690 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			690 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.samplebias.basic.dx10.frag
 | |
| Shader version: 500
 | |
| gl_FragCoord origin is upper left
 | |
| using depth_any
 | |
| 0:? Sequence
 | |
| 0:28  Function Definition: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28    Function Parameters: 
 | |
| 0:?     Sequence
 | |
| 0:31      Sequence
 | |
| 0:31        move second child to first child ( temp 4-component vector of float)
 | |
| 0:31          'txval10' ( temp 4-component vector of float)
 | |
| 0:31          texture ( temp 4-component vector of float)
 | |
| 0:31            Construct combined texture-sampler ( temp sampler1D)
 | |
| 0:31              'g_tTex1df4' (layout( binding=0) uniform texture1D)
 | |
| 0:31              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:31            Constant:
 | |
| 0:31              0.100000
 | |
| 0:31            Constant:
 | |
| 0:31              0.500000
 | |
| 0:32      Sequence
 | |
| 0:32        move second child to first child ( temp 4-component vector of int)
 | |
| 0:32          'txval11' ( temp 4-component vector of int)
 | |
| 0:32          texture ( temp 4-component vector of int)
 | |
| 0:32            Construct combined texture-sampler ( temp isampler1D)
 | |
| 0:32              'g_tTex1di4' ( uniform itexture1D)
 | |
| 0:32              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:32            Constant:
 | |
| 0:32              0.200000
 | |
| 0:32            Constant:
 | |
| 0:32              0.500000
 | |
| 0:33      Sequence
 | |
| 0:33        move second child to first child ( temp 4-component vector of uint)
 | |
| 0:33          'txval12' ( temp 4-component vector of uint)
 | |
| 0:33          texture ( temp 4-component vector of uint)
 | |
| 0:33            Construct combined texture-sampler ( temp usampler1D)
 | |
| 0:33              'g_tTex1du4' ( uniform utexture1D)
 | |
| 0:33              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:33            Constant:
 | |
| 0:33              0.300000
 | |
| 0:33            Constant:
 | |
| 0:33              0.500000
 | |
| 0:35      Sequence
 | |
| 0:35        move second child to first child ( temp 4-component vector of float)
 | |
| 0:35          'txval20' ( temp 4-component vector of float)
 | |
| 0:35          texture ( temp 4-component vector of float)
 | |
| 0:35            Construct combined texture-sampler ( temp sampler2D)
 | |
| 0:35              'g_tTex2df4' ( uniform texture2D)
 | |
| 0:35              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.100000
 | |
| 0:?               0.200000
 | |
| 0:35            Constant:
 | |
| 0:35              0.500000
 | |
| 0:36      Sequence
 | |
| 0:36        move second child to first child ( temp 4-component vector of int)
 | |
| 0:36          'txval21' ( temp 4-component vector of int)
 | |
| 0:36          texture ( temp 4-component vector of int)
 | |
| 0:36            Construct combined texture-sampler ( temp isampler2D)
 | |
| 0:36              'g_tTex2di4' ( uniform itexture2D)
 | |
| 0:36              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.300000
 | |
| 0:?               0.400000
 | |
| 0:36            Constant:
 | |
| 0:36              0.500000
 | |
| 0:37      Sequence
 | |
| 0:37        move second child to first child ( temp 4-component vector of uint)
 | |
| 0:37          'txval22' ( temp 4-component vector of uint)
 | |
| 0:37          texture ( temp 4-component vector of uint)
 | |
| 0:37            Construct combined texture-sampler ( temp usampler2D)
 | |
| 0:37              'g_tTex2du4' ( uniform utexture2D)
 | |
| 0:37              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.500000
 | |
| 0:?               0.600000
 | |
| 0:37            Constant:
 | |
| 0:37              0.500000
 | |
| 0:39      Sequence
 | |
| 0:39        move second child to first child ( temp 4-component vector of float)
 | |
| 0:39          'txval30' ( temp 4-component vector of float)
 | |
| 0:39          texture ( temp 4-component vector of float)
 | |
| 0:39            Construct combined texture-sampler ( temp sampler3D)
 | |
| 0:39              'g_tTex3df4' ( uniform texture3D)
 | |
| 0:39              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.100000
 | |
| 0:?               0.200000
 | |
| 0:?               0.300000
 | |
| 0:39            Constant:
 | |
| 0:39              0.500000
 | |
| 0:40      Sequence
 | |
| 0:40        move second child to first child ( temp 4-component vector of int)
 | |
| 0:40          'txval31' ( temp 4-component vector of int)
