21 lines
		
	
	
		
			435 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			435 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 450 core
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| 
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| layout(vertices = 4) out;
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| 
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| patch out vec4 patchOut;
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| 
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| struct S {
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|     float sMem1;  // should not see a patch decoration
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|     float sMem2;  // should not see a patch decoration
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| };
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| 
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| layout(location = 12) patch out TheBlock {
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|     highp float bMem1;  // should not see a location decoration
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|     highp float bMem2;
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|     S s;                // should see a patch decoration
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| } tcBlock[2];
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| 
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| void main()
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| {
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| }
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