13 lines
		
	
	
		
			355 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			13 lines
		
	
	
		
			355 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| struct FxaaTex { SamplerState smpl; Texture2D tex; float f; };
 | |
| SamplerState g_tInputTexture_sampler; Texture2D g_tInputTexture;
 | |
| 
 | |
| float4 lookUp(FxaaTex tex)
 | |
| {
 | |
|     return tex.tex.Sample(tex.smpl, float2(tex.f, tex.f));
 | |
| }
 | |
| 
 | |
| float4 main() : SV_TARGET0
 | |
| {
 | |
|     FxaaTex tex = { g_tInputTexture_sampler, g_tInputTexture, 0.5 };
 | |
|     return lookUp(tex);
 | |
| } | 