 | |
| 0:40          texture ( temp 4-component vector of int)
 | |
| 0:40            Construct combined texture-sampler ( temp isampler3D)
 | |
| 0:40              'g_tTex3di4' ( uniform itexture3D)
 | |
| 0:40              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.400000
 | |
| 0:?               0.500000
 | |
| 0:?               0.600000
 | |
| 0:40            Constant:
 | |
| 0:40              0.500000
 | |
| 0:41      Sequence
 | |
| 0:41        move second child to first child ( temp 4-component vector of uint)
 | |
| 0:41          'txval32' ( temp 4-component vector of uint)
 | |
| 0:41          texture ( temp 4-component vector of uint)
 | |
| 0:41            Construct combined texture-sampler ( temp usampler3D)
 | |
| 0:41              'g_tTex3du4' ( uniform utexture3D)
 | |
| 0:41              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.700000
 | |
| 0:?               0.800000
 | |
| 0:?               0.900000
 | |
| 0:41            Constant:
 | |
| 0:41              0.500000
 | |
| 0:43      Sequence
 | |
| 0:43        move second child to first child ( temp 4-component vector of float)
 | |
| 0:43          'txval40' ( temp 4-component vector of float)
 | |
| 0:43          texture ( temp 4-component vector of float)
 | |
| 0:43            Construct combined texture-sampler ( temp samplerCube)
 | |
| 0:43              'g_tTexcdf4' ( uniform textureCube)
 | |
| 0:43              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.100000
 | |
| 0:?               0.200000
 | |
| 0:?               0.300000
 | |
| 0:43            Constant:
 | |
| 0:43              0.500000
 | |
| 0:44      Sequence
 | |
| 0:44        move second child to first child ( temp 4-component vector of int)
 | |
| 0:44          'txval41' ( temp 4-component vector of int)
 | |
| 0:44          texture ( temp 4-component vector of int)
 | |
| 0:44            Construct combined texture-sampler ( temp isamplerCube)
 | |
| 0:44              'g_tTexcdi4' ( uniform itextureCube)
 | |
| 0:44              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.400000
 | |
| 0:?               0.500000
 | |
| 0:?               0.600000
 | |
| 0:44            Constant:
 | |
| 0:44              0.500000
 | |
| 0:45      Sequence
 | |
| 0:45        move second child to first child ( temp 4-component vector of uint)
 | |
| 0:45          'txval42' ( temp 4-component vector of uint)
 | |
| 0:45          texture ( temp 4-component vector of uint)
 | |
| 0:45            Construct combined texture-sampler ( temp usamplerCube)
 | |
| 0:45              'g_tTexcdu4' ( uniform utextureCube)
 | |
| 0:45              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.700000
 | |
| 0:?               0.800000
 | |
| 0:?               0.900000
 | |
| 0:45            Constant:
 | |
| 0:45              0.500000
 | |
| 0:47      move second child to first child ( temp 4-component vector of float)
 | |
| 0:47        Color: direct index for structure ( temp 4-component vector of float)
 | |
| 0:47          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:47          Constant:
 | |
| 0:47            0 (const int)
 | |
| 0:47        Constant:
 | |
| 0:47          1.000000
 | |
| 0:47          1.000000
 | |
| 0:47          1.000000
 | |
| 0:47          1.000000
 | |
| 0:48      move second child to first child ( temp float)
 | |
| 0:48        Depth: direct index for structure ( temp float)
 | |
| 0:48          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:48          Constant:
 | |
| 0:48            1 (const int)
 | |
| 0:48        Constant:
 | |
| 0:48          1.000000
 | |
| 0:50      Branch: Return with expression
 | |
| 0:50        'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28  Function Definition: main( ( temp void)
 | |
| 0:28    Function Parameters: 
 | |
| 0:?     Sequence
 | |
| 0:28      Sequence
 | |
| 0:28        move second child to first child ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28          'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28          Function Call: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28        move second child to first child ( temp 4-component vector of float)
 | |
| 0:?           '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
 | |
| 0:28          Color: direct index for structure ( temp 4-component vector of float)
 | |
| 0:28            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28            Constant:
 | |
| 0:28              0 (const int)
 | |
| 0:28        move second child to first child ( temp float)
 | |
| 0:?           '@entryPointOutput.Depth' ( out float FragDepth)
