When preprocessing only, some tokens were emitted as <bad token>. This fixes them to preserve their original content. This supplants PR #182, with a correction and test results.
		
			
				
	
	
		
			31 lines
		
	
	
		
			364 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			364 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
#version 310 es
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             float fn(float x){ return x + 4.0;}
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int main(){
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  gl_Position = vec4(1);
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  gl_Position = clamp(1, 2, 3);
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  gl_Position = vec4(1);
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  gl_Position = vec4(1, 2);
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  gl_Position = vec4(fn(3));
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  []. ++ --
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  + - * % / - ! ~
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  << >> < > <= >=
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  == !=
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  & ^ | && ^^ || ? :
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  += -= *= /= %= <<= >>= &= |= ^=
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  1.2 2E10 5u - 5 lf
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}
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