80 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
spv.multiviewPerViewAttributes.tesc
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error: SPIRV-Tools Validation Errors
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error: OpMemberName Member <id> '5' index is larger than Type <id> '27[gl_PositionPerViewNV]'s member count.
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  OpMemberName %gl_PerVertex_0 5 "gl_PositionPerViewNV"
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// Module Version 10000
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// Generated by (magic number): 80007
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// Id's are bound by 37
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                              Capability Tessellation
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                              Capability PerViewAttributesNV
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                              Extension  "SPV_NVX_multiview_per_view_attributes"
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint TessellationControl 4  "main" 17 19 31
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                              ExecutionMode 4 OutputVertices 4
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                              Source GLSL 450
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                              SourceExtension  "GL_NVX_multiview_per_view_attributes"
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                              Name 4  "main"
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                              Name 13  "gl_PerVertex"
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                              MemberName 13(gl_PerVertex) 0  "gl_PositionPerViewNV"
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                              MemberName 13(gl_PerVertex) 1  "gl_ViewportMaskPerViewNV"
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                              Name 17  "gl_out"
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                              Name 19  "gl_InvocationID"
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                              Name 27  "gl_PerVertex"
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                              MemberName 27(gl_PerVertex) 0  "gl_Position"
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                              MemberName 27(gl_PerVertex) 1  "gl_PointSize"
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                              MemberName 27(gl_PerVertex) 2  "gl_ClipDistance"
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                              MemberName 27(gl_PerVertex) 3  "gl_CullDistance"
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                              MemberName 27(gl_PerVertex) 5  "gl_PositionPerViewNV"
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                              Name 31  "gl_in"
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                              MemberDecorate 13(gl_PerVertex) 0 BuiltIn PositionPerViewNV
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                              MemberDecorate 13(gl_PerVertex) 1 BuiltIn ViewportMaskPerViewNV
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                              Decorate 13(gl_PerVertex) Block
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                              Decorate 19(gl_InvocationID) BuiltIn InvocationId
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                              MemberDecorate 27(gl_PerVertex) 0 BuiltIn Position
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                              MemberDecorate 27(gl_PerVertex) 1 BuiltIn PointSize
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                              MemberDecorate 27(gl_PerVertex) 2 BuiltIn ClipDistance
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                              MemberDecorate 27(gl_PerVertex) 3 BuiltIn CullDistance
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                              Decorate 27(gl_PerVertex) Block
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 4
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               8:             TypeInt 32 0
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               9:      8(int) Constant 1
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              10:             TypeArray 7(fvec4) 9
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              11:             TypeInt 32 1
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              12:             TypeArray 11(int) 9
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13(gl_PerVertex):             TypeStruct 10 12
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              14:      8(int) Constant 4
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              15:             TypeArray 13(gl_PerVertex) 14
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              16:             TypePointer Output 15
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      17(gl_out):     16(ptr) Variable Output
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              18:             TypePointer Input 11(int)
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19(gl_InvocationID):     18(ptr) Variable Input
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              21:     11(int) Constant 1
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              22:     11(int) Constant 0
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              23:             TypePointer Output 11(int)
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              26:             TypeArray 6(float) 9
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27(gl_PerVertex):             TypeStruct 7(fvec4) 6(float) 26 26 10
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              28:      8(int) Constant 32
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              29:             TypeArray 27(gl_PerVertex) 28
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              30:             TypePointer Input 29
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       31(gl_in):     30(ptr) Variable Input
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              32:             TypePointer Input 7(fvec4)
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              35:             TypePointer Output 7(fvec4)
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         4(main):           2 Function None 3
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               5:             Label
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              20:     11(int) Load 19(gl_InvocationID)
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              24:     23(ptr) AccessChain 17(gl_out) 20 21 22
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                              Store 24 21
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              25:     11(int) Load 19(gl_InvocationID)
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              33:     32(ptr) AccessChain 31(gl_in) 21 22
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              34:    7(fvec4) Load 33
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              36:     35(ptr) AccessChain 17(gl_out) 25 22 22
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                              Store 36 34
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                              Return
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                              FunctionEnd
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