 | |
| 0:28          Depth: direct index for structure ( temp float)
 | |
| 0:28            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28            Constant:
 | |
| 0:28              1 (const int)
 | |
| 0:?   Linker Objects
 | |
| 0:?     'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?     'g_tTex1df4a' (layout( binding=1) uniform texture1D)
 | |
| 0:?     'g_tTex1df4' (layout( binding=0) uniform texture1D)
 | |
| 0:?     'g_tTex1di4' ( uniform itexture1D)
 | |
| 0:?     'g_tTex1du4' ( uniform utexture1D)
 | |
| 0:?     'g_tTex2df4' ( uniform texture2D)
 | |
| 0:?     'g_tTex2di4' ( uniform itexture2D)
 | |
| 0:?     'g_tTex2du4' ( uniform utexture2D)
 | |
| 0:?     'g_tTex3df4' ( uniform texture3D)
 | |
| 0:?     'g_tTex3di4' ( uniform itexture3D)
 | |
| 0:?     'g_tTex3du4' ( uniform utexture3D)
 | |
| 0:?     'g_tTexcdf4' ( uniform textureCube)
 | |
| 0:?     'g_tTexcdi4' ( uniform itextureCube)
 | |
| 0:?     'g_tTexcdu4' ( uniform utextureCube)
 | |
| 0:?     '@entryPointOutput.Depth' ( out float FragDepth)
 | |
| 0:?     '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
 | |
| 
 | |
| 
 | |
| Linked fragment stage:
 | |
| 
 | |
| 
 | |
| Shader version: 500
 | |
| gl_FragCoord origin is upper left
 | |
| using depth_any
 | |
| 0:? Sequence
 | |
| 0:28  Function Definition: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28    Function Parameters: 
 | |
| 0:?     Sequence
 | |
| 0:31      Sequence
 | |
| 0:31        move second child to first child ( temp 4-component vector of float)
 | |
| 0:31          'txval10' ( temp 4-component vector of float)
 | |
| 0:31          texture ( temp 4-component vector of float)
 | |
| 0:31            Construct combined texture-sampler ( temp sampler1D)
 | |
| 0:31              'g_tTex1df4' (layout( binding=0) uniform texture1D)
 | |
| 0:31              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:31            Constant:
 | |
| 0:31              0.100000
 | |
| 0:31            Constant:
 | |
| 0:31              0.500000
 | |
| 0:32      Sequence
 | |
| 0:32        move second child to first child ( temp 4-component vector of int)
 | |
| 0:32          'txval11' ( temp 4-component vector of int)
 | |
| 0:32          texture ( temp 4-component vector of int)
 | |
| 0:32            Construct combined texture-sampler ( temp isampler1D)
 | |
| 0:32              'g_tTex1di4' ( uniform itexture1D)
 | |
| 0:32              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:32            Constant:
 | |
| 0:32              0.200000
 | |
| 0:32            Constant:
 | |
| 0:32              0.500000
 | |
| 0:33      Sequence
 | |
| 0:33        move second child to first child ( temp 4-component vector of uint)
 | |
| 0:33          'txval12' ( temp 4-component vector of uint)
 | |
| 0:33          texture ( temp 4-component vector of uint)
 | |
| 0:33            Construct combined texture-sampler ( temp usampler1D)
 | |
| 0:33              'g_tTex1du4' ( uniform utexture1D)
 | |
| 0:33              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:33            Constant:
 | |
| 0:33              0.300000
 | |
| 0:33            Constant:
 | |
| 0:33              0.500000
 | |
| 0:35      Sequence
 | |
| 0:35        move second child to first child ( temp 4-component vector of float)
 | |
| 0:35          'txval20' ( temp 4-component vector of float)
 | |
| 0:35          texture ( temp 4-component vector of float)
 | |
| 0:35            Construct combined texture-sampler ( temp sampler2D)
 | |
| 0:35              'g_tTex2df4' ( uniform texture2D)
 | |
| 0:35              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.100000
 | |
| 0:?               0.200000
 | |
| 0:35            Constant:
 | |
| 0:35              0.500000
 | |
| 0:36      Sequence
 | |
| 0:36        move second child to first child ( temp 4-component vector of int)
 | |
| 0:36          'txval21' ( temp 4-component vector of int)
 | |
| 0:36          texture ( temp 4-component vector of int)
 | |
| 0:36            Construct combined texture-sampler ( temp isampler2D)
 | |
| 0:36              'g_tTex2di4' ( uniform itexture2D)
 | |
| 0:36              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.300000
 | |
| 0:?               0.400000
 | |
| 0:36            Constant:
 | |
| 0:36              0.500000
 | |
| 0:37      Sequence
 | |
| 0:37        move second child to first child ( temp 4-component vector of uint)
 | |
| 0:37          'txval22' ( temp 4-component vector of uint)
 | |
| 0:37          texture ( temp 4-component vector of uint)
 | |
| 0:37            Construct combined texture-sampler ( temp usampler2D)
