474 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			474 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.sample.array.dx10.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:44  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:24    Function Parameters: 
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| 0:?     Sequence
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| 0:27      Sequence
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| 0:27        move second child to first child (temp 4-component vector of float)
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| 0:27          'txval10' (temp 4-component vector of float)
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| 0:27          texture (global 4-component vector of float)
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| 0:27            Construct combined texture-sampler (temp sampler1DArray)
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| 0:27              'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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| 0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:28      Sequence
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| 0:28        move second child to first child (temp 4-component vector of int)
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| 0:28          'txval11' (temp 4-component vector of int)
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| 0:28          texture (global 4-component vector of int)
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| 0:28            Construct combined texture-sampler (temp isampler1DArray)
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| 0:28              'g_tTex1di4' (uniform itexture1DArray)
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| 0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:29      Sequence
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| 0:29        move second child to first child (temp 4-component vector of uint)
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| 0:29          'txval12' (temp 4-component vector of uint)
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| 0:29          texture (global 4-component vector of uint)
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| 0:29            Construct combined texture-sampler (temp usampler1DArray)
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| 0:29              'g_tTex1du4' (uniform utexture1DArray)
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| 0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:31      Sequence
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| 0:31        move second child to first child (temp 4-component vector of float)
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| 0:31          'txval20' (temp 4-component vector of float)
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| 0:31          texture (global 4-component vector of float)
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| 0:31            Construct combined texture-sampler (temp sampler2DArray)
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| 0:31              'g_tTex2df4' (uniform texture2DArray)
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| 0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:32      Sequence
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| 0:32        move second child to first child (temp 4-component vector of int)
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| 0:32          'txval21' (temp 4-component vector of int)
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| 0:32          texture (global 4-component vector of int)
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| 0:32            Construct combined texture-sampler (temp isampler2DArray)
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| 0:32              'g_tTex2di4' (uniform itexture2DArray)
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| 0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:?               0.500000
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| 0:33      Sequence
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| 0:33        move second child to first child (temp 4-component vector of uint)
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| 0:33          'txval22' (temp 4-component vector of uint)
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| 0:33          texture (global 4-component vector of uint)
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| 0:33            Construct combined texture-sampler (temp usampler2DArray)
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| 0:33              'g_tTex2du4' (uniform utexture2DArray)
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| 0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.500000
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| 0:?               0.600000
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| 0:?               0.700000
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| 0:35      Sequence
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| 0:35        move second child to first child (temp 4-component vector of float)
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| 0:35          'txval40' (temp 4-component vector of float)
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| 0:35          texture (global 4-component vector of float)
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| 0:35            Construct combined texture-sampler (temp samplerCubeArray)
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| 0:35              'g_tTexcdf4' (uniform textureCubeArray)
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| 0:35              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:36      Sequence
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| 0:36        move second child to first child (temp 4-component vector of int)
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| 0:36          'txval41' (temp 4-component vector of int)
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| 0:36          texture (global 4-component vector of int)
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| 0:36            Construct combined texture-sampler (temp isamplerCubeArray)
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| 0:36              'g_tTexcdi4' (uniform itextureCubeArray)
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| 0:36              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.400000
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| 0:?               0.500000
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| 0:?               0.600000
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| 0:?               0.700000
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| 0:37      Sequence
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| 0:37        move second child to first child (temp 4-component vector of uint)
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| 0:37          'txval42' (temp 4-component vector of uint)
