glslang/Test/baseResults/sample.vert.out
John Kessenich cf0206c341 Restore r26245 and all tests and test results since 4/1:
r26245: Remove "not yet complete" warning for versions 130 and 140, after tidying up a bit and adding tests.  Token pasting is the only known missing feature, and gives its own message now on use.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26226 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-04-14 15:46:40 +00:00

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sample.vert
Shader version: 110
0:? Sequence
0:38 Function Definition: main( (void)
0:38 Function Parameters:
0:40 Sequence
0:40 move second child to first child (3-component vector of float)
0:40 'color' (smooth out 3-component vector of float)
0:40 Constant:
0:40 1.000000
0:40 1.000000
0:40 1.000000
0:42 move second child to first child (4-component vector of float)
0:42 'gl_Position' (gl_Position 4-component vector of float)
0:42 matrix-times-vector (4-component vector of float)
0:42 'gl_ModelViewProjectionMatrix' (uniform 4X4 matrix of float)
0:42 'gl_Vertex' (in 4-component vector of float)
0:? Linker Objects
0:? 'color' (smooth out 3-component vector of float)
Linked vertex stage:
Shader version: 110
0:? Sequence
0:38 Function Definition: main( (void)
0:38 Function Parameters:
0:40 Sequence
0:40 move second child to first child (3-component vector of float)
0:40 'color' (smooth out 3-component vector of float)
0:40 Constant:
0:40 1.000000
0:40 1.000000
0:40 1.000000
0:42 move second child to first child (4-component vector of float)
0:42 'gl_Position' (gl_Position 4-component vector of float)
0:42 matrix-times-vector (4-component vector of float)
0:42 'gl_ModelViewProjectionMatrix' (uniform 4X4 matrix of float)
0:42 'gl_Vertex' (in 4-component vector of float)
0:? Linker Objects
0:? 'color' (smooth out 3-component vector of float)