 | |
| 0:37              'g_tTex2du4' ( uniform utexture2D)
 | |
| 0:37              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.500000
 | |
| 0:?               0.600000
 | |
| 0:37            Constant:
 | |
| 0:37              0.500000
 | |
| 0:39      Sequence
 | |
| 0:39        move second child to first child ( temp 4-component vector of float)
 | |
| 0:39          'txval30' ( temp 4-component vector of float)
 | |
| 0:39          texture ( temp 4-component vector of float)
 | |
| 0:39            Construct combined texture-sampler ( temp sampler3D)
 | |
| 0:39              'g_tTex3df4' ( uniform texture3D)
 | |
| 0:39              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.100000
 | |
| 0:?               0.200000
 | |
| 0:?               0.300000
 | |
| 0:39            Constant:
 | |
| 0:39              0.500000
 | |
| 0:40      Sequence
 | |
| 0:40        move second child to first child ( temp 4-component vector of int)
 | |
| 0:40          'txval31' ( temp 4-component vector of int)
 | |
| 0:40          texture ( temp 4-component vector of int)
 | |
| 0:40            Construct combined texture-sampler ( temp isampler3D)
 | |
| 0:40              'g_tTex3di4' ( uniform itexture3D)
 | |
| 0:40              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.400000
 | |
| 0:?               0.500000
 | |
| 0:?               0.600000
 | |
| 0:40            Constant:
 | |
| 0:40              0.500000
 | |
| 0:41      Sequence
 | |
| 0:41        move second child to first child ( temp 4-component vector of uint)
 | |
| 0:41          'txval32' ( temp 4-component vector of uint)
 | |
| 0:41          texture ( temp 4-component vector of uint)
 | |
| 0:41            Construct combined texture-sampler ( temp usampler3D)
 | |
| 0:41              'g_tTex3du4' ( uniform utexture3D)
 | |
| 0:41              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.700000
 | |
| 0:?               0.800000
 | |
| 0:?               0.900000
 | |
| 0:41            Constant:
 | |
| 0:41              0.500000
 | |
| 0:43      Sequence
 | |
| 0:43        move second child to first child ( temp 4-component vector of float)
 | |
| 0:43          'txval40' ( temp 4-component vector of float)
 | |
| 0:43          texture ( temp 4-component vector of float)
 | |
| 0:43            Construct combined texture-sampler ( temp samplerCube)
 | |
| 0:43              'g_tTexcdf4' ( uniform textureCube)
 | |
| 0:43              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.100000
 | |
| 0:?               0.200000
 | |
| 0:?               0.300000
 | |
| 0:43            Constant:
 | |
| 0:43              0.500000
 | |
| 0:44      Sequence
 | |
| 0:44        move second child to first child ( temp 4-component vector of int)
 | |
| 0:44          'txval41' ( temp 4-component vector of int)
 | |
| 0:44          texture ( temp 4-component vector of int)
 | |
| 0:44            Construct combined texture-sampler ( temp isamplerCube)
 | |
| 0:44              'g_tTexcdi4' ( uniform itextureCube)
 | |
| 0:44              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.400000
 | |
| 0:?               0.500000
 | |
| 0:?               0.600000
 | |
| 0:44            Constant:
 | |
| 0:44              0.500000
 | |
| 0:45      Sequence
 | |
| 0:45        move second child to first child ( temp 4-component vector of uint)
 | |
| 0:45          'txval42' ( temp 4-component vector of uint)
 | |
| 0:45          texture ( temp 4-component vector of uint)
 | |
| 0:45            Construct combined texture-sampler ( temp usamplerCube)
 | |
| 0:45              'g_tTexcdu4' ( uniform utextureCube)
 | |
| 0:45              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?             Constant:
 | |
| 0:?               0.700000
 | |
| 0:?               0.800000
 | |
| 0:?               0.900000
 | |
| 0:45            Constant:
 | |
| 0:45              0.500000
 | |
| 0:47      move second child to first child ( temp 4-component vector of float)
 | |
| 0:47        Color: direct index for structure ( temp 4-component vector of float)
 | |
| 0:47          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:47          Constant:
 | |
| 0:47            0 (const int)
 | |
| 0:47        Constant:
 | |
| 0:47          1.000000
 | |
| 0:47          1.000000
 | |
| 0:47          1.000000
 | |
| 0:47          1.000000
 | |
| 0:48      move second child to first child ( temp float)
 | |
| 0:48        Depth: direct index for structure ( temp float)
 | |
| 0:48          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:48          Constant:
 | |
| 0:48            1 (const int)
