 f1e0c87127
			
		
	
	
		f1e0c87127
		
	
	
	
	
		
			
			Use "--source-entrypoint name" on the command line, or the TShader::setSourceEntryPoint(char*) API. When the name given to the above interfaces is detected in the shader source, it will be renamed to the entry point name supplied to the -e option or the TShader::setEntryPoint() method.
		
			
				
	
	
		
			16 lines
		
	
	
		
			198 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			198 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| 
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| struct PS_OUTPUT
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| {
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|     float4 Color : SV_Target0;
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| };
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| 
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| void not_the_entry_point() { }
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| int also_not_the_entry_point;
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| 
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| PS_OUTPUT main()
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| {
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|     PS_OUTPUT psout;
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|     psout.Color = 0;
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|     return psout;
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| }
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