53 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
noMatchingFunction.frag
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ERROR: 0:17: 'func' : no matching overloaded function found 
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ERROR: 1 compilation errors.  No code generated.
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Shader version: 330
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ERROR: node is still EOpNull!
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0:8  Function Definition: func(struct-S-f11; ( global float)
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0:8    Function Parameters: 
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0:8      's' ( in structure{ global float a})
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0:10    Sequence
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0:10      Branch: Return with expression
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0:10        a: direct index for structure ( global float)
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0:10          's' ( in structure{ global float a})
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0:10          Constant:
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0:10            0 (const int)
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0:15  Function Definition: main( ( global void)
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0:15    Function Parameters: 
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0:17    Sequence
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0:17      Sequence
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0:17        move second child to first child ( temp float)
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0:17          'c' ( temp float)
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0:17          Constant:
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0:17            0.000000
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0:18      move second child to first child ( temp 4-component vector of float)
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0:18        'o_color' (layout( location=0) out 4-component vector of float)
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0:18        Construct vec4 ( temp 4-component vector of float)
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0:18          'c' ( temp float)
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0:?   Linker Objects
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0:?     'o_color' (layout( location=0) out 4-component vector of float)
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Linked fragment stage:
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Shader version: 330
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ERROR: node is still EOpNull!
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0:15  Function Definition: main( ( global void)
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0:15    Function Parameters: 
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0:17    Sequence
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0:17      Sequence
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0:17        move second child to first child ( temp float)
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0:17          'c' ( temp float)
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0:17          Constant:
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0:17            0.000000
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0:18      move second child to first child ( temp 4-component vector of float)
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0:18        'o_color' (layout( location=0) out 4-component vector of float)
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0:18        Construct vec4 ( temp 4-component vector of float)
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0:18          'c' ( temp float)
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0:?   Linker Objects
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0:?     'o_color' (layout( location=0) out 4-component vector of float)
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