 | |
| 0:48        Constant:
 | |
| 0:48          1.000000
 | |
| 0:50      Branch: Return with expression
 | |
| 0:50        'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28  Function Definition: main( ( temp void)
 | |
| 0:28    Function Parameters: 
 | |
| 0:?     Sequence
 | |
| 0:28      Sequence
 | |
| 0:28        move second child to first child ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28          'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28          Function Call: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28        move second child to first child ( temp 4-component vector of float)
 | |
| 0:?           '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
 | |
| 0:28          Color: direct index for structure ( temp 4-component vector of float)
 | |
| 0:28            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28            Constant:
 | |
| 0:28              0 (const int)
 | |
| 0:28        move second child to first child ( temp float)
 | |
| 0:?           '@entryPointOutput.Depth' ( out float FragDepth)
 | |
| 0:28          Depth: direct index for structure ( temp float)
 | |
| 0:28            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:28            Constant:
 | |
| 0:28              1 (const int)
 | |
| 0:?   Linker Objects
 | |
| 0:?     'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:?     'g_tTex1df4a' (layout( binding=1) uniform texture1D)
 | |
| 0:?     'g_tTex1df4' (layout( binding=0) uniform texture1D)
 | |
| 0:?     'g_tTex1di4' ( uniform itexture1D)
 | |
| 0:?     'g_tTex1du4' ( uniform utexture1D)
 | |
| 0:?     'g_tTex2df4' ( uniform texture2D)
 | |
| 0:?     'g_tTex2di4' ( uniform itexture2D)
 | |
| 0:?     'g_tTex2du4' ( uniform utexture2D)
 | |
| 0:?     'g_tTex3df4' ( uniform texture3D)
 | |
| 0:?     'g_tTex3di4' ( uniform itexture3D)
 | |
| 0:?     'g_tTex3du4' ( uniform utexture3D)
 | |
| 0:?     'g_tTexcdf4' ( uniform textureCube)
 | |
| 0:?     'g_tTexcdi4' ( uniform itextureCube)
 | |
| 0:?     'g_tTexcdu4' ( uniform utextureCube)
 | |
| 0:?     '@entryPointOutput.Depth' ( out float FragDepth)
 | |
| 0:?     '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
 | |
| 
 | |
| // Module Version 10000
 | |
| // Generated by (magic number): 80008
 | |
| // Id's are bound by 170
 | |
| 
 | |
|                               Capability Shader
 | |
|                               Capability Sampled1D
 | |
|                1:             ExtInstImport  "GLSL.std.450"
 | |
|                               MemoryModel Logical GLSL450
 | |
|                               EntryPoint Fragment 4  "main" 162 166
 | |
|                               ExecutionMode 4 OriginUpperLeft
 | |
|                               ExecutionMode 4 DepthReplacing
 | |
|                               Source HLSL 500
 | |
|                               Name 4  "main"
 | |
|                               Name 8  "PS_OUTPUT"
 | |
|                               MemberName 8(PS_OUTPUT) 0  "Color"
 | |
|                               MemberName 8(PS_OUTPUT) 1  "Depth"
 | |
|                               Name 10  "@main("
 | |
|                               Name 13  "txval10"
 | |
|                               Name 16  "g_tTex1df4"
 | |
|                               Name 20  "g_sSamp"
 | |
|                               Name 30  "txval11"
 | |
|                               Name 33  "g_tTex1di4"
 | |
|                               Name 43  "txval12"
 | |
|                               Name 46  "g_tTex1du4"
 | |
|                               Name 53  "txval20"
 | |
|                               Name 56  "g_tTex2df4"
 | |
|                               Name 64  "txval21"
 | |
|                               Name 67  "g_tTex2di4"
 | |
|                               Name 75  "txval22"
 | |
|                               Name 78  "g_tTex2du4"
 | |
|                               Name 86  "txval30"
 | |
|                               Name 89  "g_tTex3df4"
 | |
|                               Name 97  "txval31"
 | |
|                               Name 100  "g_tTex3di4"
 | |
|                               Name 107  "txval32"
 | |
|                               Name 110  "g_tTex3du4"
 | |
|                               Name 120  "txval40"
 | |
|                               Name 123  "g_tTexcdf4"
 | |
|                               Name 129  "txval41"
 | |
|                               Name 132  "g_tTexcdi4"
 | |
|                               Name 138  "txval42"
 | |
|                               Name 141  "g_tTexcdu4"
 | |
|                               Name 148  "psout"