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| 0:37          texture (global 4-component vector of uint)
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| 0:37            Construct combined texture-sampler (temp usamplerCubeArray)
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| 0:37              'g_tTexcdu4' (uniform utextureCubeArray)
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| 0:37              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.700000
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| 0:?               0.800000
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| 0:?               0.900000
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| 0:?               1.000000
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| 0:39      move second child to first child (temp 4-component vector of float)
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| 0:39        Color: direct index for structure (temp 4-component vector of float)
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| 0:39          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:39          Constant:
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| 0:39            0 (const int)
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| 0:39        Constant:
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:40      move second child to first child (temp float)
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| 0:40        Depth: direct index for structure (temp float FragDepth)
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| 0:40          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:40          Constant:
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| 0:40            1 (const int)
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| 0:40        Constant:
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| 0:40          1.000000
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| 0:42      Branch: Return with expression
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| 0:42        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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| 0:?     'g_tTex1di4' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4' (uniform texture2DArray)
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| 0:?     'g_tTex2di4' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4' (uniform utextureCubeArray)
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| 
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| 
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| Linked fragment stage:
 | |
| 
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| 
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:44  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:24    Function Parameters: 
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| 0:?     Sequence
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| 0:27      Sequence
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| 0:27        move second child to first child (temp 4-component vector of float)
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| 0:27          'txval10' (temp 4-component vector of float)
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| 0:27          texture (global 4-component vector of float)
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| 0:27            Construct combined texture-sampler (temp sampler1DArray)
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| 0:27              'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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| 0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:28      Sequence
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| 0:28        move second child to first child (temp 4-component vector of int)
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| 0:28          'txval11' (temp 4-component vector of int)
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| 0:28          texture (global 4-component vector of int)
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| 0:28            Construct combined texture-sampler (temp isampler1DArray)
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| 0:28              'g_tTex1di4' (uniform itexture1DArray)
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| 0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:29      Sequence
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| 0:29        move second child to first child (temp 4-component vector of uint)
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| 0:29          'txval12' (temp 4-component vector of uint)
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| 0:29          texture (global 4-component vector of uint)
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| 0:29            Construct combined texture-sampler (temp usampler1DArray)
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| 0:29              'g_tTex1du4' (uniform utexture1DArray)
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| 0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:31      Sequence
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| 0:31        move second child to first child (temp 4-component vector of float)
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| 0:31          'txval20' (temp 4-component vector of float)
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| 0:31          texture (global 4-component vector of float)
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| 0:31            Construct combined texture-sampler (temp sampler2DArray)
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| 0:31              'g_tTex2df4' (uniform texture2DArray)
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| 0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:32      Sequence
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| 0:32        move second child to first child (temp 4-component vector of int)
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| 0:32          'txval21' (temp 4-component vector of int)
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| 0:32          texture (global 4-component vector of int)
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| 0:32            Construct combined texture-sampler (temp isampler2DArray)
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| 0:32              'g_tTex2di4' (uniform itexture2DArray)
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| 0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:?               0.500000
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| 0:33      Sequence
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| 0:33        move second child to first child (temp 4-component vector of uint)
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| 0:33          'txval22' (temp 4-component vector of uint)
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| 0:33          texture (global 4-component vector of uint)
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| 0:33            Construct combined texture-sampler (temp usampler2DArray)
