Added some const as well. This will remove camouflage of the next commit, which will add the bulk of Array of Array semantics and functionality. (Note the basic grammar and data structure is already in place.)
486 lines
14 KiB
C++
486 lines
14 KiB
C++
//
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//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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//Copyright (C) 2013 LunarG, Inc.
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//
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//All rights reserved.
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//
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//Redistribution and use in source and binary forms, with or without
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//modification, are permitted provided that the following conditions
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//are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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//POSSIBILITY OF SUCH DAMAGE.
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//
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#ifndef _CONSTANT_UNION_INCLUDED_
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#define _CONSTANT_UNION_INCLUDED_
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namespace glslang {
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class TConstUnion {
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public:
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POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
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TConstUnion() : iConst(0), type(EbtInt) { }
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void setIConst(int i)
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{
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iConst = i;
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type = EbtInt;
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}
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void setUConst(unsigned int u)
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{
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uConst = u;
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type = EbtUint;
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}
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void setDConst(double d)
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{
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dConst = d;
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type = EbtDouble;
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}
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void setBConst(bool b)
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{
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bConst = b;
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type = EbtBool;
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}
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int getIConst() const { return iConst; }
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unsigned int getUConst() const { return uConst; }
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double getDConst() const { return dConst; }
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bool getBConst() const { return bConst; }
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bool operator==(const int i) const
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{
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if (i == iConst)
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return true;
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return false;
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}
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bool operator==(unsigned const int u) const
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{
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if (u == uConst)
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return true;
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return false;
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}
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bool operator==(const double d) const
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{
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if (d == dConst)
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return true;
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return false;
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}
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bool operator==(const bool b) const
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{
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if (b == bConst)
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return true;
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return false;
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}
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bool operator==(const TConstUnion& constant) const
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{
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if (constant.type != type)
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return false;
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switch (type) {
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case EbtInt:
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if (constant.iConst == iConst)
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return true;
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break;
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case EbtUint:
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if (constant.uConst == uConst)
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return true;
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break;
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case EbtDouble:
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if (constant.dConst == dConst)
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return true;
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break;
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case EbtBool:
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if (constant.bConst == bConst)
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return true;
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break;
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default:
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assert(false && "Default missing");
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}
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return false;
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}
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bool operator!=(const int i) const
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{
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return !operator==(i);
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}
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bool operator!=(const unsigned int u) const
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{
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return !operator==(u);
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}
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bool operator!=(const float f) const
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{
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return !operator==(f);
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}
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bool operator!=(const bool b) const
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{
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return !operator==(b);
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}
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bool operator!=(const TConstUnion& constant) const
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{
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return !operator==(constant);
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}
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bool operator>(const TConstUnion& constant) const
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{
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assert(type == constant.type);
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switch (type) {
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case EbtInt:
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if (iConst > constant.iConst)
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return true;
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return false;
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case EbtUint:
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if (uConst > constant.uConst)
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return true;
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return false;
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case EbtDouble:
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if (dConst > constant.dConst)
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return true;
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return false;
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default:
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assert(false && "Default missing");
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return false;
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}
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}
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bool operator<(const TConstUnion& constant) const
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{
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assert(type == constant.type);
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switch (type) {
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case EbtInt:
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if (iConst < constant.iConst)
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return true;
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return false;
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case EbtUint:
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if (uConst < constant.uConst)
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return true;
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return false;
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case EbtDouble:
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if (dConst < constant.dConst)
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return true;
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return false;
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default:
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assert(false && "Default missing");
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return false;
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}
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}
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TConstUnion operator+(const TConstUnion& constant) const
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{
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TConstUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst + constant.iConst); break;
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case EbtUint: returnValue.setUConst(uConst + constant.uConst); break;
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case EbtDouble: returnValue.setDConst(dConst + constant.dConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TConstUnion operator-(const TConstUnion& constant) const
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{
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TConstUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst - constant.iConst); break;
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case EbtUint: returnValue.setUConst(uConst - constant.uConst); break;
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case EbtDouble: returnValue.setDConst(dConst - constant.dConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TConstUnion operator*(const TConstUnion& constant) const
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{
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TConstUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst * constant.iConst); break;