 | |
|                               Name 159  "flattenTemp"
 | |
|                               Name 162  "@entryPointOutput.Color"
 | |
|                               Name 166  "@entryPointOutput.Depth"
 | |
|                               Name 169  "g_tTex1df4a"
 | |
|                               Decorate 16(g_tTex1df4) DescriptorSet 0
 | |
|                               Decorate 16(g_tTex1df4) Binding 0
 | |
|                               Decorate 20(g_sSamp) DescriptorSet 0
 | |
|                               Decorate 20(g_sSamp) Binding 0
 | |
|                               Decorate 33(g_tTex1di4) DescriptorSet 0
 | |
|                               Decorate 33(g_tTex1di4) Binding 0
 | |
|                               Decorate 46(g_tTex1du4) DescriptorSet 0
 | |
|                               Decorate 46(g_tTex1du4) Binding 0
 | |
|                               Decorate 56(g_tTex2df4) DescriptorSet 0
 | |
|                               Decorate 56(g_tTex2df4) Binding 0
 | |
|                               Decorate 67(g_tTex2di4) DescriptorSet 0
 | |
|                               Decorate 67(g_tTex2di4) Binding 0
 | |
|                               Decorate 78(g_tTex2du4) DescriptorSet 0
 | |
|                               Decorate 78(g_tTex2du4) Binding 0
 | |
|                               Decorate 89(g_tTex3df4) DescriptorSet 0
 | |
|                               Decorate 89(g_tTex3df4) Binding 0
 | |
|                               Decorate 100(g_tTex3di4) DescriptorSet 0
 | |
|                               Decorate 100(g_tTex3di4) Binding 0
 | |
|                               Decorate 110(g_tTex3du4) DescriptorSet 0
 | |
|                               Decorate 110(g_tTex3du4) Binding 0
 | |
|                               Decorate 123(g_tTexcdf4) DescriptorSet 0
 | |
|                               Decorate 123(g_tTexcdf4) Binding 0
 | |
|                               Decorate 132(g_tTexcdi4) DescriptorSet 0
 | |
|                               Decorate 132(g_tTexcdi4) Binding 0
 | |
|                               Decorate 141(g_tTexcdu4) DescriptorSet 0
 | |
|                               Decorate 141(g_tTexcdu4) Binding 0
 | |
|                               Decorate 162(@entryPointOutput.Color) Location 0
 | |
|                               Decorate 166(@entryPointOutput.Depth) BuiltIn FragDepth
 | |
|                               Decorate 169(g_tTex1df4a) DescriptorSet 0
 | |
|                               Decorate 169(g_tTex1df4a) Binding 1
 | |
|                2:             TypeVoid
 | |
|                3:             TypeFunction 2
 | |
|                6:             TypeFloat 32
 | |
|                7:             TypeVector 6(float) 4
 | |
|     8(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
 | |
|                9:             TypeFunction 8(PS_OUTPUT)
 | |
|               12:             TypePointer Function 7(fvec4)
 | |
|               14:             TypeImage 6(float) 1D sampled format:Unknown
 | |
|               15:             TypePointer UniformConstant 14
 | |
|   16(g_tTex1df4):     15(ptr) Variable UniformConstant
 | |
|               18:             TypeSampler
 | |
|               19:             TypePointer UniformConstant 18
 | |
|      20(g_sSamp):     19(ptr) Variable UniformConstant
 | |
|               22:             TypeSampledImage 14
 | |
|               24:    6(float) Constant 1036831949
 | |
|               25:    6(float) Constant 1056964608
 | |
|               27:             TypeInt 32 1
 | |
|               28:             TypeVector 27(int) 4
 | |
|               29:             TypePointer Function 28(ivec4)
 | |
|               31:             TypeImage 27(int) 1D sampled format:Unknown
 | |
|               32:             TypePointer UniformConstant 31
 | |
|   33(g_tTex1di4):     32(ptr) Variable UniformConstant
 | |
|               36:             TypeSampledImage 31
 | |
|               38:    6(float) Constant 1045220557
 | |
|               40:             TypeInt 32 0
 | |
|               41:             TypeVector 40(int) 4
 | |
|               42:             TypePointer Function 41(ivec4)
 | |
|               44:             TypeImage 40(int) 1D sampled format:Unknown
 | |
|               45:             TypePointer UniformConstant 44
 | |
|   46(g_tTex1du4):     45(ptr) Variable UniformConstant
 | |
|               49:             TypeSampledImage 44
 | |
|               51:    6(float) Constant 1050253722
 | |
|               54:             TypeImage 6(float) 2D sampled format:Unknown
 | |
|               55:             TypePointer UniformConstant 54
