: 120
 | |
| 0:? Sequence
 | |
| 0:7  Sequence
 | |
| 0:7    move second child to first child (float)
 | |
| 0:7      'bar' (float)
 | |
| 0:7      Constant:
 | |
| 0:7        2.000000
 | |
| 0:9  Function Definition: foo( (void)
 | |
| 0:9    Function Parameters: 
 | |
| 0:11    Sequence
 | |
| 0:11      Post-Increment (float)
 | |
| 0:11        'bar' (float)
 | |
| 0:13      Branch: Return
 | |
| 0:16  Function Definition: foo2( (void)
 | |
| 0:16    Function Parameters: 
 | |
| 0:18    Sequence
 | |
| 0:18      Post-Increment (float)
 | |
| 0:18        'bar' (float)
 | |
| 0:21  Function Definition: main( (void)
 | |
| 0:21    Function Parameters: 
 | |
| 0:23    Sequence
 | |
| 0:23      Sequence
 | |
| 0:23        move second child to first child (4-component vector of float)
 | |
| 0:23          'outColor' (4-component vector of float)
 | |
| 0:23          'bigColor' (uniform 4-component vector of float)
 | |
| 0:25      Function Call: foo( (void)
 | |
| 0:27      Function Call: foo2( (void)
 | |
| 0:29      add second child into first child (float)
 | |
| 0:29        direct index (float)
 | |
| 0:29          'outColor' (4-component vector of float)
 | |
| 0:29          Constant:
 | |
| 0:29            0 (const int)
 | |
| 0:29        'bar' (float)
 | |
| 0:31      move second child to first child (4-component vector of float)
 | |
| 0:31        'gl_FragColor' (fragColor 4-component vector of float)
 | |
| 0:31        'outColor' (4-component vector of float)
 | |
| 0:33      Branch: Return
 | |
| 0:?   Linker Objects
 | |
| 0:?     'bigColor' (uniform 4-component vector of float)
 | |
| 0:?     'BaseColor' (smooth in 4-component vector of float)
 | |
| 0:?     'd' (uniform float)
 | |
| 0:?     'bar' (float)
 | |
| 
 | |
| 
 | |
| Linked fragment stage:
 | |
| 
 | |
| 
 | |
| Shader version: 120
 | |
| 0:? Sequence
 | |
| 0:7  Sequence
 | |
| 0:7    move second child to first child (float)
 | |
| 0:7      'bar' (float)
 | |
| 0:7      Constant:
 | |
| 0:7        2.000000
 | |
| 0:9  Function Definition: foo( (void)
 | |
| 0:9    Function Parameters: 
 | |
| 0:11    Sequence
 | |
| 0:11      Post-Increment (float)
 | |
| 0:11        'bar' (float)
 | |
| 0:13      Branch: Return
 | |
| 0:16  Function Definition: foo2( (void)
 | |
| 0:16    Function Parameters: 
 | |
| 0:18    Sequence
 | |
| 0:18      Post-Increment (float)
 | |
| 0:18        'bar' (float)
 | |
| 0:21  Function Definition: main( (void)
 | |
| 0:21    Function Parameters: 
 | |
| 0:23    Sequence
 | |
| 0:23      Sequence
 | |
| 0:23        move second child to first child (4-component vector of float)
 | |
| 0:23          'outColor' (4-component vector of float)
 | |
| 0:23          'bigColor' (uniform 4-component vector of float)
 | |
| 0:25      Function Call: foo( (void)
 | |
| 0:27      Function Call: foo2( (void)
 | |
| 0:29      add second child into first child (float)
 | |
| 0:29        direct index (float)
 | |
| 0:29          'outColor' (4-component vector of float)
 | |
| 0:29          Constant:
 | |
| 0:29            0 (const int)
 | |
| 0:29        'bar' (float)
 | |
| 0:31      move second child to first child (4-component vector of float)
 | |
| 0:31        'gl_FragColor' (fragColor 4-component vector of float)
 | |
| 0:31        'outColor' (4-component vector of float)
 | |
| 0:33      Branch: Return
 | |
| 0:?   Linker Objects
 | |
| 0:?     'bigColor' (uniform 4-component vector of float)
 | |
| 0:?     'BaseColor' (smooth in 4-component vector of float)
 | |
| 0:?     'd' (uniform float)
 | |
| 0:?     'bar' (float)
 | |
| 
 |