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case EbtUint: returnValue.setUConst(uConst * constant.uConst); break;
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case EbtDouble: returnValue.setDConst(dConst * constant.dConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TConstUnion operator%(const TConstUnion& constant) const
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{
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TConstUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst % constant.iConst); break;
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case EbtUint: returnValue.setUConst(uConst % constant.uConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TConstUnion operator>>(const TConstUnion& constant) const
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{
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TConstUnion returnValue;
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switch (type) {
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case EbtInt:
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switch (constant.type) {
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case EbtInt: returnValue.setIConst(iConst >> constant.iConst); break;
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case EbtUint: returnValue.setIConst(iConst >> constant.uConst); break;
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default: assert(false && "Default missing");
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}
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break;
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case EbtUint:
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switch (constant.type) {
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case EbtInt: returnValue.setUConst(uConst >> constant.iConst); break;
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case EbtUint: returnValue.setUConst(uConst >> constant.uConst); break;
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default: assert(false && "Default missing");
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}
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break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TConstUnion operator<<(const TConstUnion& constant) const
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{
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TConstUnion returnValue;
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switch (type) {
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case EbtInt:
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switch (constant.type) {
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case EbtInt: returnValue.setIConst(iConst << constant.iConst); break;
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case EbtUint: returnValue.setIConst(iConst << constant.uConst); break;
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default: assert(false && "Default missing");
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}
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break;
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case EbtUint:
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switch (constant.type) {
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case EbtInt: returnValue.setUConst(uConst << constant.iConst); break;
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case EbtUint: returnValue.setUConst(uConst << constant.uConst); break;
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default: assert(false && "Default missing");
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}
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break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TConstUnion operator&(const TConstUnion& constant) const
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{
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TConstUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst & constant.iConst); break;
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case EbtUint: returnValue.setUConst(uConst & constant.uConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TConstUnion operator|(const TConstUnion& constant) const
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{
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TConstUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst | constant.iConst); break;
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case EbtUint: returnValue.setUConst(uConst | constant.uConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TConstUnion operator^(const TConstUnion& constant) const
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{
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TConstUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst ^ constant.iConst); break;
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case EbtUint: returnValue.setUConst(uConst ^ constant.uConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TConstUnion operator~() const
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{
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TConstUnion returnValue;
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switch (type) {
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case EbtInt: returnValue.setIConst(~iConst); break;
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case EbtUint: returnValue.setUConst(~uConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TConstUnion operator&&(const TConstUnion& constant) const
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{
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TConstUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtBool: returnValue.setBConst(bConst && constant.bConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TConstUnion operator||(const TConstUnion& constant) const
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{
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TConstUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtBool: returnValue.setBConst(bConst || constant.bConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TBasicType getType() const { return type; }
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private:
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union {
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int iConst; // used for ivec, scalar ints
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unsigned int uConst; // used for uvec, scalar uints
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bool bConst; // used for bvec, scalar bools
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double dConst; // used for vec, dvec, mat, dmat, scalar floats and doubles
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};
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TBasicType type;
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};
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// Encapsulate having a pointer to an array of TConstUnion,
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// which only needs to be allocated if it's size is going to be
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// bigger than 0.
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//
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// One convenience is being able to use [] to go inside the array, instead
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// of C++ assuming it as an array of pointers to vectors.
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//
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// General usage is that the size is known up front, and it is
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// created once with the proper size.
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//
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class TConstUnionArray {
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public:
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POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
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TConstUnionArray() : unionArray(nullptr) { }
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virtual ~TConstUnionArray() { }
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explicit TConstUnionArray(int size)
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{
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if (size == 0)
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unionArray = nullptr;
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else
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unionArray = new TConstUnionVector(size);
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}
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TConstUnionArray(const TConstUnionArray& a) : unionArray(a.unionArray) { }
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TConstUnionArray(const TConstUnionArray& a, int start, int size)
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{
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unionArray = new TConstUnionVector(size);
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for (int i = 0; i < size; ++i)
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(*unionArray)[i] = a[start + i];
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}
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// Use this constructor for a smear operation
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TConstUnionArray(int size, const TConstUnion& val)
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{
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unionArray = new TConstUnionVector(size, val);
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}
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int size() const { return unionArray ? (int)unionArray->size() : 0; }
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TConstUnion& operator[](size_t index) { return (*unionArray)[index]; }
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const TConstUnion& operator[](size_t index) const { return (*unionArray)[index]; }
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bool operator==(const TConstUnionArray& rhs) const
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{
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// this includes the case that both are unallocated
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if (unionArray == rhs.unionArray)
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return true;
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if (! unionArray || ! rhs.unionArray)
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return false;
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if (! unionArray || ! rhs.unionArray)
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return false;
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return *unionArray == *rhs.unionArray;
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}
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bool operator!=(const TConstUnionArray& rhs) const { return ! operator==(rhs); }
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double dot(const TConstUnionArray& rhs)
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{
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assert(rhs.unionArray->size() == unionArray->size());
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double sum = 0.0;
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for (size_t comp = 0; comp < unionArray->size(); ++comp)
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sum += (*this)[comp].getDConst() * rhs[comp].getDConst();
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return sum;
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}
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bool empty() const { return unionArray == nullptr; }
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protected:
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typedef TVector<TConstUnion> TConstUnionVector;
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TConstUnionVector* unionArray;
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};
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} // end namespace glslang
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#endif // _CONSTANT_UNION_INCLUDED_
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