 f6facfa189
			
		
	
	
		f6facfa189
		
	
	
	
	
		
			
			This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
		
			
				
	
	
		
			99 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| spv.uniformInitializerStruct.frag
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| // Module Version 10000
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| // Generated by (magic number): 8000a
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| // Id's are bound by 63
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| 
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|                               Capability Shader
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 9
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|                               ExecutionMode 4 OriginLowerLeft
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|                               Source GLSL 450
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|                               Name 4  "main"
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|                               Name 9  "color"
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|                               Name 15  "i"
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|                               Name 26  ""
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|                               MemberName 26 0  "r"
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|                               MemberName 26 1  "g"
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|                               MemberName 26 2  "b"
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|                               Name 34  "parts"
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|                               Decorate 9(color) Location 0
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|                               Decorate 34(parts) Location 0
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|                               Decorate 34(parts) DescriptorSet 0
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|                               Decorate 34(parts) Binding 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 4
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|                8:             TypePointer Output 7(fvec4)
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|         9(color):      8(ptr) Variable Output
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|               10:    6(float) Constant 0
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|               11:    6(float) Constant 1065353216
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|               12:    7(fvec4) ConstantComposite 10 10 10 11
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|               13:             TypeInt 32 1
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|               14:             TypePointer Function 13(int)
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|               16:     13(int) Constant 0
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|               23:     13(int) Constant 2
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|               24:             TypeBool
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|               26:             TypeStruct 6(float) 6(float) 6(float)
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|               27:             TypeInt 32 0
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|               28:     27(int) Constant 2
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|               29:             TypeArray 26(struct) 28
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|               30:  26(struct) ConstantComposite 11 11 11
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|               31:  26(struct) ConstantComposite 10 11 10
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|               32:          29 ConstantComposite 30 31
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|               33:             TypePointer UniformConstant 29
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|        34(parts):     33(ptr) Variable UniformConstant 32
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|               36:             TypePointer UniformConstant 6(float)
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|               39:     27(int) Constant 0
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|               40:             TypePointer Output 6(float)
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|               46:     13(int) Constant 1
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|               49:     27(int) Constant 1
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|          4(main):           2 Function None 3
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|                5:             Label
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|            15(i):     14(ptr) Variable Function
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|                               Store 9(color) 12
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|                               Store 15(i) 16
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|                               Branch 17
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|               17:             Label
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|                               LoopMerge 19 20 None
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|                               Branch 21
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|               21:             Label
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|               22:     13(int) Load 15(i)
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|               25:    24(bool) SLessThan 22 23
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|                               BranchConditional 25 18 19
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|               18:               Label
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|               35:     13(int)   Load 15(i)
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|               37:     36(ptr)   AccessChain 34(parts) 35 16
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|               38:    6(float)   Load 37
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|               41:     40(ptr)   AccessChain 9(color) 39
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|               42:    6(float)   Load 41
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|               43:    6(float)   FAdd 42 38
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|               44:     40(ptr)   AccessChain 9(color) 39
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|                                 Store 44 43
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|               45:     13(int)   Load 15(i)
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|               47:     36(ptr)   AccessChain 34(parts) 45 46
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|               48:    6(float)   Load 47
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|               50:     40(ptr)   AccessChain 9(color) 49
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|               51:    6(float)   Load 50
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|               52:    6(float)   FAdd 51 48
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|               53:     40(ptr)   AccessChain 9(color) 49
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|                                 Store 53 52
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|               54:     13(int)   Load 15(i)
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|               55:     36(ptr)   AccessChain 34(parts) 54 23
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|               56:    6(float)   Load 55
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|               57:     40(ptr)   AccessChain 9(color) 28
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|               58:    6(float)   Load 57
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|               59:    6(float)   FAdd 58 56
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|               60:     40(ptr)   AccessChain 9(color) 28
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|                                 Store 60 59
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|                                 Branch 20
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|               20:               Label
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|               61:     13(int)   Load 15(i)
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|               62:     13(int)   IAdd 61 46
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|                                 Store 15(i) 62
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|                                 Branch 17
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|               19:             Label
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|                               Return
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|                               FunctionEnd
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