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| 0:33              'g_tTex2du4' (uniform utexture2DArray)
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| 0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.500000
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| 0:?               0.600000
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| 0:?               0.700000
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| 0:35      Sequence
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| 0:35        move second child to first child (temp 4-component vector of float)
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| 0:35          'txval40' (temp 4-component vector of float)
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| 0:35          texture (global 4-component vector of float)
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| 0:35            Construct combined texture-sampler (temp samplerCubeArray)
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| 0:35              'g_tTexcdf4' (uniform textureCubeArray)
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| 0:35              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:36      Sequence
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| 0:36        move second child to first child (temp 4-component vector of int)
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| 0:36          'txval41' (temp 4-component vector of int)
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| 0:36          texture (global 4-component vector of int)
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| 0:36            Construct combined texture-sampler (temp isamplerCubeArray)
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| 0:36              'g_tTexcdi4' (uniform itextureCubeArray)
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| 0:36              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.400000
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| 0:?               0.500000
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| 0:?               0.600000
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| 0:?               0.700000
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| 0:37      Sequence
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| 0:37        move second child to first child (temp 4-component vector of uint)
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| 0:37          'txval42' (temp 4-component vector of uint)
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| 0:37          texture (global 4-component vector of uint)
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| 0:37            Construct combined texture-sampler (temp usamplerCubeArray)
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| 0:37              'g_tTexcdu4' (uniform utextureCubeArray)
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| 0:37              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.700000
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| 0:?               0.800000
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| 0:?               0.900000
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| 0:?               1.000000
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| 0:39      move second child to first child (temp 4-component vector of float)
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| 0:39        Color: direct index for structure (temp 4-component vector of float)
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| 0:39          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:39          Constant:
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| 0:39            0 (const int)
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| 0:39        Constant:
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:40      move second child to first child (temp float)
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| 0:40        Depth: direct index for structure (temp float FragDepth)
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| 0:40          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:40          Constant:
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| 0:40            1 (const int)
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| 0:40        Constant:
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| 0:40          1.000000
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| 0:42      Branch: Return with expression
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| 0:42        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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| 0:?     'g_tTex1di4' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4' (uniform texture2DArray)
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| 0:?     'g_tTex2di4' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4' (uniform utextureCubeArray)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 132
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| 
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|                               Capability Shader
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|                               Capability Sampled1D
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|                               Capability SampledCubeArray
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main"
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source HLSL 450
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|                               Name 4  "main"
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|                               Name 9  "txval10"
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|                               Name 12  "g_tTex1df4"
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|                               Name 16  "g_sSamp"
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|                               Name 28  "txval11"
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|                               Name 31  "g_tTex1di4"
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|                               Name 42  "txval12"
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|                               Name 45  "g_tTex1du4"
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|                               Name 53  "txval20"
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|                               Name 56  "g_tTex2df4"
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|                               Name 64  "txval21"
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|                               Name 67  "g_tTex2di4"
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|                               Name 75  "txval22"
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|                               Name 78  "g_tTex2du4"
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|                               Name 87  "txval40"
