52 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
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void Test1()
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{
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    struct mystruct { float2 a; };
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    mystruct test1 = {
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        { 1, 2, },          // test trailing commas in list
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    };
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    mystruct test2 = {
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        float2(3, 4),
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    };
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    // mystruct test3 = {
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    //     { { 5, 6, } },   // TODO: test unneeded levels
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    // };
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    float test4 = { 7, } ;   // test scalar initialization
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    struct mystruct2 { float a; float b; float c; };
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    mystruct2 test5 = { {8,}, {9,}, {10}, };
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    const mystruct2 constTest5 = { {8,}, {9,}, {10}, };
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    constTest5.c;
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    const float step = 1.f;
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    float n = 0;
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    const float3 a[8] = {
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            normalize(float3(1, 1, 1)) * (n += step),
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            normalize(float3(-1, -1, -1)) * (n += step),
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            normalize(float3(-1, -1, 1)) * (n += step),
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            normalize(float3(-1, 1, -1)) * (n += step),
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            normalize(float3(-1, 1, 1)) * (n += step),
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            normalize(float3(1, -1, -1)) * (n += step),
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            normalize(float3(1, -1, 1)) * (n += step),
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            normalize(float3(1, 1, -1)) * (n += step) };
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    const struct one { float3 a; } oneNonConst = { normalize(float3(-1, 1, 1)) * (n += step) };
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    const struct two { float3 a;
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                       float3 b; } twoNonConst = { normalize(float3(-1, 1, 1)) * (n += step),
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                                                   normalize(float3(-1, 1, 1)) * (n += step) };
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}
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struct PS_OUTPUT { float4 color : SV_Target0; };
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PS_OUTPUT main()
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{
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    Test1();
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    PS_OUTPUT ps_output;
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    ps_output.color = 1.0;
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    return ps_output;
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}
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