 | |
|   56(g_tTex2df4):     55(ptr) Variable UniformConstant
 | |
|               59:             TypeSampledImage 54
 | |
|               61:             TypeVector 6(float) 2
 | |
|               62:   61(fvec2) ConstantComposite 24 38
 | |
|               65:             TypeImage 27(int) 2D sampled format:Unknown
 | |
|               66:             TypePointer UniformConstant 65
 | |
|   67(g_tTex2di4):     66(ptr) Variable UniformConstant
 | |
|               70:             TypeSampledImage 65
 | |
|               72:    6(float) Constant 1053609165
 | |
|               73:   61(fvec2) ConstantComposite 51 72
 | |
|               76:             TypeImage 40(int) 2D sampled format:Unknown
 | |
|               77:             TypePointer UniformConstant 76
 | |
|   78(g_tTex2du4):     77(ptr) Variable UniformConstant
 | |
|               81:             TypeSampledImage 76
 | |
|               83:    6(float) Constant 1058642330
 | |
|               84:   61(fvec2) ConstantComposite 25 83
 | |
|               87:             TypeImage 6(float) 3D sampled format:Unknown
 | |
|               88:             TypePointer UniformConstant 87
 | |
|   89(g_tTex3df4):     88(ptr) Variable UniformConstant
 | |
|               92:             TypeSampledImage 87
 | |
|               94:             TypeVector 6(float) 3
 | |
|               95:   94(fvec3) ConstantComposite 24 38 51
 | |
|               98:             TypeImage 27(int) 3D sampled format:Unknown
 | |
|               99:             TypePointer UniformConstant 98
 | |
|  100(g_tTex3di4):     99(ptr) Variable UniformConstant
 | |
|              103:             TypeSampledImage 98
 | |
|              105:   94(fvec3) ConstantComposite 72 25 83
 | |
|              108:             TypeImage 40(int) 3D sampled format:Unknown
 | |
|              109:             TypePointer UniformConstant 108
 | |
|  110(g_tTex3du4):    109(ptr) Variable UniformConstant
 | |
|              113:             TypeSampledImage 108
 | |
|              115:    6(float) Constant 1060320051
 | |
|              116:    6(float) Constant 1061997773
 | |
|              117:    6(float) Constant 1063675494
 | |
|              118:   94(fvec3) ConstantComposite 115 116 117
 | |
|              121:             TypeImage 6(float) Cube sampled format:Unknown
 | |
|              122:             TypePointer UniformConstant 121
 | |
|  123(g_tTexcdf4):    122(ptr) Variable UniformConstant
 | |
|              126:             TypeSampledImage 121
 | |
|              130:             TypeImage 27(int) Cube sampled format:Unknown
 | |
|              131:             TypePointer UniformConstant 130
 | |
|  132(g_tTexcdi4):    131(ptr) Variable UniformConstant
 | |
|              135:             TypeSampledImage 130
 | |
|              139:             TypeImage 40(int) Cube sampled format:Unknown
 | |
|              140:             TypePointer UniformConstant 139
 | |
|  141(g_tTexcdu4):    140(ptr) Variable UniformConstant
 | |
|              144:             TypeSampledImage 139
 | |
|              147:             TypePointer Function 8(PS_OUTPUT)
 | |
|              149:     27(int) Constant 0
 | |
|              150:    6(float) Constant 1065353216
 | |
|              151:    7(fvec4) ConstantComposite 150 150 150 150
 | |
|              153:     27(int) Constant 1
 | |
|              154:             TypePointer Function 6(float)
 | |
|              161:             TypePointer Output 7(fvec4)
 | |
| 162(@entryPointOutput.Color):    161(ptr) Variable Output
 | |
|              165:             TypePointer Output 6(float)
 | |
| 166(@entryPointOutput.Depth):    165(ptr) Variable Output
 | |
| 169(g_tTex1df4a):     15(ptr) Variable UniformConstant
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
| 159(flattenTemp):    147(ptr) Variable Function
 | |
|              160:8(PS_OUTPUT) FunctionCall 10(@main()
 | |
|                               Store 159(flattenTemp) 160
 | |
|              163:     12(ptr) AccessChain 159(flattenTemp) 149
 | |
|              164:    7(fvec4) Load 163
 | |
|                               Store 162(@entryPointOutput.Color) 164
 | |
|              167:    154(ptr) AccessChain 159(flattenTemp) 153
 | |
|              168:    6(float) Load 167
 | |
|                               Store 166(@entryPointOutput.Depth) 168
 | |
|                               Return
 | |
|                               FunctionEnd
 | |
|       10(@main():8(PS_OUTPUT) Function None 9
 | |
|               11:             Label
 | |
|      13(txval10):     12(ptr) Variable Function
 | |