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|                               Name 90  "g_tTexcdf4"
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|                               Name 97  "txval41"
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|                               Name 100  "g_tTexcdi4"
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|                               Name 107  "txval42"
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|                               Name 110  "g_tTexcdu4"
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|                               Name 120  "PS_OUTPUT"
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|                               MemberName 120(PS_OUTPUT) 0  "Color"
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|                               MemberName 120(PS_OUTPUT) 1  "Depth"
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|                               Name 122  "psout"
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|                               Name 131  "g_tTex1df4a"
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|                               Decorate 12(g_tTex1df4) DescriptorSet 0
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|                               Decorate 12(g_tTex1df4) Binding 0
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|                               Decorate 16(g_sSamp) DescriptorSet 0
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|                               Decorate 16(g_sSamp) Binding 0
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|                               Decorate 31(g_tTex1di4) DescriptorSet 0
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|                               Decorate 45(g_tTex1du4) DescriptorSet 0
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|                               Decorate 56(g_tTex2df4) DescriptorSet 0
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|                               Decorate 67(g_tTex2di4) DescriptorSet 0
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|                               Decorate 78(g_tTex2du4) DescriptorSet 0
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|                               Decorate 90(g_tTexcdf4) DescriptorSet 0
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|                               Decorate 100(g_tTexcdi4) DescriptorSet 0
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|                               Decorate 110(g_tTexcdu4) DescriptorSet 0
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|                               MemberDecorate 120(PS_OUTPUT) 1 BuiltIn FragDepth
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|                               Decorate 131(g_tTex1df4a) DescriptorSet 0
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|                               Decorate 131(g_tTex1df4a) Binding 1
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 4
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|                8:             TypePointer Function 7(fvec4)
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|               10:             TypeImage 6(float) 1D array sampled format:Unknown
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|               11:             TypePointer UniformConstant 10
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|   12(g_tTex1df4):     11(ptr) Variable UniformConstant
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|               14:             TypeSampler
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|               15:             TypePointer UniformConstant 14
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|      16(g_sSamp):     15(ptr) Variable UniformConstant
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|               18:             TypeSampledImage 10
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|               20:             TypeVector 6(float) 2
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|               21:    6(float) Constant 1036831949
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|               22:    6(float) Constant 1045220557
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|               23:   20(fvec2) ConstantComposite 21 22
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|               25:             TypeInt 32 1
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|               26:             TypeVector 25(int) 4
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|               27:             TypePointer Function 26(ivec4)
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|               29:             TypeImage 25(int) 1D array sampled format:Unknown
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|               30:             TypePointer UniformConstant 29
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|   31(g_tTex1di4):     30(ptr) Variable UniformConstant
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|               34:             TypeSampledImage 29
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|               36:    6(float) Constant 1050253722
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|               37:   20(fvec2) ConstantComposite 22 36
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|               39:             TypeInt 32 0
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|               40:             TypeVector 39(int) 4
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|               41:             TypePointer Function 40(ivec4)
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|               43:             TypeImage 39(int) 1D array sampled format:Unknown
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|               44:             TypePointer UniformConstant 43
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|   45(g_tTex1du4):     44(ptr) Variable UniformConstant
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|               48:             TypeSampledImage 43
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|               50:    6(float) Constant 1053609165
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|               51:   20(fvec2) ConstantComposite 36 50
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|               54:             TypeImage 6(float) 2D array sampled format:Unknown
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|               55:             TypePointer UniformConstant 54
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|   56(g_tTex2df4):     55(ptr) Variable UniformConstant
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|               59:             TypeSampledImage 54
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|               61:             TypeVector 6(float) 3
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|               62:   61(fvec3) ConstantComposite 21 22 36
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|               65:             TypeImage 25(int) 2D array sampled format:Unknown
