41 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #version 460
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| #extension GL_NVX_raytracing : enable
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| hitAttributeNVX vec4 payload;                               // ERROR, hitattributeNVX unsupported in this stage 
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| rayPayloadInNVX vec4 payloadIn;                             // ERROR, rayPayloadIn unsupported in this stage
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| layout(shaderRecordNVX) uniform ublock                      // ERROR, shaderRecordNVX unsupported on uniform blocks
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| {
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|     float a;
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| };
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| layout(binding = 0, shaderRecordNVX) buffer bblock {        // ERROR, binding unsupported on shaderRecordNVX blocks
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|     float b;
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| };
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| layout(set = 0, shaderRecordNVX) buffer bblock2 {           // ERROR, set unsupported on shaderRecordNVX blocks
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|     float c;
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| };
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| layout(shaderRecordNVX) buffer bblock3 {
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|     float d;
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| };
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| layout(shaderRecordNVX) buffer bblock4 {                    // ERROR, cannot have more than one shaderRecordNVX block
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|     float e;
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| };
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| void main()
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| {
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|     accelerationStructureNVX a = 0;
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|     int e0 = gl_PrimitiveID;                                // ERROR, unsupported builtin in stage
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|     int e1 = gl_InstanceID;                                 // ERROR, unsupported builtin in stage
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|     int e3 = gl_InstanceCustomIndexNVX;                     // ERROR, unsupported builtin in stage
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|     vec3 e4 = gl_WorldRayOriginNVX;                         // ERROR, unsupported builtin in stage
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|     vec3 e5 = gl_WorldRayDirectionNVX;                      // ERROR, unsupported builtin in stage
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|     vec3 e6 = gl_ObjectRayOriginNVX;                        // ERROR, unsupported builtin in stage
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|     vec3 e7 = gl_ObjectRayDirectionNVX;                     // ERROR, unsupported builtin in stage
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|     float e8 = gl_RayTminNVX;                               // ERROR, unsupported builtin in stage
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|     float e9 = gl_RayTmaxNVX;                               // ERROR, unsupported builtin in stage
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|     mat4x3 e10 = gl_ObjectToWorldNVX;                       // ERROR, unsupported builtin in stage
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|     mat4x3 e11 = gl_WorldToObjectNVX;                       // ERROR, unsupported builtin in stage
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|     float e12 = gl_HitTNVX;                                 // ERROR, unsupported builtin in stage
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|     float e13 = gl_HitKindNVX;                              // ERROR, unsupported builtin in stage
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|     reportIntersectionNVX(1.0, 1U);                         // ERROR, unsupported builtin in stage
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|     ignoreIntersectionNVX();                                // ERROR, unsupported builtin in stage
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|     terminateRayNVX();                                      // ERROR, unsupported builtin in stage
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| }
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