|      30(txval11):     29(ptr) Variable Function
 | |
|      43(txval12):     42(ptr) Variable Function
 | |
|      53(txval20):     12(ptr) Variable Function
 | |
|      64(txval21):     29(ptr) Variable Function
 | |
|      75(txval22):     42(ptr) Variable Function
 | |
|      86(txval30):     12(ptr) Variable Function
 | |
|      97(txval31):     29(ptr) Variable Function
 | |
|     107(txval32):     42(ptr) Variable Function
 | |
|     120(txval40):     12(ptr) Variable Function
 | |
|     129(txval41):     29(ptr) Variable Function
 | |
|     138(txval42):     42(ptr) Variable Function
 | |
|       148(psout):    147(ptr) Variable Function
 | |
|               17:          14 Load 16(g_tTex1df4)
 | |
|               21:          18 Load 20(g_sSamp)
 | |
|               23:          22 SampledImage 17 21
 | |
|               26:    7(fvec4) ImageSampleImplicitLod 23 24 Bias 25
 | |
|                               Store 13(txval10) 26
 | |
|               34:          31 Load 33(g_tTex1di4)
 | |
|               35:          18 Load 20(g_sSamp)
 | |
|               37:          36 SampledImage 34 35
 | |
|               39:   28(ivec4) ImageSampleImplicitLod 37 38 Bias 25
 | |
|                               Store 30(txval11) 39
 | |
|               47:          44 Load 46(g_tTex1du4)
 | |
|               48:          18 Load 20(g_sSamp)
 | |
|               50:          49 SampledImage 47 48
 | |
|               52:   41(ivec4) ImageSampleImplicitLod 50 51 Bias 25
 | |
|                               Store 43(txval12) 52
 | |
|               57:          54 Load 56(g_tTex2df4)
 | |
|               58:          18 Load 20(g_sSamp)
 | |
|               60:          59 SampledImage 57 58
 | |
|               63:    7(fvec4) ImageSampleImplicitLod 60 62 Bias 25
 | |
|                               Store 53(txval20) 63
 | |
|               68:          65 Load 67(g_tTex2di4)
 | |
|               69:          18 Load 20(g_sSamp)
 | |
|               71:          70 SampledImage 68 69
 | |
|               74:   28(ivec4) ImageSampleImplicitLod 71 73 Bias 25
 | |
|                               Store 64(txval21) 74
 | |
|               79:          76 Load 78(g_tTex2du4)
 | |
|               80:          18 Load 20(g_sSamp)
 | |
|               82:          81 SampledImage 79 80
 | |
|               85:   41(ivec4) ImageSampleImplicitLod 82 84 Bias 25
 | |
|                               Store 75(txval22) 85
 | |
|               90:          87 Load 89(g_tTex3df4)
 | |
|               91:          18 Load 20(g_sSamp)
 | |
|               93:          92 SampledImage 90 91
 | |
|               96:    7(fvec4) ImageSampleImplicitLod 93 95 Bias 25
 | |
|                               Store 86(txval30) 96
 | |
|              101:          98 Load 100(g_tTex3di4)
 | |
|              102:          18 Load 20(g_sSamp)
 | |
|              104:         103 SampledImage 101 102
 | |
|              106:   28(ivec4) ImageSampleImplicitLod 104 105 Bias 25
 | |
|                               Store 97(txval31) 106
 | |
|              111:         108 Load 110(g_tTex3du4)
 | |
|              112:          18 Load 20(g_sSamp)
 | |
|              114:         113 SampledImage 111 112
 | |
|              119:   41(ivec4) ImageSampleImplicitLod 114 118 Bias 25
 | |
|                               Store 107(txval32) 119
 | |
|              124:         121 Load 123(g_tTexcdf4)
 | |
|              125:          18 Load 20(g_sSamp)
 | |
|              127:         126 SampledImage 124 125
 | |
|              128:    7(fvec4) ImageSampleImplicitLod 127 95 Bias 25
 | |
|                               Store 120(txval40) 128
 | |
|              133:         130 Load 132(g_tTexcdi4)
 | |
|              134:          18 Load 20(g_sSamp)
 | |
|              136:         135 SampledImage 133 134
 | |
|              137:   28(ivec4) ImageSampleImplicitLod 136 105 Bias 25
 | |
|                               Store 129(txval41) 137
 | |
|              142:         139 Load 141(g_tTexcdu4)
 | |
|              143:          18 Load 20(g_sSamp)
 | |
|              145:         144 SampledImage 142 143
 | |
|              146:   41(ivec4) ImageSampleImplicitLod 145 118 Bias 25
 | |
|                               Store 138(txval42) 146
 | |
|              152:     12(ptr) AccessChain 148(psout) 149
 | |
|                               Store 152 151
 | |
|              155:    154(ptr) AccessChain 148(psout) 153
 | |
|                               Store 155 150
 | |
|              156:8(PS_OUTPUT) Load 148(psout)
 | |
|                               ReturnValue 156
 | |
|                               FunctionEnd
 | 