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|               66:             TypePointer UniformConstant 65
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|   67(g_tTex2di4):     66(ptr) Variable UniformConstant
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|               70:             TypeSampledImage 65
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|               72:    6(float) Constant 1056964608
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|               73:   61(fvec3) ConstantComposite 36 50 72
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|               76:             TypeImage 39(int) 2D array sampled format:Unknown
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|               77:             TypePointer UniformConstant 76
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|   78(g_tTex2du4):     77(ptr) Variable UniformConstant
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|               81:             TypeSampledImage 76
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|               83:    6(float) Constant 1058642330
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|               84:    6(float) Constant 1060320051
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|               85:   61(fvec3) ConstantComposite 72 83 84
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|               88:             TypeImage 6(float) Cube array sampled format:Unknown
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|               89:             TypePointer UniformConstant 88
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|   90(g_tTexcdf4):     89(ptr) Variable UniformConstant
 | |
|               93:             TypeSampledImage 88
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|               95:    7(fvec4) ConstantComposite 21 22 36 50
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|               98:             TypeImage 25(int) Cube array sampled format:Unknown
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|               99:             TypePointer UniformConstant 98
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|  100(g_tTexcdi4):     99(ptr) Variable UniformConstant
 | |
|              103:             TypeSampledImage 98
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|              105:    7(fvec4) ConstantComposite 50 72 83 84
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|              108:             TypeImage 39(int) Cube array sampled format:Unknown
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|              109:             TypePointer UniformConstant 108
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|  110(g_tTexcdu4):    109(ptr) Variable UniformConstant
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|              113:             TypeSampledImage 108
 | |
|              115:    6(float) Constant 1061997773
 | |
|              116:    6(float) Constant 1063675494
 | |
|              117:    6(float) Constant 1065353216
 | |
|              118:    7(fvec4) ConstantComposite 84 115 116 117
 | |
|   120(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
 | |
|              121:             TypePointer Function 120(PS_OUTPUT)
 | |
|              123:     25(int) Constant 0
 | |
|              124:    7(fvec4) ConstantComposite 117 117 117 117
 | |
|              126:     25(int) Constant 1
 | |
|              127:             TypePointer Function 6(float)
 | |
| 131(g_tTex1df4a):     11(ptr) Variable UniformConstant
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
|       9(txval10):      8(ptr) Variable Function
 | |
|      28(txval11):     27(ptr) Variable Function
 | |
|      42(txval12):     41(ptr) Variable Function
 | |
|      53(txval20):      8(ptr) Variable Function
 | |
|      64(txval21):     27(ptr) Variable Function
 | |
|      75(txval22):     41(ptr) Variable Function
 | |
|      87(txval40):      8(ptr) Variable Function
 | |
|      97(txval41):     27(ptr) Variable Function
 | |
|     107(txval42):     41(ptr) Variable Function
 | |
|       122(psout):    121(ptr) Variable Function
 | |
|               13:          10 Load 12(g_tTex1df4)
 | |
|               17:          14 Load 16(g_sSamp)
 | |
|               19:          18 SampledImage 13 17
 | |
|               24:    7(fvec4) ImageSampleImplicitLod 19 23
 | |
|                               Store 9(txval10) 24
 | |
|               32:          29 Load 31(g_tTex1di4)
 | |
|               33:          14 Load 16(g_sSamp)
 | |
|               35:          34 SampledImage 32 33
 | |
|               38:   26(ivec4) ImageSampleImplicitLod 35 37
 | |
|                               Store 28(txval11) 38
 | |
|               46:          43 Load 45(g_tTex1du4)
 | |
|               47:          14 Load 16(g_sSamp)
 | |
|               49:          48 SampledImage 46 47
 | |
|               52:   40(ivec4) ImageSampleImplicitLod 49 51
 | |
|                               Store 42(txval12) 52
 | |
|               57:          54 Load 56(g_tTex2df4)
 | |
|               58:          14 Load 16(g_sSamp)
 | |
|               60:          59 SampledImage 57 58
 | |
|               63:    7(fvec4) ImageSampleImplicitLod 60 62
 | |
|                               Store 53(txval20) 63
 | |
|               68:          65 Load 67(g_tTex2di4)
 | |
|               69:          14 Load 16(g_sSamp)
 | |
|               71:          70 SampledImage 68 69
 | |
|               74:   26(ivec4) ImageSampleImplicitLod 71 73
 | |
|                               Store 64(txval21) 74
 | |
|               79:          76 Load 78(g_tTex2du4)
 | |
|               80:          14 Load 16(g_sSamp)
 | |
|               82:          81 SampledImage 79 80
 | |
|               86:   40(ivec4) ImageSampleImplicitLod 82 85
 | |
|                               Store 75(txval22) 86
 | |
|               91:          88 Load 90(g_tTexcdf4)
 | |
|               92:          14 Load 16(g_sSamp)
 | |
|               94:          93 SampledImage 91 92
 | |
|               96:    7(fvec4) ImageSampleImplicitLod 94 95
 | |
|                               Store 87(txval40) 96
 | |
|              101:          98 Load 100(g_tTexcdi4)
 | |
|              102:          14 Load 16(g_sSamp)
 | |
|              104:         103 SampledImage 101 102
 | |
|              106:   26(ivec4) ImageSampleImplicitLod 104 105
 | |
|                               Store 97(txval41) 106
 | |
|              111:         108 Load 110(g_tTexcdu4)
 | |
|              112:          14 Load 16(g_sSamp)
 | |
|              114:         113 SampledImage 111 112
 | |
|              119:   40(ivec4) ImageSampleImplicitLod 114 118
 | |
|                               Store 107(txval42) 119
 | |
|              125:      8(ptr) AccessChain 122(psout) 123
 | |
|                               Store 125 124
 | |
|              128:    127(ptr) AccessChain 122(psout) 126
 | |
|                               Store 128 117
 | |
|              129:120(PS_OUTPUT) Load 122(psout)
 | |
|                               ReturnValue 129
 | |
|                               FunctionEnd
 | 
